A lot of MSX stuff looks a lot better, especially the colors used, but yeah, horizontal software scrolling was character by character on the MSX1, so a bit choppy for low speed scrolling. (the faster the scrollign, th ebetter it looks and at a certain point you could even drop to 16 pixel wide chunks rather than 8). Of course, Colecovision and SG-100 games would also apply for comparison. (many, many better MSX games and SG-100 games were closer to NES than Speccy)
http://www.youtube.com/watch?v=tpOzTwhDTAI
Then there's hardware sprites and lack of screen tearing.
Sound if another thing alltogether though, the easly speccy (ie not 128k) was extremely limited in sound while contemporaries (A8, MSX, C64, BBC Micro and such were far suprior -even the VCS and Electron were superior).
Did any reviewers mention sound?
Honestly that's a bigger kicker than the speccy graphics, really simple sound, more so than the PC speaker, but more like the Apple II (though that had a bit more exceptions from what I've seen). The 128k addressed that of course, but rather late.
And the asthetics thing is really out the window, I wasn't talking about th bulk anyway, that was unavoidable and not desirable as such (Atari had to make them that big, and they had to put heavy cast aluminum enclosures due to the FCC in the late 70s). But really, the speccy looks really cheap next to any of the others. The Specc+ looks a lot better though, the 128 a bit more so.
Of course, anythign with a chicklet or membrane keyboard took a big hit for that in the US as users tended to hate them. (not so much an issue for gamers who would be using paddles, joysticks, or keypads instead most of the time)


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