Update: Re-uploaded with original aspect ratio maintained.
This run is single-segment and NOT tool-assisted.
I suggest viewing each part on YouTube for better video quality. Comments and rates appreciated.
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Update: Re-uploaded with original aspect ratio maintained.
This run is single-segment and NOT tool-assisted.
I suggest viewing each part on YouTube for better video quality. Comments and rates appreciated.
That sounds like the most awesome thing ever! I'll have to check it out later.
Damn! You'z a freakin' maniac!!
Can't watch because it is stretched. Must be in the original 4:3 aspect ratio for me to watch.
nice work damn how many pratiche before you can pull it off
Whatever aspect the video is recorded and uploaded in is whatever will be forced. If I watch it in a 4:3 window, it will automatically letterbox. I am sure the video is awesome, but the stretchy stretch does bother me.Quote:
Originally Posted by XeroShinobi
It will indeed always be in wide screen. I thought that it may not play for you at all. If your personal preference is the case, there's nothing I can say to help. The original upload was in 4:3, but crappy video quality all around. Personally, I think 16:9 looks a whole lot better. Probably not so much with a monitor that doesn't have native wide screen resolution. I myself don't like letterboxing. On my monitor, the video literally takes up the entire screen; just the way I like it.
If you can bear through it, I think you will enjoy the run if you are a Gunstar Heroes fan. It's currently the fastest single-segment run up, by a pretty large margin, and the only no damage run.
Oh, and to answer the question about preparation time, I've been playing the game almost since its release in 1993. The speed run itself was composed within a day. I did a few practice runs then recorded and uploaded the run on July 9th. I could have beaten Mike Uyama's run at any time; my casual playthroughs are faster than SDA's fastest. However, like my title says, I'm pretty apathetic about regular uploads, I put stuff up whenever. Although I have been getting more frequent with it as of late.
So how old were you when the game came out? Six?
Well, if you look to your left, you'll see that I'm 19. The game came out when I was 4. I think I got it right when I was 6. I've been playing it well over a decade at any rate.
Are those videos in the first post in order? It looks like the second one is first since the second video in the post has stage 2 as it's preview screen. I'd like to watch 'em anyway, but I just need to know the proper order. I may edit your post to make the videos a little bigger in viewing size as well.
Ah sorry. I have a learning deficiency when it comes to mathematics. Doctors call it "being retarded". :D
The videos are in the proper order. I do stage 4 after stage 1, for a very good reason at that. The Dice Maze trick isn't an exact science and it's simply safer to do stage 4 early in a speed run. If one messes up, not as many stages to redo. Anyways, editing the parameters of the embeds is a good idea, because as it is, there's no point watching them on here instead of on YouTube.
Originally I did. However, interlacing produces blur, and blur looks awful for any game footage. It's meant for live action and live action only. I took it down and replaced it with what I have up now. At the time I didn't know YouTube did not support 60 fps progressive scan. Even so, I still prefer 30p over interlacing for game footage. If for whatever reason YouTube offers an even higher quality option in the future that is, you know, actually high-definition, the video quality will be about as perfect as it can get. It's pretty good as it is.
Anyways, you'll never miss a projectile entirely. The main nuisances are the weapon switches between combo (they don't flash like they should) and flashing sprite animations. Phantoms will either be solid or invisible briefly. 60p is true to watching the game played in person. Then there's Blackfly on the last level. Some of his attacks are briefly invisible, but I'm sure you guys know what's going on. Even at 60 interlaced, Blackfly will always have a few attacks go unnoticed by the audience unless the footage is viewed at 60p. Treasure decided to give him attacks that literally change every damned frame.