Not much work would be needed to read GD-ROM's, just custom firmware AFAIK. They would have to have gone with a DVD drive, anything else would have been madness.
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My Xbox got 3-4x more action than my DC ever got.
My original comment still stands. :p
Where? There isn't any open real estate inside the Black Bomber. I seem to recall that the compactness of the DC is what makes it run hot when its on for significant amounts of time.
Put them two inside the same case, and you have more of a personal heater and less of a dual game system.
Seriously, what would this have accomplished? The Dreamcast still would've been dead, and no more new games would've been developed for the system. No more than is now the case, at least. It might've been fun for a select group of fans, but from a commercial standpoint it just makes no sense.
Not my idea, just forceof habbit after reading it so oten. :p
What? You mean they're not churning out 'collect fucking EVERYTHING' games any more? I don't follow.[/quote] It was a lot more that, remember the NES and Genesis games they did too (Battletoads for one), but a ton of good games as a 2nd party to nintendo, asside from the "collectathon platformers" :roll: there was the DKC games, Goldeneye, DK Racing, Perfect Dark, to name a few, then Star Fox Adventures, the last game published prior to MS buying them out.
Yeah, but who knows what might have happened had Bungie stayed independent, Halo released a bit earlier and for PC and MAC as planned (far earlier than those platforms got) and using opengl as originally intended. But more importantly, what might have followed that game?Quote:
...I mean, Bungie seem to be doing alright for themselves. You want utterly evil (comic exaggeration...) companies? EA gobbled up many, many unique studios in their time; Maxis, Westwood, Bullfrog, all the stars of the 90s.
Most likely, Bungie would've invented one or two new IP's and created some gloriously innovative titles in the process, instead of spending an entire decade solely on the milking of a single franchise.
Truthfully, milking that "Marathon" offshoot for a decade is better than working on a game for 12+ years and (still) having nothing to show for it.
At least Serious Sam is a pretty good spiritual successor, though I don't think I like the recent ones as much. (artisticly at least) SS1 and SE were awesome though, 3 player co-op LAN with my dad and brother... good times. ;) (that and the PC games are all on Linux as well)
Too bad those Serious Sam Linux games are beta.
My quick search says "beta" and the mighty Wikipedia says so.
If Wikipedia says it, its rock solid truth.