Did anyone else notice (and I'm sure they did) how the Genesis, especially the early titles, had so many campy and ugly designs? What is ironic is that these games were the ones that more often than not took advantage of the system's high-res capabilities so we can see the campiness in all its ugly glory. Fighting Masters for instance is like the poster child of Genesis campy monster games. Valis and some of the WolfTeam/Renovation games, while being entertaining, had some really cheesy monster and ship designs. It's like something out of a bad 80's cartoon or anime, which I assume influenced much of those designs.

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