Quote:
GDRI: You co-produced the Genesis version of Mondu's Fight Palace (which eventually was released as Slaughter Sport). Do you know who developed that? Can I assume that was another victim of the problems at Mediagenic?
TS: It was developed completely internally. Bruce had the studio kick off development on video game consoles internally and at the time, I was the only producer in video games. I was the guy who was supposed to oversee all those internal projects and all the video game projects we were doing in Japan. I was sent to work in the Japan office, thank goodness, so I wasn't present for the fun that followed.