You're right, you should be banned for a while, you might troll less if that happened.
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Ba- ZING! :cool:
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-So what is a modded XBOX or PSP? Is that a hack on my iPhone again? Right, no device can serve more than one function. I guess your car has no radio and car audio can never be better than a home system :roll:
-other than being a legal lapdog, I can't think of one. If you own the game already, I can only say:
Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX Modded XBOX.
need help? all you gotta do is Google or ask, it's really easy. If you have a friend with an Action Replay and a Crossover Ethernet cable, it's practically free.
-I've bought over 300 retro games in the last 2 years, so who again wouldn't buy tons of games if the price is right?
-Right, and when you add quality+quantity, it's a mega win. iPhone is the only download-only service I've seen that from.
Pffft, what about the Peanut Gallery?
Where do all of the level headed people go when these arguments start? Where are all the programmers to chime in and say what a half assed effort the VC is on all accounts? We can't even get online 2 player? shit, homebrew emulators are doing that. Fail Fail Fail Fail Fail Fail Fail Fail (Wii VC, not "this thread" like Knuckle Duster, Metal Sonic, Havok666, Peanut Gallery, etc. would say).Quote:
Originally Posted by Peanut Gallery
IDK there was a huge a demand for NES styled graphics? I'm sure they has been a huge demand for a new 2D Sonic but that doesn't mean that we want Genesis styled graphics. If you are going to make an NES styled game then maybe you should give it away for free if it's for the fans. I'm not really a graphics whore but I don't see the point in taking back to the NES styled graphics. They served there purpose back then.
right, the only way I see the point is if they plan to release an actual cartridge or something, which would require authentic programming. Is the Peanut Gallery to tell me they couldn't have great retro gameplay with pretty/modern graphics? Mega Man 9 in 2.5D would've been AWESOME. Even the NES hacks of Mega Man looked better TBH, and those would work on a real NES (most likely). I can't believe myself and others paid $9 for a lazy flash game version of Mega Man. WTF was I thinking?
If a game hasn't been released here like say Alien Soldier then I can see them selling it at a certain price. It's like Sega rehashing these Sonc games for XBL then making the compilation and then leaving the lock on feature off on S&K and making you have to get it on XBL to do lock on. I do applaud Sega for bringing out Shinobi. But there are tons of arcade games that we need. And one more thing is that Atari did retro the best by giving us Classic, Plus and 2000 editions. Would it not hurt to upgrade some of these games?
Since this thread is totally off topic & being trolled freely.
It's time for a recap:
Quote:
Originally Posted by Thread Summary
you mean:
you: "hey free VC game"
me: fuck VC *Hermes picture* [/joke][/meme]
everyone else: YOU CAN'T SAY THAT! NINTENDO DESERVES ALL OF OUR MONEY!!! SIGN YOUR PAYCHECK TO THEM! THEY SERVE ALL OF OUR INTERESTS PERFECTLY! WII VC FOR PRESIDENT!
*pages of nonsense*
Melf: irrelevant explanation of shit everyone already knows
me: all I'm saying is I don't like it and I don't want to support it until they improve their offering, just like any product.
you: TROLL! TROLL! TROLL! TROLL! TROLL! TROLL!
I post random troll shit in threads then call others trolls! RAWR! I haven't made a non-offensive post since I joined this forum! MAIM KILL DESTROY!
What's funny is that I predicted that Baloo would be labeled a "Peanut Gallery Member" in the very beginning of this thread. 17days didn't disappoint.
He's not worth your time Baloo.
It always surprises me how people will defend the soulless money grubbing corporation that is ripping them off while lashing out at the people who are attempting to teach them a better way.
True. :ok:
This ^ = ROFL :rofl:
HI-LARIOUS......
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Baloo, 2 separate trains of thought were expressed, and kind of muddled, 1 is that N is taking advantage of people with the service -which has no bearing on making money (and indeed would be advantageous so long as the major customer base's loyalty/oppionion toward n isn't hurt).
And 2- here the kicker- that N could possibly be makingsignificantly more money selling at lower prices.
