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Thread: Your personal hate in the gaming world.

  1. #46
    Grandmaster's Reckoning ESWAT Veteran Knuckle Duster's Avatar
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    Quote Originally Posted by Zoltor View Post
    Lol that's an understatement, for example, why in the hell is there any dialog/voice acting going on in FPS, just get to the ******* action, and die already. I can think of about a million other ways to spend the space/effort(more maps, more music, more weapons, exc).

    Seriously, If It's not a RPG, Action/RPG or an Action/Adventure game, noone gives a flying **** about story or char personality.
    That's oversimplification.

    It's like comparing Doom 3 to Half Life 2 and saying either one is a 'better FPS' and ignoring anything else. Cinematic immersion is a key element to the product. RPG's are the same way, you can have a kick ass story, with no game play worth a damn, and it could still be compelling and worth playing. Xenosaga for example.

  2. #47
    Master of Shinobi
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    Quote Originally Posted by JRedmond3 View Post
    What about the Duke

    The only thing I want to hear from him, is every so often saying "take that bitch", as he's blowing stuff up, other then that, he can shut the hell up as well lol.

  3. #48
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    Quote Originally Posted by Knuckle Duster View Post
    That's oversimplification.

    It's like comparing Doom 3 to Half Life 2 and saying either one is a 'better FPS' and ignoring anything else. Cinematic immersion is a key element to the product. RPG's are the same way, you can have a kick ass story, with no game play worth a damn, and it could still be compelling and worth playing. Xenosaga for example.

    There's a differance between having a little dialog/voice acting in the beginning of a stage, to tell you your objuctives(think Golden eye or even Medal of Honor:Heroes 2), and stupid BS like bosses chatting or cutscenes in the middle of a stage, that's the crap that needs to stop.
    Last edited by Zoltor; 09-05-2010 at 01:22 AM.

  4. #49
    Captain Bit Master of Shinobi 16-bit's Avatar
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    Yearly sports titles, the guys who keep raising the price of new games 10$ (70$ new games for the PS3 and 360 where I live, screw that!), price gougers, unreasonable DRM (IE, only 3 installs on a game), any Final Fantasy game after VII (except the tactics series), presidents of EA and Activision, DLC, developers who don't bother to test their game before releasing it with the "oh we'll just release a patch for it" attitude, half the people who play Halo 3 on Xbox Live, people who are completely unwilling to try anything new when it comes to gaming, and Nintendo, who don't seem to have any interest currently in making any new IPs.

    I haven't even got through half of it...

  5. #50
    Grandmaster's Reckoning ESWAT Veteran Knuckle Duster's Avatar
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    Quote Originally Posted by Zoltor View Post
    There's a differance between having a littly dialog/voice acting in the beginning of a stage, to tell you your objuctives(think Golden eye or even Medal of Honor:Heroes 2), and stupid BS like bosses chatting or cutscenes in the middle of a stage, that's the crap that needs to stop.
    You're being obtuse. Cut scenes drive narratives. You're saying that either CGI cutscenes, or in-game dialog cut scenes during a game needs to stop, and that they ruin games. Ignoring that this falls to a case by case implementation of game design principals to even consider, show us some example where it's done better... It's a hollow complaint as it is.

    Using your own focus on generalization as a template, I would argue that there's a difference between good games and bad ones. Bad will always saturate markets more than good, much as any quality product for any medium.

    Following your lead otherwise, I could just stick my head in the sand and say:

    Quote Originally Posted by Zoltor
    "You stop it, when are you gonna understand, you don't like ____ as a genre, you like ______, they are two ******* separate genres, so stop bashing a game, if you don't even like the genre to begin with."
    I call that ignorant assumption.

    Quote Originally Posted by 16-bit View Post
    Yearly sports titles, the guys who keep raising the price of new games 10$ (70$ new games for the PS3 and 360 where I live, screw that!), price gougers, unreasonable DRM (IE, only 3 installs on a game), any Final Fantasy game after VII (except the tactics series), presidents of EA and Activision, DLC, developers who don't bother to test their game before releasing it with the "oh we'll just release a patch for it" attitude, half the people who play Halo 3 on Xbox Live, people who are completely unwilling to try anything new when it comes to gaming, and Nintendo, who don't seem to have any interest currently in making any new IPs.

    I haven't even got through half of it...
    I paid over $100 CDN for Final Fantasy 2 on launch day back in 1991. Games are cheaper now than they were.

  6. #51
    Let's Go Away Master of Shinobi kokujin's Avatar
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    I don't mind cutscenes, i.e Super Metroid, Contra Hard Corps, but today the focus has shifted to what they call a "cinematic experience", but the problem is I am playing a video game, not watching a movie.Soon they will have to call games interactive movies.

