Originally Posted by
Chilly Willy
EGA/VGA games are certainly worth checking, but again, the main issue is is there enough RAM for the game? Doom will only work because I'm going to hack the shit out of it to MAKE it work. It's probably too much work for most devs, depending on how much they like the game. EGA/VGA games that ran in 640K should be fairly easy to do on the 32X. VGA games that ran in 4M may/will take a lot of work.
One thing I'm looking over for the CD 32X that would be nifty is scummvm. There are some things it does (like play mp3s) that you clearly can't do on the 32X, but many of the games it plays were meant for lower end systems. Again, memory may not allow this to be possible.
One thing to keep in mind - I'm still playing around with the Neo Myth - if I can figure out how to make the PSRAM in it work with the 32X, I may work on some "impossible" things - they'll just require that you have the Neo Myth to serve as extra RAM. It would be like those Saturn games that require the RAM cart. The Neo Myth has at least 5 MB of RAM addressable in it. That's more than enough to make many otherwise impossible games possible for the CD and/or 32X.