They've got a product market here with basicly unlimited supply (only limits would be rate of distribution limits by servers), the cost is exceptionally low so profits are near 100%, the main limiting factor then would be the consumers, ie you can't sell more games than people want (they won't get games they're not interested in and won't be buying the same game more than once), so the optimal prices would be be the ones where you're selling to close to every consumer desiring the game. (of course there's always an equilbrium point -even in an extreme point like this, where you drop the price too low and the increase in purchaces doen't overcome the drop in price -but I don't think they've reached this yet)
And yes, it makes perfect sense to price games on how popular, but not on how expensive/rare they are to collect in real life. (but also not solely base prices on popularity as many games might be popular, but people being less willing to spend money for them)
So yeah. ;) Not pointless from a buisness/economics standpoint.
You know what would have been really nice, if they'd offered both a classic NES style mode plus upgraded mode, like they did with the Secret of Monkey Island remake. (with classic text-only 320x200 mode 13h VGA mode offered in addition to the remade graphics and voice acting)
I'd say it's way, way broader than that, any adolecent (say 9/10 and older) kid that's into video games and uses the internet should at least know of the existence of emulators, partiularly any who watch video game stuff on youtube, look at all the people playing rom hacks and doing "let's plays" and some of those are even pretty young kids. (maybe not 9/10, but early teens) Hell, my little brother was running N64 games on his PC before I had ever used an emulator (that was ~4 years ago, I was 16, he was ~11/12), it wasn't until about a year later that I finally started emulating for the express purpose of playing Star Fox 2. (in fact, it wasn't until I stared using fusion within this last year that I started collecting ROMs, and mainly for Fusion -Genesis, SMS/GG, CD, 32x the first one I got being Virtua Racing -which is among the few games I have now actually collected)
At the time, my brother couldn't even properly install+configure a PC game without help, but managed running the emulators fine (mainly N64 and SNES, I think Project 64, and SNES 9x). Most emulators are pretty straightforeward to use, just drag and drop the ROM file onto the emulator executable and it starts the game. (then the trickiest thing would just be configuring a controller -if you didn't care about display/audio options or such) Sega CD is a bit tricker as you need the bios. Certainly nothing like handling DOSbox (without a GUI front loader -although some games work fine just dragged and dropped, sometimes after an install)
We had been getting gaming magazines for a while (at the time, mainly just a Nintendo Power subscription, but some EGM too), but I'm positive we didn't find out about emulators from them (expecially Nintendo Power). It was probably either forums or youtube for my brother. (maybe a friend)
Discussing anything about the Wii on these boards gets thread-jacked & shifted into a perpetual troll argument with no merit other than to judge the capacity of those who would use the Wii or it's service. Mainly their ability to make logical decisions. This is irritating, & counter intuitive to the point of the topic.
The fact that 17daysolderthannes's argument comes across being only worthy of a 9 year is self defeating and trolling, regardless if there is some merit to what he is saying.
This argument would be fine, if it didn't encompass and consume nearly every relevant Wii thread that is actively discussed at any given time.
These boards need policing, all boards do.
Step up Melf, before you lose more regulars.
Duster,
I don't see the VC rants coming up in every thread addressing the wii, those are more specifc to VC related threads, plus some addressing similar downloadable services.
The more universal rants are more related to the controllers, selection of games, price of the base unit and/or accessories (-Chilly Willy commented specifically a couple times how they're getting away with selling rather old hardware at comparatively high prices). Which I totally understand as a Wii owner, but don't universally agree of course, I don't mind the casual games so much, but some of the crappier ports and such annoy me a lot more, and poor use of controllers without alternate GC or even Classic controller usage. (Blazing Angels being a prime example, but there are worse)
I just think so of the topic is interesting though. Again, I am appreciative for the heads-up for the free VC game. (the original topic ;))
edit: I think 17days is just particularly fed up with Nintendo givin his continual frutrating/dissapinting experiences, starting with the N64- I for one didn't really have issues with the N64 or GC, the Wii is a bit frustrating though, but I don't mind as much since we play the older consoles so much, and as always PC is there to temper things. (albeit now it's mostly older PC stuff, not least because my laptop is really weak for modern games) He's older than me thogh and got an N64 a lot sooner, I was in the prime age group (with my brother moreso being ~4 years younger) for the "kiddie" games and since we didn't get an N64 until the end of 1999, selection of games wasn't really a limiting factor. But I've mentiond all this before.
Steam is a model of digital distribution, guy. Trust me, it's the future. And I wasn't talking about iPhone gaming, I was talking about your Tec Toy made console. Wowee.