    Less talk more action!

  7. #52
    will hog your hedges... Raging in the Streets djshok's Avatar
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    Sega Saturn, for being the downfall of Sega. I don't care what people say, the Saturn is basically when Sega died and never recovered. The Dreamcast was a nice attempt at getting back in to the game, but it essentially went nowhere. The Genesis was a masterpiece and the Saturn was a complete and utter failure, the contrast cannot be ignored.

  8. #53
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    Quote Originally Posted by kokujin View Post
    I don't mind cutscenes, i.e Super Metroid, Contra Hard Corps, but today the focus has shifted to what they call a "cinematic experience", but the problem is I am playing a video game, not watching a movie.Soon they will have to call games interactive movies.
    I think that's what the FF series is now classified as, no one in their right mind would call the past few FFs, games. A few of the newer FPS are almost as bad as well

    To djshok: Only because 99% of the good games were never released outside of Japan.

  9. #54
    Captain Bit Master of Shinobi 16-bit's Avatar
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    Quote Originally Posted by Knuckle Duster View Post
    I paid over $100 CDN for Final Fantasy 2 on launch day back in 1991. Games are cheaper now than they were.
    I actually remember Pokemon Stadium 2 being 120 CDN. I can kind of understand bringing prices up 10$ this generation, inflation happens, I don't understand doing it again though.

    Maybe it has something to do with the HST that passed in BC a few months ago, don't know why I didn't think of that.

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    Grandmaster's Reckoning ESWAT Veteran Knuckle Duster's Avatar
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    Quote Originally Posted by 16-bit View Post
    I actually remember Pokemon Stadium 2 being 120 CDN. I can kind of understand bringing prices up 10$ this generation, inflation happens, I don't understand doing it again though.

    Maybe it has something to do with the HST that passed in BC a few months ago, don't know why I didn't think of that.
    Are prices advertised before or after taxes in BC?

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    Captain Bit Master of Shinobi 16-bit's Avatar
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    They're advertised before sales tax, and since that's the case then that wouldn't make sense if the HST affected the advertised price.

    I'm sorry, that was me not thinking before I post. I should probably stop.

  12. #57
    Mastering your Systems Shining Hero TmEE's Avatar
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    Things I hate :

    -motion controls - only thing coming to moition when I play is my head, which I tilt to see around the corners, lol... I don't like twisting the controller etc.

    -NES not having RGB out of the box, same deal for most N64 models.

    -Turn based RPG with random encounters and higeass menus. No menus and full dynamicness WTF

    -Nintendo d-pads

    -Games that don't let you play them, ala HL2 with its unskippable cutscenes/cinematics/story sequences/blablabla

    -lead free solder *coughrrodcough*

    -Genesis Editor for Music and Sound *coughbutmdhassocrappysoundcomparedtosnescough*

    -Stuff requiring you to be online in order to function, like Steam

    -Orchestral music aka cutscene music during gameplay
    Death To MP3, :3
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    Murder Victim Master of Shinobi Why-Disciple's Avatar
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    I have nothing against story/cutscenes in games, in fact I encourage it, as long as it doesn't interfere with the core gameplay (like Half Life). That's one of the reasons I hate RPGs- it's just story with virtually no gameplay. Again, I'll save my rant for later. But honestly, I love a good story in a good video game. Metal Gear Solid is a good example, or Resident Evil. Blazblue is another example as it doesn't affect the fighting game engine in any way. I also like games that are intentionally made as interactive movies, like Heavy Rain or Snatcher. Games like these are just epic. But it's only annoying when a game essentially involves unskippable cutscenes.

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    Master of Shinobi GeckoYamori's Avatar
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    That's funny, as I share your overall opinion yet I loathe games like Snatcher. It has been said in interviews that Hideo Kojima has virtually no interest at all in making actual games, it's the people around him who have to make gameplay work with his plot ideas. It's such a backwards design philosphy to me, it's no wonder I feel so bugged when playing his games.

  15. #60
    End of line.. Shining Hero gamevet's Avatar
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    Quote Originally Posted by djshok View Post
    Sega Saturn, for being the downfall of Sega. I don't care what people say, the Saturn is basically when Sega died and never recovered. The Dreamcast was a nice attempt at getting back in to the game, but it essentially went nowhere. The Genesis was a masterpiece and the Saturn was a complete and utter failure, the contrast cannot be ignored.
    You don't think the 32X and Sega CD didn't contribute as well?

    The Saturn is my all-time favorite Sega console. It may have flopped in the West, but it still has some of the greatest games ever made.
    A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."



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