Not really a personal hate but more like dislikes:
- Lack of variation these days, games seems to be either towards the FPS/FIFA/Madden/Mainstream crowd, Japanese RPGs/vocaloid games geared to modern anime/manga people [the kind you often see online, I'm surprised a lot of Americans online are into this and I mean a lot since I always thought anime/manga was niche not nearly a mainstream culture], FPS/RPGs/Strategy/Management crowd on PC usually Steam, the Nintendo crowd, the indie crowd, diehard fighting games or the gambling games designed as free to play games [pay to win] on phones and people usually are firmed in those grounds. While there are games from other genres, they are either hard to find, not often talked about or sold very poorly by comparison.
- Diehard fanboys of anything that spread lies and thinks their machine is the best in the world while every other thing to them sucks. The Nintendo fanboys and the "PC Master Race" seem to be the worst online from what I'm gathering but the younger 360/PS3 fans are just as bad.
- How games seem to be getting buggier and rushed to the point of huge Day 1 patches due to lack of QA. While I have no problem with patches since they fix bugs and add features unless they are broken patches, it is purposely releasing an incomplete retail game that can't be completed unless you download the patch.
- Bad slowdown in games (a low standard framerate is acceptable but not one where it is 60fps and gets down to 15fps at points).
- Unless done for artistic reasons, games should not be very grey/brown dull looking
- Bribed reviews from publishers to have a very high score. This dates back as far as Renegade 3 on the Spectrum but it seems to be very common in general. Notice how there doesn't seem to be much low scores from most Rockstar games and Codemasters stuff or the very high review on Driv3r even though the game was a mess?
I agree and nearly all these points except that I removed point 8 since they don't exist where I live. For EA, it is more or less just the Criterion racing games that I like and I do like the PS1 as neutrally as the N64.
With the PS2, I agree on what you say. Like the Dreamcast in a way, many of the good games have been ported or remade on other consoles but unlike the Dreamcast, the other versions are much better. Let's see in terms of the library that people can recognise on the PS2 in general:
GTA III, Vice City, San Andreas - Ported to Xbox/PC and are emulated on the PS3. GTA III and Vice City are also on phones/tablets if you can play on them.
Sly series - Remade on the PS3 as The Sly Trilogy/Collection and later on Vita. The slowdown on the 3rd world in Sly 1 got fixed but has input lag on the boss, there are crashes in 2 & 3 on the PS3 though. Also the 3rd game near the end seems to have bad slowdown but don't know if that was on the original too or ran out of time on the remakes.
Ratchet and Clank series - Remade on the PS3 as Ratchet & Clank Trilogy/Collection. Deadlocked/Gladiator was also remade on the PS3 very recently.
Jak & Daxter series - Remade on the PS3 as The Jak & Daxter Trilogy/Collection and soon on Vita. Jak X is still PS2 bound for now.
God of War 1 & 2 - Remade on the PS3 as The God of War Collection 1, runs at 60fps compared to the PS2 release.
Ico and Shadow of the Colossus - Remade on the PS3 as The Ico & Shadow of the Colossus Collection with a much better framerate. The PS2 version of SOTC is sometimes unplayable due to the slowdown.
Devil May Cry series - Remade on the 360 and PS3.
Metal Gear Solid 2 & 3 - Remade on the PS3/360 and the Vita as Metal Gear Solid HD Collection. MGS 2 was also ported to the Xbox/PC and MGS 3 was ported to the 3DS.
Zone of the Enders 1 & 2 - Remade on the PS3/360 but apparently the original has a better framerate?
Yakuza 1 & 2 - Remade as Like a Dragon [I can't spell the Japanese name...] 1 & 2 HD for the PS3 and Wii U in Japan.
For the RPG fans; Final Fantasy X & X-2 and Kingdom Hearts are going to be remade very soon and Persona 4 got ported to the Vita. As for some big multiplatform games then bearing in mind that I can't do a honest view since personally I might only have the Xbox or Gamecube or both versions and not the PS2.
Sonic Heroes - Was also released on Xbox, Gamecube, PC and later PSN. PS2/PSN versions are the worst out of the bunch due to a lower framerate and slowdown.
Simpsons Hit and Run - Was also released on the Xbox and Gamecube. PS2 version needs the multitap for 4 player multiplayer unlike the other two versions.
OutRun 2006: Coast 2 Coast - Was also released on the PSP, Xbox and PC. [I own both the PS2 and the PSP versions but not the Xbox version so I can go into detail for this one] The PS2 and the PSP versions have some slowdown in the game [I imagine they aren't there in the Xbox and PC versions or very little] with the PSP having a lower framerate and reduced graphics but is pretty close to the PS2 version even though the PSP version has different missions. Due to the force connectivity in the game, unless you cheat the PS2 and the PSP versions have less cars/tracks unless you have both versions and connect the PSP version to the PS2 version and vice versa. By comparison, the Xbox and the PC versions have all the cars/tracks available in the game and also have minor graphic improvements [I heard something about the Space Shuttle that is missing in some versions]. At one point, I even had the PS2 version to crash on me on the Mission menu. The Japanese PS2 version [OutRun 2SP] has the Space Shuttle and removes the force connectivity but replaces some of the music.
007 Nightfire - Also on Xbox and Gamecube. PS2 version needs the multitap for 4 player multiplayer unlike the other two versions.
R: Racing Evolution - Also on Xbox and Gamecube. The Gamecube version is the best on the grounds on having Pac-Man Vs. included but I don't know if anything was cut out on that version.
Silent Scope - Originally an arcade games, it was ported to the Dreamcast, PS2 and Xbox. The Xbox version also comes with Silent Scope 2,3 and EX. It was also remade on the GBA which is interesting.
Medal of Honor: Frontline - Also on Xbox and Gamecube, later remade to the PS3. (The PS2 version seems to have a very high score, I wonder why?)
One day, someone should really compare games between the PS2, Xbox and Gamecube versions [also Dreamcast as well] like people are doing for PS1/Saturn. I imagine that in most cases the PS2 version would be worse due to framerate/slowdown while it would be neck and neck between Gamecube and Xbox but it is better to get some more knowledge.
By eliminating these all you really have are Japanese RPGs (many that weren't released in Europe and may have a PSP port), Katamari Demancy series, GT 3/Concept/4/Tourist Trophy, The Getaway series, Midnight Club, Smuggler's Run, sports games, a few low budget quirky games, collections, arcade ports, games that were also on the PSP, games that were ported to the Wii and plently of shovelware. Even then, there are some games that are same name but different game on the PS2 compared to the Gamecube/Xbox versions (e.g. Need for Speed Hot Pursuit 2, MotoGP [PS2 = Namco, Xbox = Climax]).
As for the Vita, it gets enough bashing online. Personally it is a really good handheld with a small games selection that mostly are ports. It fixes some of the wrong things about the PSP, e.g. the UMD drive, the focus on TV/movies at its early years, the analog nub not being comfy but also causes problems of its own e.g the price of the memory cards, second-hand lock on games.


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