What are the largest catridges? I think the largest I have is Super Street Fighter 2 TNC (40 meg) and Fatal Fury 2 (24)
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What are the largest catridges? I think the largest I have is Super Street Fighter 2 TNC (40 meg) and Fatal Fury 2 (24)
Earthworm Jims are 24, Sonic3D Flickies' Island is 32, X-perts is 32, Virtua Fighter 2 is 32, Vectorman 2 is 24, (Ultimate) Mortal Kombat 3 is(are) 32, Toy Story is 32, Rise of the Robots is 24, Revolution X is 32, Panorama Cotton is 20, Mortal Kombat 2 is 24, Lion King is 24, Eternal Champions is 24, Duke Nukem 3D is 32, Donald Duck in Maui Mallard is 24, Boogerman is 24, Beyond Oasis / Stroy of Thor is 24... this should be enough big games for now :)
Isn't Virtua Racing pretty large?
16 MEGA POWER + the SVP Chip, as proudly stated in the back of its box.
Also, it seemed that Japanese-developed Genesis games mostly got capped at being 24 MEGA POWER, especially on Sega's part. A coincidence perhaps, seeing as around the same time that Genesis games started ballooning up into the 32 Meg range, Japanese developers had already migrated to the Playstation & Saturn. Only U.S and European devs delved into 32 Meg territory (with the exception of Capcom & SSF2).
I did not mention 16M games as they're small.... hehe
Wtf did VF 2 use 32 MBit for? 24 of those must be blank.
Rather small character sprites, and only 9 of them, simplistic backgrounds and only the standard Arcade and versus modes.
I think it's because of the character's animation. Thinking about it, VF2MD actually is kinda impressive - if the idea of attempting a straight port of a 3D game to 2D wouldn't suck so hard.
What is the largest SNES game? Didn't they top out at 48 MEGA POWER?
48 is the highest. I think the SNES has better compression methods, so they could usually stuff much more into the MEGA POWER of SNES carts than into MD-carts.
Like 108 stars said, 48 is the highest that i know of, that game being Seiken Densetsu 3, i think Tales of Phantasia might be 48 mb also.
Star Ocean is 48 Mbit.
on MD, lot of space got used by uncompressed samples ... on SNES you had HW support for ADPCM... thus more extra room...
That's what she said.
(sorry, I couldn't resist)
Phantasy Star: The End of the Millennium (Phantasy Star IV) was also 24.