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Who said anything about a turd vs. classic? I was saying losing $1 on a shitty VC game would be better than $8, just like losing $1 on a shitty iPhone game is better than losing $8 on a shitty iPhone game. You keep insisting that the iPhone sucks for some intrinsic reason and it's really ignorant to deny a console because of its roots. Nintendo was a playing card company first, didn't stop the Game and Watch games and later the Famicom from being a hit. $8 is a relative cost made up by Nintendo, we all know they could charge much less and make a killing due to volume sales. Again, don't support it just because that's the way it is now.
Holey Toledo! Did you read your own words before typing them? Take a second to ponder your arguments against the Wii. You're being hypocritical. And I have nothing against the iPhone itself. I own one. Here's a picture that I took on it, and uploaded with the photobucket app:
http://i273.photobucket.com/albums/j...8/5c2fc494.jpg
It's awesome, I love it. As a gaming platform, there's certainly potential, but most of the software I've used feels at worst like shitty freeware, and at best WiiWare/Xbox Live Arcade/PSN games. There's a lack of depth to the titles. There's some great software for sure, I really dig Zenonia for example, but I think your prediction that iPhone gaming will destroy console gaming is laughable.
Funny that you mention Fox News in this context, I was over at my grandma's (who reguarly had Fox News on -and we've only got broadcast at home anyway), and they mentioned a big Wii Bowling tuournament. ;) Didn't see that clip on youtube, but a lot of other stuff for "senio wii bowling tournament" there.
On that note, my grandma has no video game console whatsoever, and the last ones even in that house would be an Atari 2600 and Sega Master System, which my Uncle had. (who lives there as well, he gave the 2600 to good will more recently -to my dismay, but he promised me the SMS when he finds wherever they packed it away -and should have a loose 32x with it)
Well, hang on a minute. Having spent WAY too much time on GameSpot's forums and being overzealously modded for even slightly off-color remarks, I can say that Melf's "hands-off" approach is very refreshing. Melf and Joe won't step in unless things get REALLY out of hand. I like the fact that we are pretty much free to say whatever we want and deal with problems ourselves.
If 17days or Edge get moderated for saying something no one else likes, what next? That's opening up quite a can of worms, and I sincerely doubt that Melf wants to keep these forums on lock-down.
We're all reasonably intelligent & mature, so I think Melf is right to let us handle our own conflicts.
Indeed. If they were nothing but personal attacks, I would disagree but if they're just opinions, it's all right. Though. I was called a fucker and a douchebag on this topic even if I didn't participate.
Fixed
Beautiful :D
Great success!!!
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Cannot the same be said for games downloaded via the Playstation Network, Xbox Live, Steam, and every other downloadable service out there?
I think you're the one needing a class in economics, and I already addressed this issue with my Bush comparison (the point of which you completely missed). Why on Earth should Nintendo lower the price to $1 when its games sell just fine at $8? How do you maximize profits by lowering the price of something that's selling just fine at its current price point? You'd have to greatly increase sales to make up for the money you're now losing by selling at a lower price. If VC games sell consistently and well at $5-$8, there's no valid reason to lower the price.Quote:
Your arguement is that they're a business out to make money, wouldn't that business want to maximize profits if lowering prices would accomplish that? Do you understand economics at all? How many people do you think would buy a Civic if it cost more than a Lexus? To maximize profits, you maximize profit per unit combined with maximum potential sales. If prices were cheap enough that people were buying the whole VC, they would make more money. Nintendo is passing on an opportunity to please customers AND make more money, just another reason I think they're stupid and why I don't like them and why I continually express dislike for the Wii.
You just made my point. When you made mixed tapes, that was about all the copyright violation that companies needed to worry about. Things aren't the same now. There are more sophisticated ways to infringe on copyright, and the methods to combat them have gotten stronger. I agree that paying twice for something you already own is bullshit, but that's the unfortunate state of current law.Quote:
You used to be able to make a mix tape recorded from the radio and give it to everyone and that was fully protected by law. Now companies are trying to rid us of Tivo and even trying to make it illegal to rip MP3s from our own CDs because "it circumvents copy protection." You may not see your civil rights disappearing before your eyes, but I do. Again, WILLINGLY paying twice for identical intellectual property is the most retarded thing ever. I'm not convinced non-profit intellectual property sharing should even be prohibited, but now it seems we are being bullied into re-buying the same shit over and over again for no good reason. Why should someone pay $500 to dick around in Photoshop for fun when he's not going to profit from it and it isn't costing Adobe anything out of pocket? At least we have the noble people at Gimp to somewhat alleviate that problem. Patents get 20 years, copyrighted works should be the same. Trying to say they're different is retarded. The one exception may be fundamental trademarks like the McDonald's arches.
