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Thread: Best "Lucas" Games

  1. #31
    End of line.. Shining Hero gamevet's Avatar
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    Quote Originally Posted by kool kitty89 View Post


    One of the other Star Wars 2600 games maybe more so, or better yet the Star Wars Arcade game (though ESB is arguably better -I like it more personally). They did include Trilogy Arcade, but if they were going to do anything Atari related, it should have been the arcade game. (too bad the A8/5200 port was a bit weak -OK, but could have been much better if it used wireframe software rendering like many other home computer ports did -especially given what the BBC Micro managed -with the A8 CPU not much slower and the resolution being significantly lower as well)
    I was thinking that until I saw the quote below.


    Episode 1 racer is better on the PC and I think the DC (which is a port of the PC version)... better graphics, better framerate, better sound, and (most importantly) better controls.
    The Arcade version of Star Wars racer. It was a sweet looking game and was so much better than the home game.



    This was the best video I could find.
    Last edited by gamevet; 10-28-2010 at 02:03 AM.
    A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."



  2. #32
    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by gamevet View Post
    The Arcade version of Star Wars racer. It was a sweet looking game and was so much better than the home game.



    This was the best video I could find.
    He was talking about the N64 version, which I responded to... The Arcade game is a totally different game, and yes it's a lot of fun (and more difficult), but I wasn't even addressing it.

    If there was multiplayer for the arcade version it would have been perfect. (or maybe there was and it's just too expensive for most arcades to have 2)
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    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  3. #33
    Retrovertigo Wildside Expert hashiriya1's Avatar
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    The only one i've ever played was Rogue Squadron for N64 and I had tons of fun with it. I don't really know anything about the Star Wars movies other than what comes up in pop culture, but the game was fun nonetheless.

  4. #34
    End of line.. Shining Hero gamevet's Avatar
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    Quote Originally Posted by kool kitty89 View Post
    He was talking about the N64 version, which I responded to... The Arcade game is a totally different game, and yes it's a lot of fun (and more difficult), but I wasn't even addressing it.

    If there was multiplayer for the arcade version it would have been perfect. (or maybe there was and it's just too expensive for most arcades to have 2)
    I realise that.

    What I was saying, was that I would have voted for Star Wars Arcade, but I like Star Wars Racer in the arcade slightly more. I tied it in with the Episode 1 racer comments, because they are all based on the pod racing from SW: EP1. Star Wars racer is miles better than Episode 1 racer on the PC, DC and N64. Star Wars arcade can have 4 cabinets linked for multiplayer. http://www.segaarcade.com/archive/starwarsracer.aspx
    Last edited by gamevet; 10-28-2010 at 11:40 PM.
    A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."



  5. #35
    The Best Genesis Master of Shinobi GohanX's Avatar
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    Rogue Leader on Gamecube is probably my favorite Star Wars game, followed closely by Jedi Knight. I'd love an XBLA port of JK so I can play it without old PC tomfoolery.
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    Rebel scum Shining Hero MrMatthews's Avatar
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    Quote Originally Posted by jerry coeurl View Post
    Star Wars: Rogue Squadron for N64. Great game.
    I'll do you one better and cite the sequel. Rogue Leader was salubrious!!

  7. #37
    Level 6 Rocket Knight Raging in the Streets jerry coeurl's Avatar
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    I never played the sequel! I've been meaning to since the game came out but somehow I've never gotten around to it.

    But yeah, I was always a little underwhelmed with the 64's library, so when a game like Rogue Squadron came out I was beyond ecstatic. Besides being just a damn fun game, it had a ton of replay value, unlockable ships, little mini-missions, and a ton of cheat codes. And man, the graphics! It's been forever since I last played it so maybe it wouldn't look so good today, but I remember being blown away that 64 games could look that good. You needed an expansion pack just to play it, right?

    Anyway, whenever I get around to picking up a 64 again, that'll be one of the first games I get. That is, if I don't already have it in hiding somewhere around here.


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    Quote Originally Posted by jerry coeurl View Post
    But yeah, I was always a little underwhelmed with the 64's library, so when a game like Rogue Squadron came out I was beyond ecstatic. Besides being just a damn fun game, it had a ton of replay value, unlockable ships, little mini-missions, and a ton of cheat codes. And man, the graphics! It's been forever since I last played it so maybe it wouldn't look so good today, but I remember being blown away that 64 games could look that good. You needed an expansion pack just to play it, right?
    No. The expansion pack is optional, but the game plays in a higher resolution when it is used.

  9. #39
    Jizzed in my pants... NOT Raging in the Streets M4R14NO94's Avatar
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    Quote Originally Posted by jerry coeurl View Post
    You needed an expansion pack just to play it, right?
    The only N64 games I can remember that required the Expansion Pak were Donkey Kong 64 (which was mandatory to play) and Perfect Dark (although without the Pak you could only play multiplayer mode, but without the bots, I think)
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    Quote Originally Posted by M4R14NO94 View Post
    The only N64 games I can remember that required the Expansion Pak were Donkey Kong 64 (which was mandatory to play) and Perfect Dark (although without the Pak you could only play multiplayer mode, but without the bots, I think)
    The Legend of Zelda Majora's Mask requires the expansion pak, as well.

