Quantcast

Page 5 of 5 FirstFirst 12345
Results 61 to 65 of 65

Thread: Favorite Type of Game?

  1. #61
    Raging in the Streets
    Join Date
    Jun 2005
    Posts
    2,788
    Rep Power
    38

    Default

    Quote Originally Posted by Zebbe
    Elusive: A big applause to you for giving me this info. I have a modded Mega Drive 1 (60Hz and language switches) and a Mega CD 2, which means I can play all American Sega CD games if I just put the Mega Drive switch to 60 Hz? Is it really that simple?
    Close, but no cylindrical smoky thing.

    Once the hardware check's out of the way, the machine performs a software check: it spins up the CD-ROM, and looks at the region code information stored on the disc. If that information matches the information stored in the Mega-CD's BIOS, it will run the game as usual - if not, it will throw a tantrum and boot to the CD audio player screen.

    It's this process the import carts will intercept; as the carts were created in Europe, I'd guess it will pass European region information to the console instead of the region data present on the disc. However, this process is slightly different for Mega-CD model numbers and board revisions - hence the hit and miss nature of the cart. It'll work with one CD console and not another - or maybe just one or two games on a specific board revision.

    So to actually answer your question - no, it won't work. You have a European Mega Drive 1 and Mega-CD 2, I assume - if you keep the Mega Drive at stock 50Hz Overseas setting an insert an American disc, your machine will boot, but it'll refuse to run the game as it'll detect it's an American game from the CD's region info. If you set the Mega Drive to 60Hz Overseas as you suggest, the machine won't boot at all as it won't match hardware settings with the Mega-CD. Plus, it'll still fail the software test as the American game won't boot in an European console

    There is a solution - use ConvSCD to change the region code present in an .iso or .bin. This means that you can inject European region information into an American game, meaning it will pass the software test. Hooray!

    There is also an alternative solution floating around the net, called Multibios - this is apparently all three Mega-CD BIOSes on one chip, that you select with the flick of a switch. It goes on top of the regular Mega-CD BIOS - however, I've no experience with this as I'm too big a pansy to mess with the guts of my Mega-CD.

    So yeah, two possible solutions.

    HOWEVER

    American and Japanese games are designed to be run at 60Hz. If you run it on a 50Hz Mega Drive & Mega-CD setup, the game may be glitchy - in the case of FMV-ish games, the audio and video will be out of sync. So, you have a 50Hz machine running a 60Hz-designed game 20% slower than it was intended to be run. How do you get it to run correctly, whilst still passing the hardware/software checks?

    Simple. Boot the Mega Drive & Mega-CD in standard 50Hz mode. Assuming you've patched its region code, the game will spin up and load as usual, going to the Sonic 'dling-dling ... da-daaaaah' screen. At this point, set the machine to 60Hz. Problem solved yaaaay

    There you go, Melf: one educational article for you =P


    uhhhh, on-topic: cartoony games. Not like 'games based on popular animated series', I enjoy games that place gameplay experience over realism. Daytona USA's various incarnations are incredibly unrealistic, but I love it to bits anyway as it's fun. Same goes for OutRun 2006 for its absurd driftiness, Cave Story for its compelling plot and floaty physics, RKA for its cutesy exterior and hard-as-nails gameplay. Why worry about, say, which type of tyre is best for a particular racing track, or how much fuel I should put in my car, when I can scream round corners sideways in a Testarossa, hit a tree and somersault, and keep right on going? Realism may have a place, but I hate it when it becomes the central focus of the game. God forbid we have a Sonic game with animals akwardly standing in clothing and catching fleas, or a Mario game where the character has a heart attack after smashing his head into a brick too many times.

  2. #62
    Master of Shinobi ary incorparated's Avatar
    Join Date
    Dec 2005
    Age
    37
    Posts
    1,939
    Rep Power
    26

    Default

    Quote Originally Posted by Demonic Weasel
    You just said what you wanted to hear about Chrono Trigger. And I agree that PS3 was not the best game. If graphics are your cause I suppose I can understand why you prefer the SNES, although as I say I'm pretty neutral on most graphics.

    I must protest however when you say that Shining Force is a boring tactical game? Or perhaps the boring part in your mind is that it is tactical? I never fail to be amazed at all of the people who complain about the slowness of tactical games.

    The simple fact of the matter is that they force you to think out your strategy and are not reduced to simply seeing an enemy on the screen and to start button-mashing. Whether people like it or not it's probably the most mature kind of battle-system there is because you have to consider your actions.

    Or is taking the time to actually think about what you're doing a chore to you?
    I think Thinkinking about the time it needs is my chore,Aldo i started landstalker and im enjoying it,so maybe some day i change and say F...ck crhrono trigger and many of the same RPG,s on snes try Shining force for a diffrence,i think shining force is more mature than the brainless button maching RPG,s on snes,Wh did you think snes had so much.Cause they could fox it with the faster paced games like platformers and the mode 7 overated crap,klike Pilot wings that game scared the hell out of me somethimes,slow and ugly.One really big advantage in genesis RPG,s is speed and not the long dragging across a field on the snes,genesis is like 3 times faster then a snes and that helps the choice of RPG for me.But still snes has more and would be overall best,but I think if im going to play more geesis RPG,s im going to laugh at chrono trigger.BTW anyone noticed Lufia has much colours but the entire land looks the same and in genesis RPG less colours in screen but more over the entire level.

  3. #63
    Master of Shinobi GeckoYamori's Avatar
    Join Date
    Jun 2005
    Location
    Sweden
    Age
    37
    Posts
    1,731
    Rep Power
    63

    Default

    I like games you can quickly get into and just have a blast for 10 minutes, but at the same time play extended periods and still have a lasting appeal.

  4. #64
    Captain Bit Master of Shinobi 16-bit's Avatar
    Join Date
    Jul 2006
    Location
    Vancouver BC
    Age
    33
    Posts
    1,946
    Rep Power
    35

    Default

    Quote Originally Posted by ROBOTRON
    I like SHMUPS...Genesis shmups library rules. Its my fav genre. Gunstar heros rocked as well.
    Yeah, especially because of no slow downs, I have 2 schmups for SNES Gradius 3 and Sper Nova, and they both slow down quite a bit, (Gradius more that Super Nova)

  5. #65
    Master of Shinobi ary incorparated's Avatar
    Join Date
    Dec 2005
    Age
    37
    Posts
    1,939
    Rep Power
    26

    Default

    snes is shitty slow and does the chore for the system 2,58 mhz if i recall even the z80 in th master system is faster,go sit in the corner and play with all youre RPG,s thingys SNES cause youre defnitly the slow and stinking,learning boy.
    Last edited by ary incorparated; 08-14-2006 at 09:37 PM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •