
Originally Posted by
Thief
Players getting to picky with collision detection in old sprite games is something I'm no fan of. Where players draw the line seems much too abused. So just going to leave it at that.
Spotty platforming? You mean the double tap jump faster for greater hight on the jump? Even with that I had no issue, and I enjoy the platforming in X1 VS no platforming and jumpy camera of X2. What I really missed in X2. X2 feels much more like a straight up beat em up.
And you really don't love the sound fx of X1? I absolutely love it. Also some of the most memorable sound fx from that era for me. Made and still makes me Genesis owner proud... actually, all of X1 does.