http://cgi.ebay.com/Megadrive-Genesi...item3cae36e67e
Anyone ever play this? I wonder if it is some kind of port from another console or just crap. I emailed the seller to try to find out.
http://cgi.ebay.com/Megadrive-Genesi...item3cae36e67e
Anyone ever play this? I wonder if it is some kind of port from another console or just crap. I emailed the seller to try to find out.
It's from Korea. Probably a bootleg.
It's Samurai Shodown, so it's probably good.
It's downright terrible compared to the original game. Broken controls, very few moves, cheap AI - check, check, check. There's some interesting bootleg MD / Genny fighting games out there, but all of them have the same issues.
Its horrible, I swear if you like Samurai Shodown... DO NOT TRY THE ROM OF THIS!!!
There's absolutely no playability in this piece of shit whatsoever,
remember those horrible Tekken pirates that played like they were underwater?
this is WORSE THEN THAT!!
The only enjoyment i got from this crap was seeing how they converted some of the SS2 material,
but overall i wished i never touched this turd.
I find it the most interesting fighter that was ported mostly just cuz I like seeing how they converted the material. It sucks, but it's still better than Tekken by far IMO :P
I'm Pro A'can
It's not playable.
Cruise by Diskman Presents: filled with geektastic classic gaming goodness!
Why the hell does every "Taiwan original" have a bad port??
or any game like SF2 for the Famicom, They don't have the game code or something??
I think they are talking about a totally new game made from them that just has ripped sprites is bad. For fighters, bad controls and hit detection.
Games that were made for nes/snes/gba possibly that was an official game can possibly be ported o.k. but no guarentee.
I was trying to find out what kind of game this was and it's apparently the first type I described so I'm not interested. Thank you everyone for helping me out to not waste my money.![]()
Huh, I always thought there was an official version of SS2 for the Genesis/SNES.
Here's the equation:
inexperienced young programmers + extremely short deadlines + no expectations for debugging + no one responsible for the product actually giving a shit = horrible game.
Even if one of these outfits had Capcom's authentic Street Fighter II game code or Nintendo's authentic Mario code, for example, it would make abso-Scoobly no difference. The point of the vast majority of "Taiwan original" games isn't to produce a product that plays like the original, but rather, to produce a product that looks like the original -- at least closely enough to fool the average consumer when they plunk down a couple of bucks for the cheaply produced game cartridge.
The only quality software that came out of Taiwan for the Mega Drive was produced by companies like C&E, Inc., Gamtec, et cetera - not by two guys on the street hoping to scrape some lunch money together.
Cruise by Diskman Presents: filled with geektastic classic gaming goodness!
I wonder what the deal is with their fighting engine, do they all use the same one?
and did the guy who coded it ever bring out an update or something?
because the one in this "game" seems worse then the one used in Top Fighter 2000 MK VIII.
Anyway, they all control the same, I wonder if they wrote it themselves or just badly decompiled Fatal Fury 2 or something.
I'd guess the developers coded the engine from scratch for whatever their first game was (although there are a ton of Taiwanese GBC fighting games that all run on a stolen Takara engine, so who knows) and just incrementally improved it with each subsequent release. Top Fighter 2000 was probably one of their last, so it'd make sense for it to be among the better ones.
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