I don't see how this relates to the VC though. If I bought a copy of Metroid years ago, I don't need to download it from the VC to play it. I need to do so if I want to play it on my Wii, but if I have a NES, the GBA version, the one included in Metroid: Fusion, etc. (none of which I'm obligated to buy) this isn't an issue.
So you'd rather have games filled with ads? No thank you.Quote:
Again, like I keep saying, physical product advertisements in the IP product would eliminate all of this bullshit. It's working great for the Adam Carolla podcast and Community on NBC.com (Pledge commercials throughout, lol) as well as Hulu.com. These dinosaur douchebags need to get on the bandwagon.
It's a download service that offers no guarantee that anything you buy there will work in the future. It's also quite popular.Quote:
Who said anything about Steam? I don't even know WTF that is!
You mean like you could look at the sales of Earthworm Jim 1 and 2 and know that a 3D sequel would sell? Oh wait...Quote:
More often than not they are lazy cash in titles. You can look at the sales of Super Mario World in 1992 and know a new Mario game will sell. You don't need a ripoff emulation service for that.
See the fine print in your equation? And did Apple give this current guarantee to you in writing?Quote:
I have Apple's track record and the current guarantee of unlimited downloads for the time being. 2+2=4.
Just like I can redownload to my Wii, Xbox 360, and PS3 anything I buy if my console breaks or is stolen. What's your point?Quote:
I said nothing about jailbreaking, I said BREAK my phone, as in drop it from a 10 story building and smash it into a million pieces. If that happens, Apple lets me transfer everything in a matter of minutes, I may not even need to make a phone call (from a landline, lol). I could probably handle it all via iTunes.
Considering the success of the Wii, do you honestly think Nintendo is going to go back to a traditional controller scheme with its next console?Quote:
doubt it. Unless they support the Wii controller, I don't see how that's possible. The Wii is practically a Gamecube to begin with, the next system won't be.
What does their age have to do with anything? And their support has EVERYTHING to do with the future. Products with almost no overhead are selling quite well for a high price. I'd think that's a business model Nintendo would like to stick with.Quote:
These games are old. Whether or not they are supported is of negligible importance to the future.
This I agree with. PSN does this shit too. Why is it so hard to offer a demo? I shouldn't have to check YouTube to see a decent video of the game in action before I buy.Quote:
Also, most iPhone games have demos...VC games barely have a gameplay video.
What you're failing to understand is that it's not that Nintendo can't; it's that it won't because its current business model is highly successful. What you're saying is the morally right thing to do, but since when do big companies do what's morally right?Quote:
I accept their right to profit, I don't accept their means to do so. I can't choose what I buy as a consumer? Other companies manage to turn a profit selling these games for pennies a piece, Nintendo can't?
If you haggle the price of a Lexus or a house, when there are thousands of people behind you ready and willing to pay the sticker price, guess what the dealers and realtors are going to do? You're not getting the car or the house. Decent of them? No. Smart business? Yes.Quote:
I already said I understand the convenience of it for the masses that can't handle hardware restoration, but the rest of us need to hold out for a better offer. You don't go pay MSRP for a car when you know they are padding the shit out of the price do you? Same for a house. You haggle until you know the price is what it should be. That's what I'm doing by boycotting VC.
We're obviously not going to see eye to eye on this, so I'll stop here. Besides, it's all just irrelevant shit we all already know, right? :D
Giving old people a Wii and them having fun is different from old people waiting in line to buy one at launch. Old people aren't busting down the doors to make pre-orders on new releases. Again, going "oh, that's neat" one day at the nursing home is different from going "OMGZ U GUYZ! NEW WII GAME COMES OUT THURSDAY! I'M CAMPING AT GAMESTOP!"
(I know old people physically can't handle that kind of shit, but just proving my point that passively accepting a game is different from seeking it out like we do)
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"You're alrightGriffinMr. Matthews"
So Sega-16's #1 troll is bitching about being called such? really? I referred to you the same way the news would refer to Obama when referring to the Democratic party. If you want that to change, start contributing more to the thread than shits in our hats. I applauded you the last time you gave a decent post...that's 1, lets go for 2.
