Just saw this on another forum, apparently PSM3 has rated Gunstar Heroes 37% :lol:
Complaints are aimed towards graphics, length and dated gameplay that can't stand up to contemporary games.
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Just saw this on another forum, apparently PSM3 has rated Gunstar Heroes 37% :lol:
Complaints are aimed towards graphics, length and dated gameplay that can't stand up to contemporary games.
They don't know how good the Treasure-games are.
Unbelievable. Might as well dismiss every retro game as "dated" and be done with it. (And by the dismissing party I mean Sony, and by "be done with it" I also mean Sony).
P.S.> Who in his/her right mind would compare "Retro" with "Current"? Graphics, sound effects, music and gameplay are relevant only to the era in question. The games of old should only be compared to their counterparts. The same goes for current gen games.
P.S.S.> But, seriously, length? Oh, I see. I guess they meant to play the game for ten minutes, save it, and come back to it the next day for another ten-minute round.
If you just look at colours and backgrounds, perhaps Gunstar Heroes isn't very impressive. But apparantly, PSM3 don't know that programming and animation are a big part of graphics too, and that is what makes the game so impressive.
Pfff, Gunstar Heroes is better than like 80% of PS3s game library.
Gunstar Heroes is one of the best games PERIOD.
How have they rated other "retro" games? It's understandable if they think that all 16-bit games suck.
Let's put it this way:
Gunstar Heroes is not only one of the best Genesis titles, but it is one of the few games which showed what the Genesis hardware could do, tapping past the potential most thought impossible. Now, show me a game on the PS3 that has managed to do the same (and the ability to play your games on Blue Ray does not count towards said innovation).
P.S.> All I see nowadays (and I know I'm not alone on this) are Consoles short of being termed personal computers, which you can attach to your HD Televisions. Remove the Disk Drive and Hard Drive from current gen consoles, and any current game can be ported nigh seemlessly across all of these systems (In fact, include the Dreamcast, Gamecube, PS2 and Xbox on said note). Innovation of the sort that occurred every single year during the 1990s has not yet occurred since the birth of our beloved Dreamcast.
Why exactly is a magazine rating a retro game to begin with? It's old and not relevant anymore as far as reviews go for magazines, I don't see why they need to bother. Did it just get released on some downloading service for PS3 or something?
Either way who cares what a magazine thinks. Your personal memories are worth more than that :p
Not really a fair comparison, Gunstar Heroes came out 5 years after the Genesis was released. The PS3 hasn't even had 3 full years on the shelf yet. With the complexity of current systems (especially compared to that of 16-bit systems), we probably won't see the PS3 or 360 top out for a at least a few more years. Hell, some people argue that God of War II is one such game on the PS2, and that came out nearly 7 years after the PS2 launched. Give the developers a few more years to get used to the hardware and we'll see some great things.
Innovation is becoming more and more of a relative term, I guess. I think this generation is full of innovation. As far as gaming goes, you have motion controllers coming into their own, online console gaming hitting it's stride, and Natal and whatever-the-hell Sony is coming up with potentially (probably not though) being a huge innovation in how we play video games.
I agree with you in so many ways. But we're actually talking about the PS3 (well, actually were talking about GSH on PSM3), not the PS2 (or 360). The fact that you make a mention of GWII for the PS2 makes it all more evident: The fact that the PS3 is nothing but a supped-up PS2. That's the point I'm trying to make (the same goes for Microsoft). But yes, God of War II, Metal Gear Solid 2, etc... these games are at the top of my favorite PS2 list.
BTW: It was a fair assessment on my part. A current gen console should, in fact, produce a game that reaches the hardware's full potential not far from the launch date. Just to mention one example, I could point back at Soul Calibur for the Dreamcast (which was essentially a launch title and one of the best in its lifetime).
Well, motion sensing controllers are not really a mark of the 2000s. Already a version for Nights into Dreams' sequel was being created for the Saturn almost 15 years ago. And I can bet you anything that they had other prototypes before that. Technology advances far more rapidly than CEO's venture to grasp. It's all a matter of money, of course.
Also, innovation is and always will be innovation. There's nothing relative about that. Blue Ray and HD capabilites marked such advancement in the field of graphics and television. But in gaming, most of what it actually does is allow for more data. Add Blue Ray or HD to a dreamcast, gamecube, PS2, Xbox (or even Wii) and you can pretty much port more than 95% (and I'm just being cautious here) of current gen games across these platforms almost seemlessly.
BTW: I'm actually glad that Sony opted for a slimmed-down version of a PS3 rather than venture into the PS4. Not that I care about the company one way or another, it has my interests in certain places anyways, but because a PS4 (or a next Xbox, or a next Wii) will only be yet another excuse on behalf of these companies to follow up into a trend empty of innovations. Don't get me wrong, I feel very strongly techonology has advanced enough to produce a really innovative next gen console, but the way Sony is going (or the industry in general) I don't believe it's going to happen anytime soon; nothing truly innovative, that is.
Please dont shoot! I didn't like this game either!