Quantcast

Page 4 of 5 FirstFirst 12345 LastLast
Results 46 to 60 of 69

Thread: What are your gameplay pet peeves?

  1. #46
    Master of Shinobi TheSonicRetard's Avatar
    Join Date
    Apr 2010
    Posts
    2,437
    Rep Power
    46

    Default

    Quote Originally Posted by Joe Redifer View Post
    I must add to my list:

    Bouncing back when hit:
    I hate bouncing back several feet when touched by anything in a platform game. Many times this will knock me into a bottomless pit, killing me. Last Battle sucks because of this, and so does Legendary Axe (the first one). It's worse in games when you stand there stunned for a second after the bounce before you can move again. Legendary Axe uses this to add challenge to compensate for the lackluster game design (see level 4). You try jumping to that platform over there but right as you begin to land a butterfly comes in from nowhere and touches you, causing you to fall into the bottomless pit behind you. Damed powerful little butterfly, methinks.
    I would just like to say that, when you play a game without this feature, you realize how important it is. Go play Turrican 2, for example - a game with no temporary invincibility or bounce-back. The tiniest of enemies can completely drain a full life bar in seconds.
    A retarded Sonic.

  2. #47
    I remain nonsequitur Shining Hero sheath's Avatar
    Join Date
    Jul 2010
    Location
    Texas
    Age
    46
    Posts
    13,331
    Rep Power
    134

    Default

    I am okay with a small hop back when hit when the level design is not bent on killing you with pits. I hate games that overemphasize bottomless pits and spike pits to create difficulty. Every action-platformer should have some of course, but the ones that use them constantly just don't appeal to me.

    My worst offender though has to be try and redie gameplay and "guess what the developer wanted you to do" creating an illogical solution to a puzzle. In action games try and redie gameplay just pisses me off, because I try and try and die and then eventually get through but didn't learn or master anything. The next time I hit that same segment I will die over and over again with no rhyme or reason to it. When games make you guess the developers random flag flip it just blows me out of the experience. I hate wandering around looking at everything and talking to everybody just because some invisible barrier prevents me from moving on.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

    "Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite

  3. #48
    Hero of Algol TrekkiesUnite118's Avatar
    Join Date
    May 2010
    Age
    35
    Posts
    8,609
    Rep Power
    146

    Default

    In Super Metroid bouncing back upon being hit can be used to speed through certain rooms. So it does have its benefits.

  4. #49
    Stuck in the Past Shining Hero The Jackal's Avatar
    Join Date
    Feb 2008
    Location
    UK
    Posts
    14,480
    Rep Power
    167

    Default

    Overpowered cheap bosses who spam the same attack; lag in online games; dodgy collision; repeated bottomless pits for no reason but cheap level design; crap camera; naff controls; "realistic" games (e.g. The Getaway series); insane time limits (e.g. Driver series); missions requiring perfect playthroughs (e.g. Driver series again); restricted ammo for no reason; no/really spaced out checkpoints; putting alot of effort to unlock something only to find it's a picture or something as equally useless; short 1 player campaign; DLC (rarely worthwhile); online players who rage-quit; online players who exploit glitches; sibling/friend who moan when they lose; online sniping/camping.

  5. #50
    Road Rasher Spaced's Avatar
    Join Date
    May 2010
    Location
    Newcastle, UK
    Posts
    311
    Rep Power
    20

    Default

    In SHMUPs dodging loads of bullets just to get hit by some kamikaze pilot at the bottom of the screen.
    In RPGs having to complete a quest within a quest within a quest to get that damned item you need.

  6. #51
    What? Shir is gone? Raging in the Streets StarMist's Avatar
    Join Date
    May 2011
    Location
    Esper Mansion
    Age
    45
    Posts
    3,424
    Rep Power
    50

    Default

    some more =

    Menu Lag: stupid Capcom games esp have this, where I can't flip through the menus quickly enough to reset (PS) or alter something.

    Analogue Lack: Many DC shmups. Also VF5 on PS3 anyone? Cz Sony cheaped out and used the later PS style raised/stiff dpads that do not roll, meaning a quarter circle's dodgy at best and a half circle's right out---and nope, can't play VF w/o those motions.

    Old Time Fixed # of Save Slots on Modern Systems. This is when the game only allows one to create a single memory file that typically only has 3 or 4 save slots on it despite system (or cart) capacity for much more. DS games do this and even so do some Saturn ones (ie those that won't save to or read off the backup cart).

