Quantcast

Page 4 of 10 FirstFirst 12345678 ... LastLast
Results 46 to 60 of 141

Thread: Fatal Fury 1 ... Mega/Sega version vs. SNES version

  1. #46
    Banned by Administrators
    Join Date
    May 2011
    Posts
    1,122
    Rep Power
    0

    Default

    Quote Originally Posted by eddiespruce View Post
    Please explain to how emulation is better than real hardware. Most of the time, the sound is worse, I gave an example on another thread how the sound in the XBOX 360 version of Sonic 3 had horrible sound. If you want to emulate, that's fine, it's your choice, but the majority of us here prefer playing games on the original hardware, if we own it.

    Which still begs the question, why do you post here, when there's other forums about new games and emulation where you'd fit in really well, I'm just not sure why just come here to argue with us on why we are nostalgic, it's just who we are, we're not a large group I suppose, but we all come here to share our love of Sega Genesis/Mega drive.
    I aruge with like 3 of you guys the rest of us here enjoy gaming not just retro gaming. I also pointed out things emulation can do right in the very post you quoted. You name 1 shitty emulator and use it as some kind of proof. It also sounds fine too. Sonic 3 on 360 sounds like sonic 3 on a model 2 genesis.

  2. #47
    I quit video games ESWAT Veteran
    Join Date
    Aug 2010
    Posts
    6,212
    Rep Power
    49

    Default

    Quote Originally Posted by Clessy View Post
    It also sounds fine too. Sonic 3 on 360 sounds like sonic 3 on a model 2 genesis.
    It doesn't sound fine. During the boss music, there's a high harmony missing, that's one of the many reasons I don't like emulation, it's never perfect.

    To each their own.

  3. #48
    Banned by Administrators
    Join Date
    May 2011
    Posts
    1,122
    Rep Power
    0

  4. #49
    The special-needs snowman Raging in the Streets Olls's Avatar
    Join Date
    Aug 2009
    Posts
    2,456
    Rep Power
    37

    Default

    Seriously, you guys are questioning his presence on this forum because he emulates? Really?
    There is a lot of hate against different-minded folk in this place, especially when it comes to emulation or liking Nintendo. The guy explains why he doesn't like the 16-bit ports of certain games and you get all personal on him basically telling him not to post here. Especially agostino, who I think has a problem with himself more than with anyone else and needs to get his anger management issues sorted out.
    I guess we aren't as tolerant or special as we once thought.

  5. #50
    Outrunner
    Join Date
    May 2010
    Posts
    598
    Rep Power
    25

    Default

    Quote Originally Posted by Olls View Post
    There is nothing better about the MK and SF series on the 16-bit consoles, compared to arcade perfect (or close to) ports on every other console. There are at least 500 other good games that aren't ports on the Mega Drive/Genesis that are worth my time. Why would I play a half-assed port? It doesn't matter if the port is a decent effort or not or even that it's a great game in its own right. It's just not AS good or great as the originals. Simple as that.
    While I agree to an extent, a lot of the older ports are near complete re-imaginings of the original arcade versions and tend to be their own games. Look no further than Fatal Fury on the MD.

    If I enjoy a particular song, I also enjoy listening to live/cover/remixes of the same song just to get a different take on it. While the studio version is probably the best version, sometimes I don't want to hear the best version. I doubt you'll find anyone that says the MD version of an arcade port is the definitive version, but to say that most ports have nothing to offer if the original version is pirated/reissued is a polarizing opinion.

    I personally see no difference or have no preference between any version of Madden on any old or new system. Why play '93 when you can play '95, or 2010 instead of 2011? Yet I could talk of the subtle nuances of each version and port of Street Fighter II until I was blue in the face...
    Last edited by Azathoth; 09-06-2011 at 03:53 AM. Reason: typo

  6. #51
    The special-needs snowman Raging in the Streets Olls's Avatar
    Join Date
    Aug 2009
    Posts
    2,456
    Rep Power
    37

    Default

    If it's a different game, sure. If it's the same game with cut animations, graphics, sounds and characters/levels, then I prefer the original.
    Madden 93 is different from any other installments due to the roster alone (and even more different compared to any later 3D installments), so it absolutely has its merits.

    I can't think of anything special in any SF/MK game on Gen/SNES over the originals that would make me want to play it, except for maybe the music in the Genesis MK1. But really, it's so cut up and lacking that the music isn't going to save it.

