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Thread: Anyone notice the poor movement of Duke in Duke Nukem Forever

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    Systemwars vs Sega-16 Master of Shinobi gamegenie's Avatar
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    Default Anyone notice the poor movement of Duke in Duke Nukem Forever

    look at this clip compared to the movement of the player in Doom 3. Now apparently these two games are of the same engine.

    http://youtubedoubler.com/Z0Jt
    "Fires of purgatory, coalesce and incinerate my enemies."

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    WCPO Agent doomguy's Avatar
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    Thats because the game isnt finished yet.......

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    No fruit. Nameless One Enigmus's Avatar
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    Quote Originally Posted by doomguy View Post
    Thats because the game isnt finished yet.......
    QFT.

    Give Gearbox a few months, and the game'll kick more ass than Duke3D ever did.
    My things:Youtube = Neo-Retro

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    Proud 16-bit War Veteran ESWAT Veteran David J.'s Avatar
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    I thought DNF was using Unreal technology the last time it was mentioned? Plus that Doom 3 clip is at a LOW FPS...so hmm.
    The smell of scorched oil hangs in the air as a premonition of danger, while the engine gloriously shouts its war cry...

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