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Thread: OMG SONY ..Really

  1. #91
    Blast processor Melf's Avatar
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  2. #92
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    Quote Originally Posted by Chilly Willy View Post

    A PS3 that sits on the shelf NEVER makes Sony any money, and never will. A PS3 that is sold for one reason today, MIGHT be used differently in the future, and therefore MAY make Sony money. It only COSTS Sony if it prevented someone from buying that PS3 for only playing games/BDs.

    I don't see how you can't get that. It's really very simple.
    You're assuming that PS3 will sit on that shelf FOREVER. If someone buys the PS3 and never does anything but use Linux, Sony will never get the $300 (it was 300, not 200) back. If it waits for a game player/Blu Ray player, Sony will make the money back (assuming they buy enough software to recoup, anyway).

    Are you understanding that I am referring to the many articles at the PS3's launch that reported Sony lost $300 per console i.e. Sony spent $800 to manufacture each console (I guess that includes advertising/engineering/etc) and then sold it for $500 (I think stores sold them at cost, I know the Play N Trade I worked for did). There's no if's, and's, or but's about it. Without software purchases, that will not be recouped.

    http://www.engadget.com/2006/11/16/s...t-on-each-ps3/

    It is absolutely retarded to say it's better in the hands of a Linux-only user than on the shelf awaiting a willing game/Blu Ray buyer. Unless you're assuming these PS3s will NEVER get a buyer during the effective PS3 lifespan (ludicrous considering the PS3 will be kicking around for another 6 years if Sony sticks to their 10 year console support regiment), your argument makes absolutely no sense whatsoever.

    How does this not make sense to you? I am absolutely bewildered that people are not getting this. This logic reminds me of those people that go to a Casino with $1,000 and leave with $400 and tell everyone they won $400 that night. Uh, no chief, you lost $600.

    That said, it's likely that Sony makes a profit from each system now that the slim has been heavily optimized, so if Linux was offered for the slim, THEN it would be to Sony's benefit to sell the system to whoever wanted one.

    Giving you the benefit of the doubt, I'll assume you thought Sony paid $300 to manufacture a PS3 and then sold it for $500, thus making a $200 profit, but that is not the case. Do better research before opening your mouth next time.

    Quote Originally Posted by Melf View Post
    I think you're looking for this:

    Last edited by 17daysolderthannes; 04-10-2010 at 10:53 PM.

  3. #93
    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by Chilly Willy View Post
    A PS3 that sits on the shelf NEVER makes Sony any money, and never will. A PS3 that is sold for one reason today, MIGHT be used differently in the future, and therefore MAY make Sony money. It only COSTS Sony if it prevented someone from buying that PS3 for only playing games/BDs.

    I don't see how you can't get that. It's really very simple.
    Aha! THAT makes sense. At first glance, it seemed like you were saying that such circumstances would be: unless someone is prevented from buying any PS3 to play games/BD on, however you're saying it costs them when:
    THAT specific PS3 is purchased and used a manner which deprives anyone from EVER using that specific console for the profitable purpose Sony intended. -That's hwn Sony loses money on THAT console.

    However, while the alternate uses facilitated by linux would increase the number of such situations, you have to consider the balancing effect of the number of PS3 users which were swayed to the platform because of the feature and might be otherwise detoured (in cases where it's a deal breaker).
    OR, in cases with existing users: the discontinuation of Linux support will make such users less interested in using that system as long as possible --which might be good once Sony released its next console, but not during the PS3's life.
    6 days older than SEGA Genesis
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    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  4. #94
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    No matter how you slice it, utilization of the graphics chip would make bootlegging PS3 games retardedly simple and not even require warranty-voiding modifications to the console. Sony had no choice and overzealous piracy groups are to blame. Linux was pulled from the PS3 for the same reason Pandora support was pulled from the PSP and Sega discontinued the Dreamcast prematurely. For the record, I'm not being a hypocrite here, there's a big difference between downloading a game that hasn't been made in 10 years and bootlegging a game that came out a week ago.

  5. #95
    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by 17daysolderthannes View Post
    bootlegging a game that came out a week ago.
    Or coming out a week from now in some cases! (leaked, or import release)

    Then there's also the case of piracy in liu of free demos for a game...
    6 days older than SEGA Genesis
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    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  6. #96
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    Quote Originally Posted by kool kitty89 View Post
    Or coming out a week from now in some cases! (leaked, or import release)

    Then there's also the case of piracy in liu of free demos for a game...
    That's what Play N Trade is for (and many used game stores for that matter): try before you buy. Shit, people used to come in and play through entire games at the store I worked for. Eventually I think they started cutting down on the abusers, but any store should let you try it out for a good 30 minutes or so.

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