Sigh...
I made sure to state software and that score SEGA Saturn had the bigger share of the Japanese Market right into 1997 . The point of sales is valid but remember the Wii can boast a hardware installed base the PS3 and 360 can only dream of , but in terms of marketshare for games its far from the same picture, the PSP again has massive installer base of units sold, but market share for games in the west is tiny.
Stop being so silly , for one it's not just about SEGA it was also about SONY and NCL leaving it so late lost NCL huge market share in Japan to both SONY and SEGA for which the N64 never really recovered, much like going so late with Snes in the West gave SEGA a massive open goal to get a big userbase and great support. It's a lesson SONY had to learn it's self with the PS3. Not only did going so late , cost SONY being the lead platform of choice for 3rd party developers, it cost SONY the USA market to MS and it looks like it will never get that back this gen.The late start with the N64 was among the least of their problems . . . hell, a much earlier release actually would have been premature (given the SNES's timeline and market value) . . . though 1995 in Japan and 1996 in the US/Europe would probably have worked quite well.
Are you serious ? The Jaguar was nothing more than a joke when it shipped it was clear to all it was to be hopelessly outclassed and Atari didn't have the money to back or push it much , and the 3DO ridiculous retail priced , priced it completely out of the market (which was a shame as the hardware and software were of good quality. Those 2 consoles are simply terrible and bad examples Now you're going to sit and say going early didn't pay off for the 360 or the Mega Drive in the West .The 3DO and Jaguar had bigger head starts than the Saturn or PSX, but both had far bigger problems in other areas
I believe it was confirmed by SGI that as part of the agreement with NCL they also supply the stations, software eum systems and what notwonder if SGI's contract with Nintendo had mandated use of said workstations or if Nintendo and SGI just wanted to squeeze extra money from devs regardless.
NCL never did and giving such a huge head start to SONY and SEGA as well as going Cart only, lost NCL huge support in Japan and quite a lot in the West too .Exactly, software support from 3rd parties was the issue . . . and Nintendo wasn't catering well to that at all


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