Oh, right. Your list being EU models has minor differences. I don't recall NTSC Wii doing RGB.
Oh, right. Your list being EU models has minor differences. I don't recall NTSC Wii doing RGB.
From what I remember my brother had a US NTSC Wii for a short while and it did support RGB.
EDIT: Okay, must have been a UK machine. I read the NTSC Wiis do not support RGB and instead output S-Video.
The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.
Then we set about developing killer games.
- Hayao Nakayama, Mega Drive Collected Works (p. 17)
The 3do's best output is S-video unfortunately. I have heard of RGB mods but I have no idea how to do it.
Originally Posted by CMA Death Adder
Right, forgot about that, so ignore the comment on the SNES2.
The Wii has to output RGB on NTSC models (hence the VGA cable). I think RGB lines may be multiplexed to the analog component video lines but I'm not positive.
Ah, here:
http://www.gamesx.com/wiki/doku.php?...ulti_av_pinout
http://www.hardwarebook.info/Wii_A/V#Pinout
So it not onl multiplexes RGB and YPbPr, but also multiplexes S-video onto the R/G or Y/Pb lines (granted S-video luma should be identical to Y/luma from component).
There's no dedicated composite video line either, so the composite cable probably merges Y/C (for S-video) externally with a simple coupling capacitor. (technically you usually don't even need that for >99% of TV/monitors, but you're *supposed* to do it)
What's also interesting is that the one of the "mode" lines allows selecting for 525, 750, or 1125 lines of vertical resolution, so the Wii technically supports HDTV modes.(there's a separate mode line that selects interlaced vs progressive modes -and 59.94/60 Hz, so presumably all of those resolutions also support interlaced and progressive versions -thus normal NTSC video would be 525/59.94i -the resolution includes overscan, so that's 480i, or 448i on most SD sets while 750 would be 720p/i, and 1125 would be 1080p/i)
I wonder if that mode signal is ever used. (if it is, I assume it's just for native upscaling to an external source -rather than relying on the TV/monitor to scale)
Yeah I believe the NTSC Wii does internally support PAL. Except if so there is no system menu setting to enable it. Good question to find out...
Just to note, It's cheaper to buy a 2nd hand Wii and a component cable for gamecube gaming than it is to buy the GameCube component cable.
Also not many gamecube games have progressive scan support AND the digital port for the gamecube component cable was removed from the later consoles.
Originally Posted by MrSega
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