http://en.wikipedia.org/wiki/Neo_Geo_(console)
I see that they had a fast processor. Motorola 68000 processor running at 12MHz compared to the Genesis at 7.67 MHz Besides the huge price tag of the system, the only thing that they seem to release for the most part is Fighters. You would think they could make some real SUPER SONIC games.
Maybe here is the issue?(taken from wiki)
"Unlike most other video game consoles of its time, the Neo Geo did not use tilemap background layers. Instead, it relied exclusively on drawing sprites to create the background. Sprites are vertical strips which are 16 pixels wide, and can be 16 to 512 pixels tall. By laying multiple sprites side by side, the system can simulate a background layer. The system can draw up to 384 sprites on the screen at a time, and up to 96 per scanline."
This could have made it hard to make sidescrollers and well, most other games as it would have required more work to produce never ending backrounds needed.

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