You are a quality member in my book.
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segaage? why not just tack the "s" at the end of it? then it would have that cool mirror effect segaages
I don't play old stuff for nostalgia, I play old stuff because the games are better.
-Drakon
Post count does mean nothing, but your sarcastic point was well understood.
It would be different if you said:
It's 'missing something important that is key to making it readable', conveying nothing but confusion on your part, and inflicting some sort of grievance towards the rest of us who have no clear understanding of what in the hell you are talking about."Sheesh! What Kind of cynical world are we living in? Does post count mean nothing to you people?"
It's not a cynical world at all, having a basic expectation that when someone tries to voice a complaint, that they 'figure out what they're trying to say' before saying it.
That domain is takin.
www.anime.net has been up for at least 11 years or so with nothing there.
I will support Dain & Melf..
If "Post Count" doesn't matter how about how long have you been to a forum??
I've been here for a long time, and I've contributed absolutely nothing of distinguishable value to the site or forum.![]()
Way to oversimplify things.![]()
-----support wasn't the problem in general, there were many other issues... many of which had limited support as end results, not causes of Sega's problems -SMS had poor marketing in the US and a fundamental against nintendo's established support in Japan, Tonka helped a lot but that was in '88 and they'd lost too much ground by then,
-SoJ probably didn't support the Sega CD as much as they should have from a number of perspectives while SoA pushed the multimedia angle too steeply in marketing and overlooked some of the broader sections of the library, but it still got a respectable library of ports and exclusives
-32x and Saturn and Saturn in the US thereafter was an ungoldly mess of a situation
-Saturn died rather early in Japan too compared to PSX and actually fell behind the N64 in Japan by the time the DC was released, DC was great and had a few foibles that could easily have been overlooked if not for Sega's weak position and Sony's massive dominance; Nintendo got lucky managing to skate along on previous success and brand name in the west to some extent, not to mention not exhausting their resources like Sega had by '96 (so a much healthier marketing budget among other things), but it was the handheld market that really kept Nintendo going -and it's still their biggest market.
That doesn't address the even more inaccurate statements about Atari either.
But either you're trolling or misinformed, or both, so unless you're interested in typing out a rambling abbridge history as a counter argument, I'm just going to stop here.
Was NES World popular until NintendoAge came along
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