  7. #52
    Master of Shinobi cheaterdragon1's Avatar
    Join Date
    May 2010
    Posts
    1,426
    Rep Power
    28

    Default

    Things that break to easy. N64 Gameshark's are the culprit here. These things can break because you looked at it for too long.

    This isn't the game's fault, but when you get stuck in a game, and there's no walkthrough for the game online. I wonder if I'll ever finish Star Odyssey & Beggar Prince.
    Owner of the Nintendo 64 fansite Micro-64.
    Join us in our Facebook Group.

  8. #53
    WCPO Agent doomguy's Avatar
    Join Date
    Feb 2009
    Location
    England!
    Age
    31
    Posts
    770
    Rep Power
    23

    Default

    In modern first person shooters i hate regenerating health

    In modern games i miss the lives and continues system, although it is frustrating to lose your last continue near the end of the game ultimately it makes beating it much more rewarding and you become a better player.

    In fighting games there is almost always a character with unfair moves and people online seem to still get enjoyment from using these moves over and over, i find it so boring to win that way.

  9. #54
    WCPO Agent Orchid87's Avatar
    Join Date
    Dec 2010
    Location
    Metro City
    Posts
    975
    Rep Power
    30

    Default

    I hate the controls in Alien Soldier. Why the hell couldn't Treasure make it more like Contra?
    _____________________________________


  10. #55
    Master of Shinobi
    Join Date
    May 2011
    Posts
    1,893
    Rep Power
    28

    Default

    Brutal Trial and Error and cheap AI being passed off as "challenge".
    Also, difficulty level/time to completion/percentage based endings. Because missing out on the "true" ending, because you missed .01% or are a few seconds late, is bullshit!

  11. #56
    Sports Talker blobolonia's Avatar
    Join Date
    May 2011
    Location
    Absolute Avenue
    Posts
    46
    Rep Power
    0

    Default

    Console-to-PC ports that don't have adequate display configuration or input options.
    Games that have skippable FMV, but unskippable within-engine scenes where you stand around like a nitwit while NPCs talk about the weather.

  12. #57
    Master of Shinobi
    Join Date
    May 2011
    Posts
    1,893
    Rep Power
    28

    Default

    Console-to-PC ports have almost always been kind of dodgy.

  13. #58
    Master of Shinobi Kollision's Avatar
    Join Date
    Sep 2007
    Location
    Brazil
    Age
    47
    Posts
    2,178
    Rep Power
    53

    Default

    nice necro!!

    some

    unskippable cut scenes or too many endless cut scenes
    I bought a game to play it, dammit, I don't want to go through all of this shit
    that's why I hate today's gaming
    I can live with that one in the 2nd stage of Gradius V, but things like Mod Nation Racers make me want to puke. A friend brought the game over one day and I couldn't believe we would have to wait more than five minutes just to start playing the goddamn thing because you can't skip the goddamn opening (I wanted to swear a lot more in this sentence, but I don't want to get a mod notification or something)

    excessive menus and delays therein
    Delays, long paths, confusing lay-out, awful lot of text with no practical purpose.

    power-ups you need to avoid or else you're screwed
    Recent ones were Recca and Darwin 4081. Speed-ups in excess are a particular case.

  14. #59
    Wildside Expert Markss's Avatar
    Join Date
    Sep 2009
    Posts
    237
    Rep Power
    15

    Default

    Cheap deaths in platform games nothing worse
    Xbox live gamertag: Markss720

  15. #60
    Shinobi Master Road Rasher Mamba Tabac's Avatar
    Join Date
    Apr 2008
    Location
    Liverpool, UK
    Age
    43
    Posts
    259
    Rep Power
    17

    Default

    Bosses that have infinitely spawning standard enemies to get in the way while you fight them
    Bosses that are easy but take an age to kill due to colossal health bars
    Any sort of 'protect this!' scenario
    Games that don't grant a few seconds of invunerability after getting hit
    Instant death pits
    Stealth sections that instantly fail you if you are seen
    QTEs - honestly, just stop it now


    "Everyone's entitled to their own opinion - even if they are wrong..."



    <a href="http://profiles.us.playstation.com/playstation/psn/visit/profiles/Mamba_Tabac"><img src="http://fp.profiles.us.playstation.com/playstation/psn/pid/Mamba_Tabac.png" width="230" height="155" border="0" /></a><br/><a href="http://www.us.playstation.com/PSN/SignUp">Get your Portable ID!</a>

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •