No I meant it, besides the TG-16 thread most of his posts were good.
The beginning of the thread was a bit of a laugh at his arguments though![]()
No I meant it, besides the TG-16 thread most of his posts were good.
The beginning of the thread was a bit of a laugh at his arguments though![]()
I thought the Genesis did need to use interrupts, but interrupts for the VDP and not the CPU. (in the PCE's case, you've got a fast CPU with extremely fast interrupt handling, so that's not a real issue either -same reason interrupt driven sound is so efficient . . . a shame there weren't high-res interval timers to make that really flexible -without on-card add-ons)
Also, I think google's archives are still intact, so I could compile the posts from the TG-16 vs thread and post the htmls in a ZIP folder if anyone cares.![]()
You just set a bunch of values on a table, no interrupt related shenanigans to do linescrolls.
Yes there's barely any performance loss, but it's not as simple as just setting values on a table.
Nah, no need. Over 60% of that thread was just the same points being repeated over and over again with maybe 1 or 2 new bits of info (like Jorge Nuno's input on mid frame palette swaps).
If anything that info should be added to the wikipedia page.
Fixed the incorrect spelling of TurboGrafx in the thread title.... AGAIN!
That's something good about the 32x's super VDP too then. (use of line tables for per line scrolling, no tile/character support at all though, and only full-screen vertical scrolling in hardware)
It ended up getting cut off just before the crazy troll-ish stuff anyway. (except blast processor was doing pretty close to the same thing since the first page of the thread -albeit with lower intensity)Nah, no need. Over 60% of that thread was just the same points being repeated over and over again with maybe 1 or 2 new bits of info (like Jorge Nuno's input on mid frame palette swaps).
If anything that info should be added to the wikipedia page.
There were some interesting off-topic comments towards the end there though, maybe I should look for a few things to pick out. (amiga, planar graphics stuff, etc)
You guys are all nuts! The TurboGrafx-16 has 16 in the name, while everyone knows Genesis is the first book of the Bible, so it's a 1. That means the TG16 is sixteen times better!![]()
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So you're saying the 32X is two times better than the Turbo-Grafx-16? Ouch.![]()
Meh, such garbage, the atari 7800 is 7800 times better than the genesis!
or.. wait for it...
the Sharp X68000.
MUHAHAHAHAHA
I win.
Maybe I misread something, but isn't this method limited in terms or granularity (ie it only works for every 8 scanlines or something)?
EDIT: yeah, I think I misread something. I could've sworn somebody said something to that effect in this thread but I guess I'm mistaken.
Last edited by RT 55J; 04-27-2011 at 08:59 PM.
I'd take the 7800 and definitely the X68000 over a 32x for real. In the past two years of reacquiring nes and genesis stuff, I still haven't been persuaded to put $25 into a 32x.
The forum was hacked because xDragonWarrior left and went to the hackers forum to talk about the wonderswan. They got pissed.
What will the legal repercussions be?
xDragonWarrior will be forced to play exclusively with an old brick of a gameboy.
The hackers will go to hell, which is just like heaven except the beer is warm and tastes like piss, and the hookers are cheap, filled with disease, and mostly transvestites.
Praise Raul.
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