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Thread: Nintendo Playstation Console FS (craigslist) Oh The Irony!

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    Raging in the Streets mrbigreddog's Avatar
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    Default Nintendo Playstation Console FS (craigslist) Oh The Irony!

    http://pensacola.craigslist.org/vgm/1924548871.html

    Nintendo Playstation Console with a memory cartridge, all cables and three games. The games are Battle Stations, NCAA Gamebreaker 2000 (Football) and Star Trek Invasion. Entire set for $15. Everything is in great condition. Email me or call 850-729-3434 and leave a phone number if no one answers. Thanks!
    That's pretty funny! And I bet they don't even know that the Playstation was gonna be the SNES CD!! HAHA!!! How Ironic!

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    Antiquing Hedgehog Lord QuickSciFi's Avatar
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    Sounds like something my parents or grandmother would say. Heck, even my sister would say it. To them, "nintendo" is the word for "video games"; and that includes nouns, adjectives and verbs. Honestly, I'm just happy he wasn't selling a Nintendo Sega Saturn .

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    Raging in the Streets mrbigreddog's Avatar
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    I guess it could have been worse!! hehe... Or a Dreamtendo!

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    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by mrbigreddog View Post
    That's pretty funny! And I bet they don't even know that the Playstation was gonna be the SNES CD!! HAHA!!! How Ironic!
    Wasn't the Play Station to be the Sony produced standalone SNES+CD unit (like the WonderMega) while the SNES CD-ROM wasn't referred to that? (and the thing Sony continued on its own after Nintendo partnered with Phillips -and almost released before cancellation in favor of their new design in 1993)


    I think I've seen a lot of random video game stuff listed as "nintendo" (sega, Sony, atari, NEC, no MS stuff that I recall though).

    The Genesis with 3 paddles was funnier IMO., but this is a bit more ironic.
    Last edited by kool kitty89; 08-28-2010 at 11:34 PM.
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    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

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    Quote Originally Posted by kool kitty89 View Post
    Wasn't the Play Station to be the Sony produced standalone SNES+CD unit (like the WonderMega) while the SNES CD-ROM wasn't referred to that? (and the thing Sony continued on its own after Nintendo partnered with Phillips -and almost released before cancellation in favor of their new design in 1993)


    I think I've seen a lot of random video game stuff listed as "nintendo" (sega, Sony, atari, NEC, no MS stuff that I recall though).

    The Genesis with 3 paddles was funnier IMO., but this is a bit more ironic.
    I believe the story was, when nintendo dropped sony, sony went ahead and made a console called the Play Station. The games for this console were similar to those on the CDI, but it also had a port to play SNES games. Later sony dropped the SNES port and called it the Playstation.

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    YM3438 Master! ESWAT Veteran evildragon's Avatar
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    I have once seen the PlayStation with an SNES cartridge port. Didn't see if it was functional though, but cartridges did fit and get locked in.

    Come to think about it, many designs still stuck. Controllers with button layout oddly like SNES, controller port design oddly like SNES.. I think screen resolutions are similar too..
    Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.


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    5200 controllers repaired Master of Shinobi tz101's Avatar
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    Here's the way Craigslisters work, for the uneducated:

    Many who list video games and systems include keywords like "Nintendo" and "Atari" as a way of fishing for customers. The assumption is that people searching for "Nintendo" and/or "Atari" will probably be interested in a Playstation, Xbox, etc.

    So this listing is not that unusual for Craigslist, at least around where I live.
    It is finished!

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    Raging in the Streets mrbigreddog's Avatar
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    Quote Originally Posted by tz101 View Post
    Here's the way Craigslisters work, for the uneducated:

    Many who list video games and systems include keywords like "Nintendo" and "Atari" as a way of fishing for customers. The assumption is that people searching for "Nintendo" and/or "Atari" will probably be interested in a Playstation, Xbox, etc.

    So this listing is not that unusual for Craigslist, at least around where I live.
    I understand that... But I'm pretty sure that's not why they put Nintendo in the title...

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    Jizzed in my pants... NOT Raging in the Streets M4R14NO94's Avatar
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    Quote Originally Posted by evildragon View Post
    I have once seen the PlayStation with an SNES cartridge port. Didn't see if it was functional though, but cartridges did fit and get locked in.

    Come to think about it, many designs still stuck. Controllers with button layout oddly like SNES, controller port design oddly like SNES.. I think screen resolutions are similar too..
    I think that the SNES and PlayStation share similar screen resolutions. And another thing that should be considered is that there are some SNES ports on the PS1 (especially in Japan during the system's first years, for example Pinball Fantasies Deluxe or Dezaemon)
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    Quote Originally Posted by "Weird Al" Yankovic (on the AL-TV "interview" with Kevin Federline)
    Really? You mean like if someone got right up on your face and said that you're an IGNORANT, NO-TALENT WHITE TRASH, FORTUNE SQUANDERING VANILLA ICE WANNABE LOSER, you'd be okay with that?