  7. #52
    Raging in the Streets goldenband's Avatar
    Join Date
    Dec 2009
    Posts
    4,673
    Rep Power
    103

    Default

    Quote Originally Posted by Olls View Post
    There is nothing better about the MK and SF series on the 16-bit consoles, compared to arcade perfect (or close to) ports on every other console. There are at least 500 other good games that aren't ports on the Mega Drive/Genesis that are worth my time. Why would I play a half-assed port? It doesn't matter if the port is a decent effort or not or even that it's a great game in its own right. It's just not AS good or great as the originals. Simple as that.
    If you're talking specifically about the MK and SF series, then you have a point, though the console versions of the MK games have certain exclusives -- off the top of my head, Rain in UMK3.

    (Actually, if Wikipedia's telling the truth, the main options for an "arcade perfect" port of UMK3 are: a deleted XBox Live download that emulated the arcade game; an extra included on a "premium edition" of MK:Armageddon for PS2; and a questionable Saturn version. Oh, and the Nintendo DS version. Doesn't really sound like an embarrassment of riches, TBH.)

    If you're saying that originals are always better than ports, though, that's hogwash. There are tons of arcade ports that improved on the originals, either in whole or in part. And like I said earlier, I think Art of Fighting (to name one example that's also a fighting game) controls much better on the Genesis than on the Neo Geo -- so despite the massive shortcomings of the Genesis port, it has the advantage of not making me want to unleash torrents of expletives whenever I try to launch an uppercut and nothing happens.

  8. #53
    Raging in the Streets goldenband's Avatar
    Join Date
    Dec 2009
    Posts
    4,673
    Rep Power
    103

    Default

    Quote Originally Posted by Azathoth View Post
    I doubt you'll find anyone that says the MD version of an arcade port is the definitive version
    Actually, the MD version of Marble Madness (released only in Japan) may be my favorite version of the game, even above the arcade version. It's 99% arcade-perfect, but is optimized for control pads, and I enjoy the game more with a control pad than a trackball, however sacrilegious that might seem.

    There are probably other MD games I prefer to the arcade originals, but I'd have to think about it. I definitely know there are other consoles/games where that's the case, though. Often the arcade version is an intentionally cheap-assed quarter-eater, and they fix that for the home version.

  9. #54
    The Coop's Avatar
    Join Date
    May 2009
    Location
    Outskirts of B.F.E.
    Posts
    4,105
    Rep Power
    87

    Default

    Quote Originally Posted by goldenband View Post
    Actually, the MD version of Marble Madness (released only in Japan) may be my favorite version of the game, even above the arcade version. It's 99% arcade-perfect, but is optimized for control pads, and I enjoy the game more with a control pad than a trackball, however sacrilegious that might seem.
    Unless there's a different version for Japan only, Marble Madness was released in the U.S. for the Genesis by EA.



    Edit: Ah, so there was a Tengen port for Japan. Looks about the same, but sounds different... less harsh (gotta love that trademark EA sound driver).
    Last edited by The Coop; 09-06-2011 at 04:53 AM.


    Currently Reviewing: Desert Strike (SMS), Galaxy Force (SMS)
    Coming Up:TF3 Side by Side
    Done: Jim Power: The Lost Dimension

  10. #55
    Nameless One
    Join Date
    Apr 2011
    Posts
    70
    Rep Power
    13

    Default

    Phht, there are plenty of reasons to play Street Fighter II on the Megadrive. To dismiss playing it out of hand just because there are "better" versions available seems logical, but there's a world of circumstances where, if you're not an elitist Street Fighter II maniac you might say "oh let's play this game".

    I must own quite a few versions by now, and I play the PC Engine and MD version more often than I play the XBLA (Hyperfighting) version, or the SNES (Turbo) version. Quite frankly, they're good enough, and I don't think "wow, this could be slightly better" when I'm playing it, in the same way that I don't hate hamburgers because they're not fillet steak.

  11. #56
    Hero of Algol
    Join Date
    Aug 2010
    Posts
    8,315
    Rep Power
    202

    Default

    Quote Originally Posted by The Coop View Post
    Unless there's a different version for Japan only, Marble Madness was released in the U.S. for the Genesis by EA.



    Edit: Ah, so there was a Tengen port for Japan. Looks about the same, but sounds different... less harsh (gotta love that trademark EA sound driver).
    The Japanese version is far superior to the EA's. It's a different port, a very good one, not dumped yet.

