The DS is kicking ass on a regular basis. An RPG utopia better than SNES, now with more alternate-history-steampunk :D
It comes out the end of the month.
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The DS is kicking ass on a regular basis. An RPG utopia better than SNES, now with more alternate-history-steampunk :D
It comes out the end of the month.
Steampunk+DS= Great Success! I have been closely following this one since I saw some screen shots early this year. I'm still not completely sold yet though.
On another DS related note, is Phantasy Star Zero going to leave Japan? I know for a fact I want that one.
Day 1 for me. So glad this got localized. Hope the soundtrack is good.
http://en.wikipedia.org/wiki/7th_Dragon
It's like a Phantasy Star/Dragon Quest game, built with the character class mechanics & style that made Etrian Odyssey cool.
The producers are Kazuya Niinou who made EO, & Rieko Kodama, the creator of Phantasy Star, The music is done by Yuzo Koshiro, the game needs an english publisher, since Sega's hellbent on pushing Phantasy Star Zero.
I wish I was more into RPGs, since it seems like a great one is released to the DS every couple weeks. I might get Wizard of Oz, since it seems like an RPG for people who don't play a lot of RPGs.
Sega themselves recently have rights for 3 RPGs for the DS, Phantasy Star 0, Sands of Destruction, & 7th Dragon.
In North America: Phantasy Star 0 is coming November 10, Sands of Destruction is continuously delayed until 2010 (Game balance issues), & 7th Dragon (the one game created by at least 3 'Legends' of the industry) is not even likely to be announced.
I still have faith that we'll eventually see 7th Dragon, which I think looks excellent. Nostalgia I'm still on the fence with. I like that there are airship battles ala Skies of Arcadia, but Skies of Arcadia was just so... charming! It was something special, and not just any game can match that winning formula.
That being said, the developers are certainly experienced with the DS. Still amazes me what's coming out of that system. I remember being nervous about DS RPGs when the console first launched. I was an early adopter, and there didn't seem to be anything worthwhile on the horizon. Other than the god-awful Lunar: Dragon Song. Naturally, I thought the DS was going to be more like the N64 than the SNES. Boy was I wrong :D
I'm still "Trying" to play my copy of Lunar DS every now and then. I bought it brand new for full price. :bang:
It's playable compared to shit like Tao's Adventure, but FUCK! It was as if the developers decided to send everybody a personal love letter inked in gasoline, and specifically instructed it be delivered by a serial arsonist courier, who waits for you to reach for it before tourching it & your house.
Nostalgia has everything lining up for it except for an undetermined story, I have a bit of doubt for it regarding this since I've played FFIII, which sours my high expectations enough even though I 'Know' FFIII was an NES/Non-Story/Bullshit game to begin with.
There's also how the last time a fantastic developer normally accustomed to working under a large company like SE decided to 'go solo' with a new project, it turned out to be Level 5's Rogue Galaxy, which was essentially "Star Wars + Power Rangers + 'OHH MY GOSH! SO YOU'RE THE BAD GUY! WHAT YOU SAY?!' Dialogue"...A fucking dreadful experience for anybody older than 13, or anyone who expects something remotely decent because their previous work was Dragon Quest 8. :lol:
I call this the "Eragon Phenomenon" :D I had fifteen different people say this to me "you like Harry Potter, right? And Lord of the Rings?! You have to read Eragon! It was written by a 15 year old! How crazy is that?!"
I remember reading it, thinking: "this is Star Wars, within a typical fantasy setting." It was awful. I haven't trusted anyone since ;)
Back to RPGs though, and if I'm correct, the developer already has one original creation out: Avalon Code. The game received pretty good reviews.
As for Lunar Dragon Song, I just can't understand why they made so many gameplay changes. I was okay with losing the overworld, but the battle system was just terrible. And then breaking up XP and items gained into two different kinds of battles may have worked if the developers had been more logical. Practically all of the "fetch" quests involved getting a certain quantity of common items, which was just too tedious. So you spend all of your time doing this, and when you finally progress the story, you're waaaay underpowered because you haven't been leveling up! Just ridiculous. Some of the worst execution I've ever encountered.
I love it! Love the name too. I can't believe I don't own a DS. :(
http://www.joystiq.com/2009/10/16/ha...-nostalgia-ds/
New hands on preview. It's good to know it's not overly 'serious' like final fantasy without being needlessly child-like in presentation.
Less than 2 weeks to release. :D
http://ds.ign.com/articles/103/1035766p1.html
IGN hands on.
Shaping up pretty well, I'm playing the Japanese release & it seems pretty well made, it's not unfamiliar when bouncing around in the menu system to figure out what things are & as expected it gives off more of a Final Fantasy 3/4 vibe than a Skies of Arcadia one.
http://www.threadbombing.com/data/me....thumbnail.jpg
I've really gotten out of RPG's in recent years. I don't like them at all anymore. I want to be able to play a game, not press a button and watch people talk. When I was younger I liked the stories and most of the dialogue was minimal because of memory constraints on carts. I also had more time to sit around for hours on end and grind my way through a fifty hour game. These days everything is cliched anime drivel with some goofy kid with no libido wanting to be a hero and fight evil with the power of friendship and his special gift that no one else has (gag). Either that or they're a moody pecker-head with no libido who doesn't want to fight evil without getting paid only to later realize they want to protect their friends and fight evil to save the world. I haven't played an RPG all the way through in years, but recently I picked up the Final Fantasy IV remake, and have almost made it all the way through. That's probably only because I loved the SNES version so much though.