  11. #41
    ESWAT Veteran Chilly Willy's Avatar
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    Quote Originally Posted by M4R14NO94 View Post
    The only N64 games I can remember that required the Expansion Pak were Donkey Kong 64 (which was mandatory to play) and Perfect Dark (although without the Pak you could only play multiplayer mode, but without the bots, I think)
    From WP
    List of games that require the N64 Expansion Pak

    * Donkey Kong 64
    * The single-player mode of Perfect Dark
    * The multiplayer mode of Starcraft 64
    * The Legend of Zelda: Majora’s Mask
    I always thought it weird that SINGLE-PLAYER mode for PD requires the exp pak.

  12. #42
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    Quote Originally Posted by MrMatthews View Post
    I'll do you one better and cite the sequel. Rogue Leader was salubrious!!
    It's the best looking game on the Gamecube. I think it's the best looking game of that generation of consoles as well.
    A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."



  13. #43
    Let's Go Away Master of Shinobi kokujin's Avatar
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    Quote Originally Posted by gamevet View Post
    It's the best looking game on the Gamecube. I think it's the best looking game of that generation of consoles as well.
    Rebel Strike looks even better, but it has a lot of bad levels.

    Less talk more action!

  14. #44
    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by kokujin View Post
    Rebel Strike looks even better, but it has a lot of bad levels.
    I actually liked them all, even all the on-foot ones in spite of being a flight sim fan... (I even fought my way through waves of enemies ) I had more playing it than I did RSII single player and the multiplayer is great. (plus the RSII co-op makes that game so much more fun too) The fact that you can use the targeting overlay without holding the button down is also a great feature. (bugged the hell out of me in RSII)

    All the games have problems controlling in full 3D (odd twitching and stiffness along with too small boundaries compared to the X-Wing series with virtually unlimited open space), but the more restricted ground levels and such tend to show it less. (wide open space areas are the most obvious -something you didn't really see in the original RS and barely in BFN)

    Edit: I've argued my point before, so no need to drag into this again, I'm just going to agree to disagree on the topic. I found Rebel Strike more impressive when I played the store display, was disappointed when I later got RSII (hadn't kept up at the time and thought they were the same game), and was later pleasantly surprised when I later found RSIII and found I hadn't remembered things wrong when playing that store display years earlier. (RSII gets grueling part way through and even if you get past all that, you've got the nearly impossible to navigate DeathStar II stage -never beat that with the original or 2 player version in RSIII... even with cheats -which don't help as there's no invincibility as such and infinite lives don't help)
    And the on-foot missions control fine once you get the hang of the auto-aim functionality and get used to rolling, strafing, and dodging effectively. (it helps with a turbo controller though... but I could manage that OK with fast button mashing too)


    Quote Originally Posted by gamevet View Post
    I realise that.

    What I was saying, was that I would have voted for Star Wars Arcade, but I like Star Wars Racer in the arcade slightly more. I tied it in with the Episode 1 racer comments, because they are all based on the pod racing from SW: EP1. Star Wars racer is miles better than Episode 1 racer on the PC, DC and N64. Star Wars arcade can have 4 cabinets linked for multiplayer. http://www.segaarcade.com/archive/starwarsracer.aspx
    A shame the Arcade version didn't get a home port as well, especially since the hardware is related to the DC (I wonder if it was planned prior to the DC's cancellation -probably not given it didn't move onto Xbox/PC/GC afterward).

    The home console game predates the arcade game of course.


    And of the star wars arcade games to consider: you have the atari ones and the sega ones (Model 1 SW Arcade and the excellent Trilogy Arcade -which GT did list- as well as racer)


    Quote Originally Posted by BrianC View Post
    No. The expansion pack is optional, but the game plays in a higher resolution when it is used.
    And in some cases it gets so choppy that it's preferable to run in low-res. (I end up switching back and forth) Episode 1 Racer has the same issues (I turn detail down at some points to make it less framey -I think it might use some sort of AA too as it gets blurry vs blocky -maybe like the 3DO does with interpolating 320x240 to 640x480), but interestingly, the lowest res is 320x480i (or maybe lower and interpolated), no 240p mode at all (perhaps a shame as it might have avoided slowdown even more and allowed up to 60 FPS -at the expense of more aliasing). The exception is the intro cinema and title screen which runs in 240p. (the music is all streamed compressed audio as well, presumably ADPCM -given mp3 puts too much of a hit on the RSP)

    Quote Originally Posted by Chilly Willy View Post
    From WP


    I always thought it weird that SINGLE-PLAYER mode for PD requires the exp pak.
    Single player AND co-op (though split-screen co-op is arguably unplayable depending on the detail settings), interesting that it's among the few games to support anamorphic widescreen. (cropped widescreen speeds up the game though)

    I'd imagine it's because the multiplayer only maps need less level/texture data to cram into RAM. (I don't think there are higher res modes used for that game... or at least not 480i, maybe 640x240p)
    Last edited by kool kitty89; 10-30-2010 at 03:04 AM.
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    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  15. #45
    Do you have TP??? Raging in the Streets Cornholio857's Avatar
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    My girlfriend would say Lego Indiana Jones for 360. The only game I've seen her try super hard to beat!

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