It's not insulting people that disagree, it's getting frustrated by people that won't listen or pay attention to what we write. I don't always agree with TheEdge, particularly on matters like the Fluoride thing (though I can see the point in wanting to refuse mandatory medication, that's a reasonable complaint whether or not Fluoride is positive), but I can at least applaud him for being civil for far longer than most on these forums and be willing to think outside the box.
With the exception of the iPhone, I don't use those type of services either. The iPhone is the only service I currently use that is download-only. Again, this is because 99¢ is like playing an arcade for 30 minutes, so if I do lose them, I think I could deal with it. If it's $100 for a phone overflowing with fun games, I'll chance the future. However, paying $10, $15, or $20 for those games on other services is obscene when you have no idea what the future will hold. Again, too, I'm not as opposed to WiiWare as I am VC. VC games all have a physical copy floating around already, usually which is cheaper. And, like I keep repeating, I was just saying why I don't like the VC, because it is inferior to the physical form of the game IMO. People keep asking why I don't like it, I keep telling them.
Where are these statistics claiming VC is selling like hotcakes? This isn't oil, these aren't mandatory. If games are priced high, people will only buy their favorites. If the games are of negligible cost (say, $3 or less), people will be more likely to just go through and buy everything that looks interesting. Maybe Nintendo is doing this to discourage people from racking up on cheap retro games and ignoring newer, more expensive content. Who knows. All I'm saying is they are asking more than I am willing to pay for a product I know isn't worth that much. Now that I just thought about it, I actually think Nintendo is intentionally trying to price VC games high enough to prevent people from stocking up and ignoring new releases. Because, like I said, if I went in and bought the whole VC for a couple hundred bucks, why the fuck would I go and buy a WiiWare game or a DVD-based Wii game when I had literally years worth the games on my Wii? The App Store doesn't have this problem because the App Store is the only game service for the iPhone, therefore cheap games are just being competitive. I think I finally figured it all out, thanks Melf?
The bottom line is that (and KoolKitty gets this too) there is a price point where a pre-meditated buy becomes an impulse buy. This is why PS2 still sells like mad while PS3 is struggling. PS3 requires saving and a big decision to say "Do I really want this that bad?" PS2 just requires being bored one afternoon and going "eh, $99, lets get it." Your argument holds no water as is because it doesn't define what kind of volume it is selling now nor what kind of volume it could sell with reduced prices. Since Nintendo offers other products than just VC, it may stand to reason why they might intentionally price the VC to compete with other games rather than undermining the new games with dirt cheap VC downloads.
Well, that argument is actually more directed towards people that like to antagonize people for playing ROMs. My point is that if I own the game, I can play the ROM of it, don't act like I'm stealing something for doing that. Just because piracy is easier doesn't give companies the right to tell me I can't buy a CD and put it on my MP3 player without buying the MP3s separately and effectively paying twice for it. The government needs to pass a law preventing companies from doing that. If I paid for the intellectual property, I shouldn't be bound to preserving the original physical medium that property was stored on.
YES! That would be so much better. It works for TV, doesn't it? Would you prefer to buy all of your shows for $1-$2 a piece to watch them without commercials? I wouldn't. Either a 30 second ad before the game or better yet ads dispersed throughout. I'd rather see a Coca-Cola billboard in a game than "Buzz Cola," it adds realism to the game in addition to making the game free to the consumer. Again, everyone wins. I believe a version of Quake or Unreal Tournament was going to work off of this model, though I don't know if anything ever came of it. If you personally don't like ads, companies could just offer a "premium fee" that removes the ads. You get the game without ads, I get a free game, we all go skipping off into the sunset.
popularity=/=good idea. Lots of people like NASCAR and play the Lottery, that's all that needs to be said.
Didn't it though? IIRC, in spite of being a shitty game, Earthworm Jim 3D still sold a few copies. What's stopping New Super Mario Bros from being a shit dump other than developers caring to make sure its a good game? There's a new Earthworm Jim HD coming out, what spawned that? could it have been the success of Earthworm Jim in the past? If game developers want to know what's hot, they can have polls, I shouldn't have to re-buy Mega Man to tell them I would like a modern 2.5D version (though at this point I think they need to lay off him for a while, they really rape that character to death).
