I just hope this doesn't burn the reputation 360 style, it has potential but it needs to stop crashing first. :daze:
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I just hope this doesn't burn the reputation 360 style, it has potential but it needs to stop crashing first. :daze:
So do you play your Mega Drive while eating caviar and driving your yacht? None of us deserve to play Mega Man: The Wily Wars, Pulseman, Alien Solder, and other games not released or only released via the Sega Channel in the US?
If this was 1993, I would agree with a conscientious objection to ROMs, but it's 2009 and it's really a preposterous stance to claim anyone is missing out (financially) from the existence of freely available ROMs. Mind you as well, the possession of said ROMs is pretty much a non-actionable event. The courts can't even shut down the Pirate Bay, a site that enables the sharing of movies/music/games before they are even officially released to the public. As long as no one is profiting from these ROMs, it's practically about as illegal as taking pennies from the "leave a penny, take a penny" tray. At this point, ROMs are like 1920's black and white films: a history lesson that should be enjoyed without the chains of unjustified corporate greed. If companies like Nintendo were smart, they would just STFU about it and use the resurgent popularity of games to inspire modern sequels (which already happens, look at Punch Out!, I guarantee you the popularity of ROMs had alot to do with that) instead of nickel and diming you (more like ten and twenty-ing you) to download the same damn thing over the Wii VC with no additional content or features.
It's because US companies would undergo too much legal pressure. In China, they have almost no intellectual property laws (I think Neo is in Korea, but it's probably similar there), so they simply don't give a shit. What a company should do is pretend they are doing it to market some shitty download-only NES games so they don't have to make a cartridge each time, even though both parties know exactly what is going on. It would be hard to pin them as responsible for copyright infringement if they don't provide ROMs and technically sell their own games, however crappy.
I don't think this will ever sell enough units for most people to even know it exists, therefore I would find it hard to compare it to a 360. Besides, this is mostly software problems from the sound of things, the 360 has shitty hardware.
Well, I buy many American and Japanese games and play them on my system thanks to modding, I see no problem with that.
Is it really illegal if they aren't losing a profit if you download the ROM?
Lets face it, buying second hand brings no profit to the company, downloading a ROM brings no profit to the company.
See where I'm coming at?
Therefor, I see no problem with downloading ROM's to use on a flash cart for a 90's console.
Anyway, I'll step out of this discussion, I'll end up getting myself banned in a flame war. :daze:
Stimulate the economy, duh! ;)
I would totally be down for doing this but games like Pulseman cost over $100 on ebay.
Although I find it hard to enjoy a game if I'm playing it with an emulator I don't see anything wrong with downloading a rom of a sega game and I wouldn't call someone out on it.
There are other places than eBay to get games. I got my Pulseman copy for far less on JapanGameStock.
I somewhat agree with this statement. I would download an mp3 on the internet first (I have not downloaded illegally since last year, though), and then buy the CD if it contained extra features like a DVD containing special features like music videos or behind the scenes stuff. I find ROMs during the 1990's and before the same way, but I try to buy the authentic version if it is possible (not a rare import). If it is only available on the Virtual Console in America (or rare and expensive), I buy it there.
However, some people also do not want people to "mess with the classics." I remember playing Super Mario All Stars 10,000 times then wondering how the NES versions played (different from my expectations :)). I rarely play the GBA versions of these games, too, because of them being available in their current form on the internet and Virtual Console. The Star Wars Special Editions are sometimes criticized, especially the "I'm Hanz Christianson" tweak :p.
The only thing I do not like about the Virtual Console is the ELUA/DRM feature that you can only use it one one Wii or else it's illegal. However, it makes me more justified to download a ROM because I payed whoever owns the Virtual Console ROM. ;)
There is an American Flash Cart for the NES. (See the FAQ link to see what I mean) Although it contains Repros of Nintendo World Championship carts, which is more illegal than a flash cart, it has not recieved a C&D from Nintendo from what I know.Quote:
It's because US companies would undergo too much legal pressure. In China, they have almost no intellectual property laws (I think Neo is in Korea, but it's probably similar there), so they simply don't give a shit. What a company should do is pretend they are doing it to market some shitty download-only NES games so they don't have to make a cartridge each time, even though both parties know exactly what is going on. It would be hard to pin them as responsible for copyright infringement if they don't provide ROMs and technically sell their own games, however crappy.
