I never played the port of NBA Hangtime on the SNES but I played it on Genesis and N64 and it was great. My thing with MK was how come the music sounded nothing like the arcade and how come the Genesis was missing so many voices when they were both 16 and 24 meg games. And for that matter why in 32X version when Liu Kang does his bike kick he just say wah-tah? Did Sega simply not care about these sh!tty ports and were happy to make a buck off these thrid parties?