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    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by Xeniczone View Post
    I believe the story was, when nintendo dropped sony, sony went ahead and made a console called the Play Station. The games for this console were similar to those on the CDI, but it also had a port to play SNES games. Later sony dropped the SNES port and called it the Playstation.
    From everything I've read: the thing was that Nintendo stopped dealings with Sony after realizing certain fine print (so to speak) gave Sony full control over all software licensing on the CD-ROM platform and (apparently without attempting to renegotiate the Sony contract) they decided to go with Phillips instead in a surprise announcement at the 1991 CES. Prior to that, I believe it had been planned to release both an add-on and a standalone unit produced by Sony (I think there's several concept sketches and a mock-up of the latter even, unless that's been mislabeled and actually came after the break-up)

    The contract with Sony still held regardless of Nintendo halting work, thus Sony had every right to continue on their own with the Same hardware (and, of course had full control over CD software per the contract). However, the seem to have tried to remove the SFC cart port at some point and Nintendo took them to court over the issue, thus forcing Sony to include SFC compatibility into any such console based on the hardware of that original contract. (such that any such Sony platform would thus also have a market for Nintendo to sell games on, albeit only carts, rather than it being a pure Sony CD console)

    I think Sony even got to the point of preproduction, or at least beyond prototypes, and the closest to final version I've seen is the "Target Box" design seen here: http://www.digitpress.com/forum/show...=126091&page=4

    They dropped that plan by 1993 though and decided to follow through with a more advanced piece of hardware then in development, which is what was released in 1994. (totally unrelated to the SNES based design in terms of hardware -including no relation to the screen resolution: though I do believe it supported down to 256 wide res -likely the same 5.37 MHz dot clock at that res too- most games were 320 wide, and that 256 wide res was a common resolution used by several platforms following the TI99/4 with its TMS9918 VDP -besides platforms directly using that VDP like the SG-1000, Colecovision, and MSX, the NES, SMS, PCE, Genesis, and SNES all supported that resolution -and many Genesis games use it like Street Fighter II)


    The Sony design would have had nothing to do with the CD-i, though it was claimed that Nintendo's later Phillips design would compatible with the CD-i multimedia format. (that was a rather vague statement though and might have even referred to possible VCD functionality rather than actual CD-i compatibility)


    Quote Originally Posted by evildragon View Post
    I have once seen the PlayStation with an SNES cartridge port. Didn't see if it was functional though, but cartridges did fit and get locked in.
    Really, you actually saw one of the ~1992/93 prototype Super Famicom derived Play Stations... or was it a normal PSX that someone had hacked up with a cart slot in it. (or are you joking again like that Mac spoof )

    Come to think about it, many designs still stuck. Controllers with button layout oddly like SNES, controller port design oddly like SNES.. I think screen resolutions are similar too..
    The controllers for sure, but also remember that a LOT of others ended up adopting that layout too and that Sony went through an absolutely massive array of prototype controller designs as well. See some of the controller designs here: http://www.digitpress.com/forum/show...8&postcount=16
    and here:
    http://www.digitpress.com/forum/show...=126091&page=3 (6 face buttons seems to have been very seriously considered -as well as some rather odd button shapes and configurations as well)

    The Controller port shape is curious and I do wonder if the serial communications used were at all related to that of the NES/SNES.



    Quote Originally Posted by M4R14NO94 View Post
    I think that the SNES and PlayStation share similar screen resolutions. And another thing that should be considered is that there are some SNES ports on the PS1 (especially in Japan during the system's first years, for example Pinball Fantasies Deluxe or Dezaemon)
    There's no hardware similarities at all, and such ports were simply because they were popular games. The PlayStaion released in 1994 shares no hardware ties to the older SFC based design or the SFC at all, it was all-new. (the sound system used has a related DSP to that of the SPC module in the SNES, but remember that was a Sony module in the first place and the sound system is still significantly different from the SPC700 -if Sony opted to use the same serial interface logic as the NES/SNES that would be one direct tie, but I've never seen any factual evidence of that)
    Last edited by kool kitty89; 08-30-2010 at 05:14 PM.
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    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

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    Quote Originally Posted by M4R14NO94 View Post
    And another thing that should be considered is that there are some SNES ports on the PS1 (especially in Japan during the system's first years, for example Pinball Fantasies Deluxe or Dezaemon)
    Neither of those are SNES ports. Dezaemon is a different game. It is more advanced and designed around the PSX hardware. Pinball Fantasies Deluxe is ported from the Amiga, not SNES.

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    Jizzed in my pants... NOT Raging in the Streets M4R14NO94's Avatar
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    Quote Originally Posted by BrianC View Post
    Neither of those are SNES ports. Dezaemon is a different game. It is more advanced and designed around the PSX hardware. Pinball Fantasies Deluxe is ported from the Amiga, not SNES.
    I guess I should have played them before I made my post

    I said that because when I saw the PS1 Dezaemon game a few years ago on the Japanese PlayStation website (it's available as a PSOne Classic) and then I saw the screenshots I thought that it was a quick port of the SNES version but with (probably) arranged music and load times. Regarding Pinball Fantasies I do know it was originally an Amiga game, but since it was ported to the SNES, and the PS1 version was ported by the same company who did the SNES version, I assumed that it was the SNES version on a disc with (again, probably) arranged music and load times
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    Quote Originally Posted by "Weird Al" Yankovic (on the AL-TV "interview" with Kevin Federline)
    Really? You mean like if someone got right up on your face and said that you're an IGNORANT, NO-TALENT WHITE TRASH, FORTUNE SQUANDERING VANILLA ICE WANNABE LOSER, you'd be okay with that?

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