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Thread: Your personal hate in the gaming world.

  1. #256
    Wildside Expert Furnessly's Avatar
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    Not really a personal hate but more like dislikes:

    - Lack of variation these days, games seems to be either towards the FPS/FIFA/Madden/Mainstream crowd, Japanese RPGs/vocaloid games geared to modern anime/manga people [the kind you often see online, I'm surprised a lot of Americans online are into this and I mean a lot since I always thought anime/manga was niche not nearly a mainstream culture], FPS/RPGs/Strategy/Management crowd on PC usually Steam, the Nintendo crowd, the indie crowd, diehard fighting games or the gambling games designed as free to play games [pay to win] on phones and people usually are firmed in those grounds. While there are games from other genres, they are either hard to find, not often talked about or sold very poorly by comparison.
    - Diehard fanboys of anything that spread lies and thinks their machine is the best in the world while every other thing to them sucks. The Nintendo fanboys and the "PC Master Race" seem to be the worst online from what I'm gathering but the younger 360/PS3 fans are just as bad.
    - How games seem to be getting buggier and rushed to the point of huge Day 1 patches due to lack of QA. While I have no problem with patches since they fix bugs and add features unless they are broken patches, it is purposely releasing an incomplete retail game that can't be completed unless you download the patch.
    - Bad slowdown in games (a low standard framerate is acceptable but not one where it is 60fps and gets down to 15fps at points).
    - Unless done for artistic reasons, games should not be very grey/brown dull looking
    - Bribed reviews from publishers to have a very high score. This dates back as far as Renegade 3 on the Spectrum but it seems to be very common in general. Notice how there doesn't seem to be much low scores from most Rockstar games and Codemasters stuff or the very high review on Driv3r even though the game was a mess?

    Quote Originally Posted by 5233 View Post
    1. Turn-based RPGs, they are a superficial genre that creates an illusion of real interactivity and story.
    2. EA and most of their franchises.
    3. Graphics whores.
    4. Dark gritty shit. I can't get into games that take themselves too seriously.
    5. The japanese public for largely ignoring most games that aren't the abomination that is turn-based RPGs and voting for a top 100 list comprised almost exclusively of these in Famitsu.
    6. PS1/PS2.
    7. Nintendo fanboys and collectors paying the ridiculous prices for this trash on eBay.
    9. Western gamers for perceiving anything not 'dark and gritty' as stupid or childish.
    10. Everytime someone plays a game music tribute that isn't a real gamer, it always is the Zelda or Mario theme.
    11. Most games that rely almost entirely on story alone.
    I agree and nearly all these points except that I removed point 8 since they don't exist where I live. For EA, it is more or less just the Criterion racing games that I like and I do like the PS1 as neutrally as the N64.

    Quote Originally Posted by 5233 View Post
    THANK YOU! People always brag about the size of the library, but I've given alot of time and dedication to researching it from various sources, and I did not find a whole lot that appealed to me! I also am convinced that most multiplatform games had better ports on Gamecube and Xbox! Regardless, I do have some all-time favorites on the first two PlayStation consoles. I just didn't get into it as much as the other consoles.

    The PSP on the other hand is more interesting to me. I've also purchased alot of my favorites from PSN. The service has alot to offer. PS Vita, I'm not so sure about though.
    With the PS2, I agree on what you say. Like the Dreamcast in a way, many of the good games have been ported or remade on other consoles but unlike the Dreamcast, the other versions are much better. Let's see in terms of the library that people can recognise on the PS2 in general:

