You have one year to train and decide your home games.
You have one month to train your away games.
By introducing new games in your home games you force your opponents to choose which games they will train because it's impossible to actually train and get good at something like 10 different games in just a month.
Repeating the same games year after year gives your opponents one year to train them, so you better be damn good at them!
For whom? England players sure didn't looked amused...
The fact is that the Championships evolved from the button mashing from 2008 (where everybody was mashing buttons and therefore it was a very close championship) to 2010 where people actually know what they're doing and deal easily with button mashers.
Very true. But paying £X to go somewhere just to play Street Fighter II against someone who picks Ken every time and uses the same moves over and over. "Championship" or not, that is something you can get at home for free. Thus new and "exciting" games are introduced and even if there's not much training done (even by s/he who suggested it), it still gives something fresh. so what if you're crap at game X, it beats doing the Grand Prix in Sonic 3 again.
They loved it. The English aren't very good at showing emotion.
At least, this is how Rottenbeard sees it.
ahah! someone's salty! Another side of the english i haven't seen before! xD
Absolutely true!
For 3 years now, i've seen atheer do nothing more than jump kick into sweep, rinse and repeat... the problem is people don't fall for that anymore so naturally each time he gets beaten even worseon the other hand, 3 years later and people still don't know something as simple as FIRST block the shoryuken THEN sweep ken/ryu as he falls down. If i never get punished for it why would i stop doing it?
Example: Tobias on wrestlemania arcade: He always picks yokozuna and goes for block then C+Z throw to outside the ring to butt splash when opponent enters. How to counter: forward,forward+Z beats block and then down,down+C piledrives him. If he throws outside the ring hold A then relase at about half screen distance to throw salt at him and make him fall from the corner allowing you to get back into the ring. In 2 years i bet england never even touched the game to try to find a way to beat him, we gathered one friday night and found this strategy in 15 minutes.
Another example: Slammasters: Valerian beat Pedro by knockdown into Oni's A+B spinning kick lockdown. Next year we won't lose to that because now you know what he's going to do. Punish Oni with long range kicks and keep on the lower half of the ring where if you get knockdowned you can roll to the outside of the ring and escape the lockdown trap.
What i mean is, we spend time and money to travel to a foreign country because we love megadrive games and we love a good challenge! Nobody likes to beat people who do not know how to play. The stronger everybody is the more fun the EC will be!
Rottenbeard is quite the exception granted.
It gets boring? Rottenbeard would anyway. Perhaps even more of a random twist for future tournaments. Example Street Fighter: Names are drawn out of a hat, so it's never going to become stale with people picking the same characters.
Same with level selects on other games. It's all well and good picking a game, but spending however long just getting used to one level just feels monotonous. Rottenbeard would feel more excited if he walked into a tournament not fully knowing what he was playing and who he would be playing against/with.
"isn't that well trained" = here's the deal. If your opponent is absolutely useless or playing on a 3-button controller, it MIGHT work.
All right, I guess the all-mighty Portuguese players never played on an average level
Look, if I jump just at the point where you shoot some kind of energy-ball attack towards
me, you won't be able to block the kick from above, since you will be stuck in your
animation. Chances are, you'll get hit by the sweep too, although it won't be unblockable.
By the way, 3-button controllers don't prevent you from blocking. It's effing Street Fighter,
you DON"T HAVE a block button.
Here's the link for the photos from my camera.
enjoy.
http://www.megaupload.com/?d=FQ6OFH10
AEther, why is the file like 300 MB big? Also I've tried downloading and the download
failed, I've got some error message about the source file being unreadable or something like
that.
I suggest you just convert the photos all to a resolution of 1024x768 and save them to jpeg
with 80% quality setting, if they aren't jpeg already. 294 MB is just way too much.
this may be a problem of megaupload. normaly they are quite fast. Its a good question whats up with this download.
The size is not a problem..
Of course I am not used to playing average SF2 players. After all, almost all of our community descends from a fighting games one where SSF2T was, unfortunately, played. So it makes sense it's BY FAR the highest-levelled game on Portuguese tournaments.
And I have to say it's usually annoying when this game is talked about.
As for the 3-button, it doesn't prevent you from blocking alright. But it prevents you from playing the game on a non-laughable level.
Sorry about the delay on the photos but i'm having some computer problems at home. Will upload them as soon as possible.
Why even bother picking games then? Next year let's just do everything random, drawn from a hat on the day of the tournament!
It is =) if jump kick hits then sweep is guaranteed for a 2-hit combo.
Although personally i rather go for jump HK > crouching MK > Hadouken for a 3-hit combo ;3
That is not entirely true. It is harder to play it that way, but if enough training goes into it in the long term it wont matter.
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