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This game is like NBA Jam for your grandparents. And we dont need a freakin cut scene after every basket!
It feels and looks awful similar to Jerry Glanville's Pigskin Footbrawl (I mean as much as a basketball game could look like a football game), except that JGPF is in my top ten sega games of all time.
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Well, I kind of liked it- 6/10. I received it during Christmas 1992. Back then I thought any game that could pull off simultaneous multiplayer without the flickering sprites of the NES was a big deal. None of my friends shared my enthusiasm and constantly made jokes about it during gameplay but that was part of the appeal.
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Ah, yes, the late 80s-early 90s Midway. Delving into the bizarro arcade gaming (NARC, Pit-Fighter, APB - which actually was a nice game -, Hard Drivin'...) world they made this coin-op that actually actually laid the foundations of NBA Jam: a dirty court in a pitch black arena where cartoonish basketball professionals played the game abiding to no rule...
The MD port of Arch Rivals is nice enough if we take the source material into account. It's just that after 3 or 4 matches both the arcade and the console version get tiresome and repetitive, and in the console version one doesn't get the relieving pleasure of take the shorts off the rival players. I just played a moment ago and I've won 111-38 being an awful player. I know I am. Yep, those 2K17 marathons are paying off nicely. Or to put it better: Arch Rivals is too easy and too boring. Stick to NBA Jam, seriously.