    GTA III, Vice City, San Andreas - Ported to Xbox/PC and are emulated on the PS3. GTA III and Vice City are also on phones/tablets if you can play on them.
    Sly series - Remade on the PS3 as The Sly Trilogy/Collection and later on Vita. The slowdown on the 3rd world in Sly 1 got fixed but has input lag on the boss, there are crashes in 2 & 3 on the PS3 though. Also the 3rd game near the end seems to have bad slowdown but don't know if that was on the original too or ran out of time on the remakes.
    Ratchet and Clank series - Remade on the PS3 as Ratchet & Clank Trilogy/Collection. Deadlocked/Gladiator was also remade on the PS3 very recently.
    Jak & Daxter series - Remade on the PS3 as The Jak & Daxter Trilogy/Collection and soon on Vita. Jak X is still PS2 bound for now.
    God of War 1 & 2 - Remade on the PS3 as The God of War Collection 1, runs at 60fps compared to the PS2 release.
    Ico and Shadow of the Colossus - Remade on the PS3 as The Ico & Shadow of the Colossus Collection with a much better framerate. The PS2 version of SOTC is sometimes unplayable due to the slowdown.
    Devil May Cry series - Remade on the 360 and PS3.
    Metal Gear Solid 2 & 3 - Remade on the PS3/360 and the Vita as Metal Gear Solid HD Collection. MGS 2 was also ported to the Xbox/PC and MGS 3 was ported to the 3DS.
    Zone of the Enders 1 & 2 - Remade on the PS3/360 but apparently the original has a better framerate?
    Yakuza 1 & 2 - Remade as Like a Dragon [I can't spell the Japanese name...] 1 & 2 HD for the PS3 and Wii U in Japan.

    For the RPG fans; Final Fantasy X & X-2 and Kingdom Hearts are going to be remade very soon and Persona 4 got ported to the Vita. As for some big multiplatform games then bearing in mind that I can't do a honest view since personally I might only have the Xbox or Gamecube or both versions and not the PS2.

    Sonic Heroes - Was also released on Xbox, Gamecube, PC and later PSN. PS2/PSN versions are the worst out of the bunch due to a lower framerate and slowdown.
    Simpsons Hit and Run - Was also released on the Xbox and Gamecube. PS2 version needs the multitap for 4 player multiplayer unlike the other two versions.
    OutRun 2006: Coast 2 Coast - Was also released on the PSP, Xbox and PC. [I own both the PS2 and the PSP versions but not the Xbox version so I can go into detail for this one] The PS2 and the PSP versions have some slowdown in the game [I imagine they aren't there in the Xbox and PC versions or very little] with the PSP having a lower framerate and reduced graphics but is pretty close to the PS2 version even though the PSP version has different missions. Due to the force connectivity in the game, unless you cheat the PS2 and the PSP versions have less cars/tracks unless you have both versions and connect the PSP version to the PS2 version and vice versa. By comparison, the Xbox and the PC versions have all the cars/tracks available in the game and also have minor graphic improvements [I heard something about the Space Shuttle that is missing in some versions]. At one point, I even had the PS2 version to crash on me on the Mission menu. The Japanese PS2 version [OutRun 2SP] has the Space Shuttle and removes the force connectivity but replaces some of the music.
    007 Nightfire - Also on Xbox and Gamecube. PS2 version needs the multitap for 4 player multiplayer unlike the other two versions.
    R: Racing Evolution - Also on Xbox and Gamecube. The Gamecube version is the best on the grounds on having Pac-Man Vs. included but I don't know if anything was cut out on that version.
    Silent Scope - Originally an arcade games, it was ported to the Dreamcast, PS2 and Xbox. The Xbox version also comes with Silent Scope 2,3 and EX. It was also remade on the GBA which is interesting.
    Medal of Honor: Frontline - Also on Xbox and Gamecube, later remade to the PS3. (The PS2 version seems to have a very high score, I wonder why?)

    One day, someone should really compare games between the PS2, Xbox and Gamecube versions [also Dreamcast as well] like people are doing for PS1/Saturn. I imagine that in most cases the PS2 version would be worse due to framerate/slowdown while it would be neck and neck between Gamecube and Xbox but it is better to get some more knowledge.

    By eliminating these all you really have are Japanese RPGs (many that weren't released in Europe and may have a PSP port), Katamari Demancy series, GT 3/Concept/4/Tourist Trophy, The Getaway series, Midnight Club, Smuggler's Run, sports games, a few low budget quirky games, collections, arcade ports, games that were also on the PSP, games that were ported to the Wii and plently of shovelware. Even then, there are some games that are same name but different game on the PS2 compared to the Gamecube/Xbox versions (e.g. Need for Speed Hot Pursuit 2, MotoGP [PS2 = Namco, Xbox = Climax]).

