Quote:
Fortunately, after Sega set the trend with the Dreamcast, 60 Hz options were getting more commonplace for PAL games. Those allow games to be run in PAL-60, which uses the same resolution and refresh rate as NTSC. In fact, the PS2 only outputs NTSC instead of PAL-60 whenever a 60 Hz option is enabled. But even then, it was just a small handful of developers that actually implemented this as a standard.
With the PS2 it wouldn't matter if RGB or YPbPr component video were used, PAL and NTSC 60 Hz should be identical. (S-video and Composite matter though, you'd only get B/W in PAL due to the different color carrier)