
Originally Posted by
StarMist
I do care about graphics/visuals, just not about them as an expression of programming address or console prowess. Rapid Reload wouldn't get any extra bump up in my mind were it a MD game instead of the humble PS game it is.
My own personal enjoyment.
----------------------------------------------LONG PAUSE whilst Olls digests this abstruse concept.
What compose that are generally atmosphere/style and gameplay.
Chakan fares better in the former than the latter category. Its gameplay is good enough though and should be judged from the adventure sidescroller angle rather than from the angle of a ninja or kin action game as it tends to be (much like TMNT on NES), almost like Faxanadu w/o saves. There are a few sections in the Elemental plane that don't seem playtested but some make it easier rather than harder. Btw lots of Sega games don't seem fully playtested, even Sonic with that pit spike glitch. It's just a hazard of their large output.
For what it's worth Castle of Illusion did nothing special apart from putting Mickey Mouse on the Mega Drive. I see there an extreme case of atmosphere over gameplay, as in people loving it for Disney's sake rather than gameplay's.
Comix Zone can piss me off that I take damage for nearly every action but like Chakan it's an outstanding translation of a foreign medium into video games.
Eternal Champions certainly does play roughly but that roughness is part of its uniqueness. All the smooth playing MD fighters are obsolete, not outmoded but strictly obsolete in that I can play better ports or only slightly later versions on the PS, PS2, Xbox, etc. Were there a huge gap between SFCE, Power Instinct, Fatal Fury II, etc and their next instalments the old MD games would have some worth, but there either isn't or, in SFCE's case I can get a better port. On that head I really dislike ECCD.
Also I prefer stages to boss fights. Both are good together but if it's only one I'll take stages over bosses any day. Hence my preference for just about every other Contra over HC. This holds true for RPGs as well.