    Quote Originally Posted by Clessy View Post
    Emulation doesnt suck. Its great most of the time better than the real hardware.
    Like the N64 emulators? I would love to play World Driver Championship in one of yours "better than real" emulators.

  12. #57
    Nameless One
    Join Date
    Apr 2011
    Posts
    70
    Rep Power
    13

    Default

    Emulators are alright, but I kind of have problems with them:

    I used to pack my PSP out with hundreds of NES, SNES and MD games, but I was just incapable of NOT abusing the save states, thus essentially robbing the game of any real challenge. The other problem is, I completed about 2 games, because with hundreds to choose from, I had enough trouble remembering what I was playing last time, and if a game got boring, there was no incentive to stick with it, because it was free, and there was another instant hit around the corner.

    I realise that doesn't really apply to the situation we're talking about, and it doesn't necessarily apply to everyone. But the other reasons I'll go into without being too TL;DR:

    Need a computer
    Need controllers and USB adaptors
    If your computer isn't already on, it will take far longer to boot than a console
    With the Nomad (not likely) it's portable and still 2 player
    Megadrive is a universal experience on dedicated hardware
    The cost for an entire setup is cheaper

  13. #58
    ding-doaw Raging in the Streets tomaitheous's Avatar
    Join Date
    Sep 2007
    Location
    Sonoran Desert
    Age
    47
    Posts
    3,981
    Rep Power
    80

    Default

    Quote Originally Posted by eddiespruce View Post
    Clessy, we don't take to kindly to people who emulate on a regular basis.
    We? Who the hell is we? A Sega 16bit gamer is a Sega 16bit gamer, regardless of the platform. Yes, the majority of people like to collect the real hardware, but in the end we're all gamers. Who cares if the console is a model 1, or model 2, or model 3, or some clone, or just emulation. I do both. I love collecting the real stuff, having the boxes for the shelf, playing on an old SDTV set, but emulation has its conveniences. And Kega Fusion emulation is pretty damn good, right down to emulating an old SDTV looks too. This isn't the old days of hacky and fast/loose emulators.

    Clessy: No slowdown? Better audio? You must be talking about SNES emulators (other than bsnes). I'm the complete opposite. I want emulation to be as close to the real console as possible. All the slowdown, flicker, sound filters, etc. I don't want better, I want what I use play BITD. NES emulation used to piss me off, until Blargg came out with his NTSC filters. Now all the good NES emulators have it and I can actually enjoy nes games vial emulation. NES over raw RGB (scanlines or not) is putrid (and incorrect).

  14. #59
    Banned by Administrators
    Join Date
    Aug 2011
    Posts
    370
    Rep Power
    0

    Default

    Quote Originally Posted by tomaitheous View Post
    We? Who the hell is we? A Sega 16bit gamer is a Sega 16bit gamer, regardless of the platform. Yes, the majority of people like to collect the real hardware, but in the end we're all gamers. Who cares if the console is a model 1, or model 2, or model 3, or some clone, or just emulation. I do both. I love collecting the real stuff, having the boxes for the shelf, playing on an old SDTV set, but emulation has its conveniences. And Kega Fusion emulation is pretty damn good, right down to emulating an old SDTV looks too. This isn't the old days of hacky and fast/loose emulators.



    yuuuuuuuuuuuup

  15. #60
    Banned by Administrators
    Join Date
    May 2011
    Posts
    1,122
    Rep Power
    0

    Default

    Quote Originally Posted by tomaitheous View Post
    We? Who the hell is we? A Sega 16bit gamer is a Sega 16bit gamer, regardless of the platform. Yes, the majority of people like to collect the real hardware, but in the end we're all gamers. Who cares if the console is a model 1, or model 2, or model 3, or some clone, or just emulation. I do both. I love collecting the real stuff, having the boxes for the shelf, playing on an old SDTV set, but emulation has its conveniences. And Kega Fusion emulation is pretty damn good, right down to emulating an old SDTV looks too. This isn't the old days of hacky and fast/loose emulators.
    Yeah Kega is great. 99.99% of the time I want a pure clean RGB signal with a Hqx4 filter normally. However nothing is better than playing some snatcher with 50% scanlines and emulated RF picture. Kega really does give you absolute choice to play it just how you remembered it or in a whole new way.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •