Case in point: Mega Man Legends. I breathed a sigh of satisfaction after beating the second game and prepared myself for it's sequel to provide resolution.
Still waiting.
Shinobi Legions was the last great Shinobi game. So overlooked too...
I don't understand why I get so disappointed when I see scores like that for Sonic / Sega games because I dont have any next gen' systems nor do I have any Sega title other than Virtual Fighter 4 which came with my refurbished (now broken and since replaced) PS2 but it really urks me every time.Quote:
This is from the Telegraph in England...
* Score: 5/10
* Platforms: Nintendo Wii, PS2, PS3 and Xbox 360
* Publisher: Sega
* Rating: 7+ (PEGI)
* Price: £49.99
* Released: November 28 2008
Also they paid no homage to Sonic Adventure 1-2 which were both one of the last Sonic titles that scored an 8 out of 10 and higher depending on which site you visit.
:( frowny smilelys all around :(
I could tolerate "Sonic Adventure" (I got to damn near the end) but SA2 was boring.
Hearing that "werehog" is there to give Sonic some "beat em up" like levels has done nothing to change my opinion that Sonic probably doesn't belong in 3D.
Admittedly, Sonic's speed was a gimmick selling point for the character, but turning into a "werehog" and beating thugs up or wielding a (talking) sword come off as bigger gimmicks to try and make Sonic relevent in this moderm age.
Really? Go to Gamespot.com and just type in "Sonic" in the search engine and just see the rating. It spikes from mediocre to almost perfect when getting into the DC Sonic Adventures. I think that speaks for itself.
But all of this nonsense (swords, guns, and werehogs) can be literally packaged up and thrown off a cliff. I don't know who is steering Sega's ship but the ending quote to the article felt pretty grim when reading it.
Quote:
However, the unfortunate truth is that Sonic, as a series, has become far too overblown for its own good. The irritating padding and poor design decisions in Unleashed often suffocate the otherwise decent gameplay is further fuel for the fire.
Sega need to think long and hard about where their mascot heads next. A fresh approach from a different development team could be a good place to start: our favourite hedgehog is in desperate need of a new home.
Well I've been bored lately and looking for something to download. I don't watch too many cartoons but thought I might want to give a Sonic series a watch.
Question is....
Witch one?
The IGN review came for the Wii version, it got a 7/10, they took points away from the Wii version only running in 30 frames a second, and for the werehog levels, but I think they might give a higher rating for the PS3/360 one.
Speaking of whoring out Segas old franchises, Shinobi on PS2 was much better than anything Sonic related since SA/SA2 for Dreamcast. Sega's graphic 'standards' have really sucked these past... 5-8 yeats. At least Shinobi was enjoyable, even if the graphics/design were not up to standards.
Back on the topic of Sonic. I mean, the transition into 3D wasn't that bad. SA/SA2 weren't the best titles ever, but they were pretty fun. There was room for improvement and evolution of the engine/series/environment. Looking at the titles afterwards, it's easy to think Sonic doesn't belong in the 3D world, but that's only because sega has gone to shit and it more interested in milking fans than putting any real effort into it. I sure some (any?) other company could do a better job at a 3D Sonic game than Sega themselves.
It's like watching a great figure of your past become nothing more than a homeless alley drunk :(
Gamespot/stop was around when the Saturn still had new releases? I didn't even think it was around in the DC days.
Back then it was actually Gamespot for PC games, and Videogames.com for console games. They started in 1996.
I'm not being a "purist" with Sonic, what you said is 100% true. But those reasons you mentioned are pretty damn good evidence towards my theory that Sonic doesn't beling in 3D.
I also don't think Mario belongs in a 3D world. I feel that a game/character designed from the ground up for a 3D world is better than a 2D hero shoehorned into a 3D world.
I'm inclined to believe that Nintendo is the only company that could do this. Or at least someone who has done a 3D character/platformer game right.Quote:
I sure some (any?) other company could do a better job at a 3D Sonic game than Sega themselves.
I don't think Nintendo could do a 3D Sonic well. They've made few 3D platformers, and none of them have remotely the same qualities as Sonic.
Then again, it's hard to imagine what other developer would be suitable.