No, but again, the only reason I let the iPhone slide is because the prices are cheap (99¢ vs. $10 for WiiWare or N64 VC), I'm giving money straight to the developers with just a tiny fee going to Apple (vs. suits at Nintendo that don't deserve it), it's my Phone and I don't want to hack it because my phone needs to be reliable, etc. Again, I only let the iPhone slide because there are no real alternatives for cell phone games for me at the moment (though you should note, my previous phone was an N-Gage QD and I only bought games that came on SD cards vs. download-only games).
UNTIL THE SERVERS ARE GONE. 10 years from now, that may not be an option. I'm not going to invest several hundred dollars in games that might be gone before I even get a chance to play them or play them enough to justify the cost. I'll have my physical games for the rest of my life (provided my house doesn't burn to the ground), who knows what the download-only games will be. At least iTunes e-mails me a receipt so I can prove ownership down the road, even if that means I have to jailbreak my phone and download them from a ROM-esque site long after my 3GS is no longer my current cell phone.
It doesn't mean current Wii games will be supported. N64 used analog, so did Gamecube, I couldn't play some N64 games with a Gamecube controller to save my life because the layout is so different (especially C buttons vs. C stick). Also, who's to say the hardware won't differ like PS2 vs. PS3 and Nintendo need to drop Wii compatibility to keep costs down? Even still, that doesn't mean shit for VC transferability. I'm not talking about physical Wii games here.
And they shouldn't be. Why people think paying full price for a digital download is acceptable is bewildering to me. Do you also pay the same price for an e-book you would pay for a high quality 500 page hardbound tome? I don't know how people keep getting convinced that the intellectual property weighs in more than the physical product that goes along with it. Nintendo games only cost what they did back in the day because silicon chips are expensive and so is distribution of physical product. Bandwidth is super cheap, digital downloads should reflect that, at least to the point it removes the markup from wholesalers/retailers and shipping/storage. I've heard record companies bully MP3 sites into selling albums for the same price as physical albums to keep them from being undermined at normal retailers. This could be the case with other physical downloads since a sudden increase in super cheap digital downloads would immediately shove Best Buy, etc. into immediate bankruptcy if you could get software for a fraction of the cost from a digital download. Still, until they decide to give a decent price gap, I'll stick to my physical copy.
At least we agree on something. They could at least let you play the ROM with a 5 minute time limit like a store kiosk. On that note, why the hell do these games take so long to download? These things are the longest 2MB download since I was connected to 56k! Super Mario Bros is literally the smallest NES game out here (AFAIK) and it took like 5-10 minutes to download. I could download a complete US ROM set in less time than that on my computer. I guess it's just more of that half-assed Wii hardware from the stone ages marketed as the technology of the future :roll:
I don't really think it's immoral to charge high prices, I just think it's stupid, but like I said earlier, it's probably to prevent undermining WiiWare and other Wii games rather than to maximize VC sales. I guarantee you lower VC prices would net them more income.
To go back to my car analogy, you can charge $5,000 more than everyone else for a Honda Civic, you won't be in business long doing it.
2 problems: 1 there is no limit to how many of these games they could transfer. There is nothing shy of perhaps a license agreement keeping every single Wii owner from owning every single VC game. If 2 people will buy a game at $5 and 10 people will buy it at $3, which makes more business sense? $10 or $30? what's it going to be? You can't compare what has happened with Final Fantasy VII or Marvel Vs. Capcom 2 to what goes on in digital download land.
Again, I don't consider indecent, just stupid, or motivated by an intent to not compete with themselves with regards to newer games.
I don't think we even disagree. You agree you shouldn't have to buy something more than once, you agree the prices are higher than you would like, you agree they are being somewhat stubborn to keep them high. The only thing we disagree on is motivation and the economic aspects of cheap VC vs. expensive VC, which was never really meant to be debated on in the first place. My opinion of VC and the Wii in general has nothing to do with how much money Nintendo is making. If they made products I like, I'd want them to make all the money in the world. Apple does lots of things they really don't have to to please customers, and the obscene numbers of people buying iPhones shows that they must be doing something right (and I bet there are more people with iPhones than people with Wiis).
Is it just me, or are both sides arguing towards a completely and utterly hopeless and stupid cause.
I just have two gripes with virtual console games.
1. They're expensive (Half the time, it is cheaper to just buy the cartridge, that and the emulators are horrid, moreso for the Mega Drives sound >=|).
2. It is a freaking pain to transfer games to a new Wii, if at all possible if the former Wii breaks.
Of course, both issues are solvable with Wii homebrew anyway. xD
Does this thread win the contest for longest individual posts ever?