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Thread: New vs Old?

  1. #61
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
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    (thanks to whoever posted this here at Sega-16 first)
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

  2. #62
    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by Christuserloeser View Post
    Interestingly in Europe they kept the grid with each and every single release up until late 1993 when they switched to blue (which I hated but still do prefer over red).

    In Japan they stuck with the theme from day one to the very end. They just added a blue stripe to the front cover in 1994 but kept the original theme for the spine.

    I remember when my brother bought James Pond II: Robocod which was the very first EA release we had. It looked awful on our shelf with the other games. A year later they switched to the blue template which again really frustrated me. And around that time EA switched from black/yellow to white for their sports games. >_<
    I don't mind the color coordinated stripes, but I do find them less attractive than the earlier box/packaging/logo designs.


    The grid was dated, but the black/smoke base coloring and the silver "Genesis" or "Mega Drive" were not. (plus the occasional stylized box like SFII or Sonic 2)

    IMO, they should have just dropped the grid and kept everything else: using a larger Genesis/Mega Drive logo on the spine would have been nice, so would using larger cover art with less of a boarder (more like some EU games already did).

    Leave new colors/designs for new systems, like the MCD packaging. (not sure what GG used early on though, but they probably could have stuck with that)
    OTOH, MCD stuff might have been better tied into the dark color scheme as well, but with a prominent Sega CD/Mega CD logo across the spine, and an obviously different form factor. (preferably not the fragile acrylic cases, and preferably some nice clam shell cases, possibly derived from the old SMS card cases -probably modified to be slightly deeper to fit the discs without being too tight -as it is, it's boarderline but acceptable, so they technically just needed to replace the card holder with a CD spindle/holder -they'd have the best cases for optical discs on the market until DVD, or start a trend )
    6 days older than SEGA Genesis
    -------------
    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  3. #63
    ToeJam is a wiener Hero of Algol Guntz's Avatar
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    Quote Originally Posted by snotmaw View Post
    no! it's magenta lol
    No! It's fuchsia!



    ... Point of the matter is, it's PINK. People need to stop hiding that fact. The late US Game Gear... IS GIRLY/GAY!

  4. #64
    Wildside Expert Enternal's Avatar
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    Stripes has that 80's futuristic look, but the inverse sms carts are ugly. If I had to choose, I'd go with neither and have a full art box like X-Men

  5. #65
    Loves Lori Bazzil! Raging in the Streets 108 Stars's Avatar
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    I find it interesting that Sega of America and Sega Europe could not agree on a comon color scheme for the redesign.

    In Europe the MD stripe was blue, while the Mega-CD stripe was black. And the GG boxes were never redesigned here I believe.

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