For me, first and foremost, it was the SoR series. Yeah, we've often praised it's music, graphics and gameplay, but another thing that amazes me about the series is the amount of opponents it throws on-screen in its highest difficulties:
I think that SoR1, with its simplistic graphics, has it's sequels beat, with upwards of 10-12 mooks on-screen, so much that the flicker makes your player invincible!
I think it was TmEE who once mentioned that he was impressed with how the programmers positioned all those enemies on different scanlines to prevent flickering in SoR2 & 3.

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Death To MP3, 