    As for the Vita, it gets enough bashing online. Personally it is a really good handheld with a small games selection that mostly are ports. It fixes some of the wrong things about the PSP, e.g. the UMD drive, the focus on TV/movies at its early years, the analog nub not being comfy but also causes problems of its own e.g the price of the memory cards, second-hand lock on games.

  2. #257
    Raging in the Streets Yharnamresident's Avatar
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    Holy crap, tl;dr.

    I agree with the PC master race part though. I think they are the worst fan base, out of every fan base out there.

  3. #258
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    I hate when people feel compelled to share their opinion on which Sonic CD soundtrack is better. Thankfully this has subsided a bit, perhaps due to the reissues of the game. But for a good 15 years stretch you could not mention the game without someone chiming in and debating about which soundtrack is better.

  4. #259
    Master of Shinobi MrSega's Avatar
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    Quote Originally Posted by Zz Badnusty View Post
    I hate when people feel compelled to share their opinion on which Sonic CD soundtrack is better. Thankfully this has subsided a bit, perhaps due to the reissues of the game. But for a good 15 years stretch you could not mention the game without someone chiming in and debating about which soundtrack is better.
    As far as I'm concerned, it doesn't make a difference on whether the Japanese soundtrack or Western Soundtrack is better. Both were perfect for that time period.

    That's like the argument of which is better: "Super Mario Bros." or "Super Mario Bros. 3"? You'd be surprised on how many will say Mario 1 is superior.

    As for detesting?
    Mike Hayes.
    Sonic fantards.
    Sony fanboys.
    Sony's business principles.
    C.O.D. Fantards.
    Nintendo fanboys.
    Reggie Fils Aim.
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  5. #260
    Nameless One MachineCode's Avatar
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    The way that modern single player games hold your hand through every shitty boring detail. All I ever hear when I play a 8/16bit era game in front of folks who are into modern games, aside from stupid graphical complaints, is "wow this game looks REALLY hard" Yes, it's supposed to be challenging. One example of this coddling was a Wolfenstien game that came out a few years ago. I watched my friend play it and was appalled. You basically get led from two room segment to two room segment being told exactly what to do while confined to whatever area you are in. Complete the crappy task, yay cutscene. If you died, you start that same part again. What is the point? Are kids really that fuckin fragile these days that the horror of having to figure out what to do next and having some actual consequence to dying would put them in years of therapy? Auto regenerating health? Come on! Part of the fun of early fps like Doom, Duke3D etc. was getting dropped of in a labyrinth with minimal weaponry and a set amount of health and having to truck through and figure it out. It was quite thrilling to have the end of the level in sight, like 10% health, a barrage of bullets coming your way, and successfully makin a break for that exit.

  6. #261
    Master of Shinobi MrSega's Avatar
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    Quote Originally Posted by MachineCode View Post
    The way that modern single player games hold your hand through every shitty boring detail. All I ever hear when I play a 8/16bit era game in front of folks who are into modern games, aside from stupid graphical complaints, is "wow this game looks REALLY hard" Yes, it's supposed to be challenging. One example of this coddling was a Wolfenstien game that came out a few years ago. I watched my friend play it and was appalled. You basically get led from two room segment to two room segment being told exactly what to do while confined to whatever area you are in. Complete the crappy task, yay cutscene. If you died, you start that same part again. What is the point? Are kids really that fuckin fragile these days that the horror of having to figure out what to do next and having some actual consequence to dying would put them in years of therapy? Auto regenerating health? Come on! Part of the fun of early fps like Doom, Duke3D etc. was getting dropped of in a labyrinth with minimal weaponry and a set amount of health and having to truck through and figure it out. It was quite thrilling to have the end of the level in sight, like 10% health, a barrage of bullets coming your way, and successfully makin a break for that exit.
    The industry is full of noobs now in days who wouldn't know a challenging,innovative game from the hole of their asses. Its why I sat the 7th generation out.
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  7. #262
    Twin Amazon Road Rasher miru's Avatar
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    Wanton hatred of Sonic's friends.
    I demand a Blaze spinoff!