The Acekard 2.0 for the Nintendo DS had that kind of reputation. :rofl:Quote:
I don't think this will ever sell enough units for most people to even know it exists, therefore I would find it hard to compare it to a 360. Besides, this is mostly software problems from the sound of things, the 360 has shitty hardware.
I probably won't buy this anyway because I already have a MegaCart for most of my needs (except saving :p). Also the SMS FM sounds buggier than a bad Genesis 2 (the bass is really noisy), the Sega CD features don't work right yet, and I would have to remove the 32X to play SMS roms (32X's fault not the cart's). Also I need money for college, which you all know is expensive.
Sorry for the mini-essay. Just my 2 cents, don't need to start a flamewar.
I'm finding more and more that many (most?) people agree with your/my opinion on the matter, but there's always a super loud naysayer that jumps in and gets the thread locked. I personally believe the responsibility is ultimately on the consumer.
This is the bottom line:
If you download everything and don't pay for it, it will disappear. If movies/games/music don't make any income, they will cease to exist because no one will want to fund them. Therefore, if you like a game, you need to buy it to reinforce your interest as well as fund future projects for that company/director/programmer/whatever. With exceedingly old games (more than 2 generations old), the original designers are no longer associated with the game and if it is still being sold, it's by someone that bought the rights and has no intention of ever producing a new product in the same vein. Therefore, I think retro games and the purchase of retro games should be entirely up to personal interest. If you don't have much money and know where to get them, you emulate. If you want physical copies to play on real hardware, you buy that. If you want the convenience of emulation but are intimidated by the emulation scene, you buy them for the Wii VC and basically pay someone else for the convenience of setting it up for you. I think even the copyright holders in some cases feel this way as there are many ROM sites and even repro-making sites that operate with a full host of ROMs readily available for download and have been doing so for several years.
There's also my objection to the way copyright works in this country (and others as well?) in terms of both longevity and transferability. Sure, the producer deserves a fair share, but they should never be able to fully take the royalty rights from the original creator. Also, it's 20 years for patents, it should be 20 years for copyrights, with no exceptions other than fundamental trademarks like the McDonald's "M" for example.
Bollocks. Music is much older than capitalism; people have been making music for millenia. Will people stop making music because there's no profit in it? Only the behemoth record companies with their manufactured shite will. Shitloads of freeware games are made for no profit. Will this stop too? And in my opinion the amount of money spent on a film tends to have a paradoxical effect on the actual quality of the plot, script etc, so films made with miniscule budgets should show us who the most creative producers and directors are.
well actually, and somewhat ironically, I was referring to the support of the indie music/films/games as that is most of what I play/watch/listen to, lol. Compared to today, Sega was practically an indie video game manufacturer with teams of about 6 or so creating a game. Many musicians will make music anyway, but the more you support them, the more encouraged they are to continue doing what they do. Remember also, many people that enthusiastically give their products away for free hope to one day gain enough support to get a well paying job doing what they love. Almost every comedian on the Adam Carolla podcast has a story to tell about how hard they had to fight to get the exposure and subsequent popularity to get where they are. I even make various videos for youtube, I don't ask for a cent; however, if someone came along and said "I really like what you do with your video game reviews, do you want a TV show?" I would be like "fuck yeah I do!" So, like I said, the key point is that if you like something, buy it. It doesn't matter if it's corporately made with billions or made by 3 dudes in a garage, if you like it, you like it. Even freeware games have a "donate" button, and if you are affluent enough, I would use it.
I don't think 0.7 Final of Mortal Kombat II Unlimited works on this cartridge, has anyone had luck with that version?
It's absolutely possible that this is an issue with the hack / ROM itself, not the flash cart. - PM me the ROM and I'll test it on my Tototek MD-Pro.
It very well could be, NeoVamp said he got it to work but I assume he was using an older version going by the date of his post. Also, thank you for offering to test it, I really appreciate it! I'll PM you a copy of it ASAP.
Hopefully since this is a relatively new hack it can be modified to work on real hardware, especially if it was working in an older version. If anyone has the version of MK II Unlimited before 0.7 and could send it to me through PM or e-mail then I'd appreciate it. :D