The pointer is cool... (granted not accelerometer motion control) and you mention head movement:
http://www.youtube.com/watch?v=Jd3-eiid-Uw
That's probably the coolest thing that the Connect could potentially be used for.(there's also PC software supporting that using standard web cams and face tracks -in the wii case it's using IR of course)
Yeah, that's a bit of a shame, though realistically, the NES PPU architecture doesn't use RGB colorspace, so (like the Apple II, Atari VCS/8-bit/7800, TMS9918, C64 etc) it wouldn't have RGB natively anyway. However, no separate chroma/luma is a more valid complaint as that would be totally possible (and many of those consoles/computers did have that), and of course there's some that output Y'PbPr directly rather than encoding internally. (the TMS992x chips did that to facilitate external video encoding for PAL/SECAM, so in that case, you could amplify/buffer the Y'PbPr and use component video on aTV that supports isNES not having RGB out of the box, same deal for most N64 models)
S-video on the NES (and most of the others) would be good enough though... the dot crawl would be gone and that's what really matters. (especially in PAL where the composite chroma clock is much closer to the NES's dot clock -or others at that resolution, and higher than any 160/170 wide res stuff-where it matches the NTSC color signal -a lot of home computers with 3.58 MHz dot clock resolution modes I think, so perfect in S-video and often near perfect in composite)
Hey, they're better than Sony D-pads.-Nintendo d-padsN64 is probably the best of the lot though. (either all my SNES pads have really worn D-pads or the N64's if a bit taller/springier -and the spot around the d-pad is more concave too, so less rubbing thumb into plastic -almost as good as a full round Sega d-pad)
Final Fantasy III made me think the game was broken as the long unskipable intro cutscene plays before you get to any start menu!-Games that don't let you play them, ala HL2 with its unskippable cutscenes/cinematics/story sequences/blablabla
Yes, we must protect the kids (and idiots) who break upen their consoles and try to eat parts of the components.-lead free solder *coughrrodcough*
Or... idiots who don't recycle their electronics.
Better or worse than plain ambient sounds (not ambient music) during gameplay? (like what happened to Doom on the PSX... I can accept Doom 64 a little more as it's a new game, but more actual music -especially in the vein of that moody stuff in the title and a couple tracks that are real music- would have been awesome -and more action-y stuff for certain areas, fitting the mood)Orchestral music aka cutscene music during gameplay


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