    Me blog

    Hope Exists

  8. #263
    Raging in the Streets bultje112's Avatar
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    Quote Originally Posted by azonicrider View Post
    wtf. I absolutely hate FPS games, and those are my two favorite Nintendo franchises. It isn't the majority who put F-Zero and Metroid ahead of the fatass plumber and the elf with the blonde hair.

    Are we lost brothers?
    haha! great! I guess it is because those 2 could've been done by sega, which one f-zero actually is.

  9. #264
    Hero of Algol Kamahl's Avatar
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    Quote Originally Posted by MachineCode View Post
    The way that modern single player games hold your hand through every shitty boring detail. All I ever hear when I play a 8/16bit era game in front of folks who are into modern games, aside from stupid graphical complaints, is "wow this game looks REALLY hard" Yes, it's supposed to be challenging. One example of this coddling was a Wolfenstien game that came out a few years ago. I watched my friend play it and was appalled. You basically get led from two room segment to two room segment being told exactly what to do while confined to whatever area you are in. Complete the crappy task, yay cutscene. If you died, you start that same part again. What is the point? Are kids really that fuckin fragile these days that the horror of having to figure out what to do next and having some actual consequence to dying would put them in years of therapy? Auto regenerating health? Come on! Part of the fun of early fps like Doom, Duke3D etc. was getting dropped of in a labyrinth with minimal weaponry and a set amount of health and having to truck through and figure it out. It was quite thrilling to have the end of the level in sight, like 10% health, a barrage of bullets coming your way, and successfully makin a break for that exit.
    So freaking true.

  10. #265
    Wildside Expert Polygon's Avatar
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    Right now... prices on retro video games.

  11. #266

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    Quote Originally Posted by Polygon View Post
    Right now... prices on retro video games.
    People complaining about the prices of retro games when there's so many flashcard solutions that play almost the entire library 100% like the actual cartridge.

  12. #267
    I remain nonsequitur Shining Hero sheath's Avatar
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    Here are some more things I hate about gaming:

    People who gripe about every little thing and don't contribute anything to any discussion at all.
    That forums are filled with these people and keep driving responsible posters away to real life.
    Emulated Compilations and Digital Re-Releases that aren't play tested.
    Unlimited continues in Emulated Compilations and Digital Re-releases.
    Last edited by sheath; 06-21-2013 at 11:02 AM.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

    "Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite

  13. #268
    Super Robot Raging in the Streets Obviously's Avatar
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    I don't really get why so many people have outright hate for game genres and franchises that they're clearly not the target audience of and won't be buying anyway.

  14. #269
    Road Rasher DJ_Convoy's Avatar
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    Blind brand loyalty.

    The proliferation of modern games that are the same thing, over and over again.

    DLC, but the bad kind where you're getting half a game and publishers just part out the rest of the game to you at high prices (as opposed to cool, add on content, which I do like).

    Weird gamer classifactions. "You're a noob. I'm a hardcore gamer." etc. We all play video games, folks. We should share that common ground, not seek to exclude or stake it out for our own at the expense of others. You're not better than me 'cause you "fragged some noobs lolz" on some shitty FPS.

    People telling other people what they can or can't collect. People telling others what they can or can't enjoy. You wanna collect games for the Nokia Ngage? I'm not gonna stop you... have a blast.

    Classic compliations that have too few games. You couldn't squeeze another couple of games on there?

    Arguing from a position of ignorance (this bugs me in any aspect of real life, but in the video game world, it seems particularly irksome).

  15. #270
    Wildside Expert Polygon's Avatar
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    Quote Originally Posted by Drakon View Post
    People complaining about the prices of retro games when there's so many flashcard solutions that play almost the entire library 100% like the actual cartridge.
    I like having the original game and I like playing the original game, not flash cards.

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