A while back I noticed that a few, early PC games used more than jsut single channel square wve for PC, while simultaneously using the square wave. It sounds rather quiet and like a saw or pulse wave to me. I seem to recall the Apple II using doing somthing like that as well.
The 2 exaples I know of are Stormlord and Digger. (albeit sotormlord doesn't use it in-game -possibly as there was no in-game music in-game anyway -if they were basing it on the Amiga port at least -just ambit sound plus SFX)
http://www.youtube.com/watch?v=jR8vuBgjnlA
http://www.youtube.com/watch?v=7kz0_KWIMEU


Reply With Quote
Death To MP3, 
