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Thread: The curious case of Doom 64.

  1. #46
    ESWAT Veteran Chilly Willy's Avatar
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    Quote Originally Posted by M4R14NO94 View Post
    Just like Doom is supposed to be.

    Nothing can beat making your way out of an onslaught of enemies.
    Yep. There's a reason it was called "Knee Deep in the Dead".

  2. #47
    Master of Shinobi
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    Sprites! Glorious sprites! There's a reason I steer clear of the .md2 model packs for modern Doom ports, they ruin the feel of the game...well that and they are ass ugly.


    Hideous!

  3. #48
    Master of Shinobi
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    It's still too low-poly and ugly.

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    Sports Talker blobolonia's Avatar
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    Quote Originally Posted by Bastardcat View Post

    Hideous!
    This is basically what I imagined Doom 64 would look like, before playing it.

  5. #50
    Jizzed in my pants... NOT Raging in the Streets M4R14NO94's Avatar
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    Quote Originally Posted by Bastardcat View Post
    Sprites! Glorious sprites! There's a reason I steer clear of the .md2 model packs for modern Doom ports, they ruin the feel of the game...well that and they are ass ugly.


    Hideous!
    Ew! I'd expect that from Quake, not from Doom!
    Links and stuffz:

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    Quote Originally Posted by "Weird Al" Yankovic (on the AL-TV "interview" with Kevin Federline)
    Really? You mean like if someone got right up on your face and said that you're an IGNORANT, NO-TALENT WHITE TRASH, FORTUNE SQUANDERING VANILLA ICE WANNABE LOSER, you'd be okay with that?

  6. #51
    Sports Talker Darklordrobert's Avatar
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    Doom 64 is awesome. My only complaint about it are the missing monsters and the limited weapon animations. I believe the developers had a small cartridge size to work with so they had to cut some stuff.
    I wonder how the Revenants and Arch-Viles would've looked like in Doom 64 style..
    "No! Not into the pit! It BURNS!!

  7. #52
    Master of Shinobi
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    Not sure, but if Doom64's version of the Cyberdemon is any indication, my guess would be "Badass".

  8. #53
    I'm a orange werewolf!!! Road Rasher Sly Wolf's Avatar
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    I did read that Doom 64 was originally created as other FPS game with different graphics and different title, however I forgot what original was. They just petty much changed graphics and renamed doom 64 instead for cash in on doom popularity.

    But Doom 64 is such a awesome game that only can be found on Nintendo 64, it's a great choice for someone who is a die hard doom gamer who really dislikes doom 3.

    Funny thing I really do have 14 FPS games for N64 system.


    P.S. Mr.Smith, your guts is STILL mine! As a orange werewolf, I should rip out your guts the most painful way that you'll ever imagine! I guarantee this will happen one day! I should eat it like a king.

  9. #54
    Heat Guy WCPO Agent Lync's Avatar
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    Please pardon the bump - but I just have to say having grabbed this game again and played it all the years later, Doom 64 is practically unplayable and at best unenjoyable.

    How the hell can anyone see what they're doing!? It's so dark, I spent more time looking at the overhead maps than anything else. If staring into a pitch-black screen is atmospheric, then I'm clearly missing something with Doom 64.

    I haven't been this eager to sell off a game since Winback. And that is what is so damn frustrating for me with the N64. You try going outside those same top ten or twenty games, which are usually for whatever reason the same as the top underrated games for the system, and it's just a complete miss. I'm hard pressed to find another game to fill the void that I was looking for with Doom 64. What a love-hate relationship I have with this console... recommendations welcomed...

  10. #55
    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert
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    Quote Originally Posted by Bastardcat View Post
    I think they could have easily gotten away with calling this one Doom III, as not a single asset from the first two games were used in its creation.
    Speaking of doom3. Am i the only one who felt let down by it? I love the leaked e3 demo, but once the retail came it felt like a very different game to what the e3 demo promised.

    And a question about the wad pc port of doom64, can that wad be used with say the dreamcast doom port?

  11. #56
    The Cat in the Hat Shining Hero NeoVamp's Avatar
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    Quote Originally Posted by Lync View Post
    recommendations welcomed...
    Could always try the pc remake/port Doom 64 EX.
    or if you want more blood get Brutal Doom 64.

  12. #57
    VA1LT CHIP ENABLED Master of Shinobi OverDrone's Avatar
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    Yeah, I watched a playthrough of Doom64 a while back because I thought the naysayers might be exaggerating about the game's visibility issues.

    They weren't.

    props to 'em for remaking the game for N64 the way they did, but holy hell did they drop the ball with that part of it. I've been playing Doom PSX the last few days actually, and the lack of lighting is used to great effect in some bits, albeit sparingly.

  13. #58
    Raging in the Streets Blades's Avatar
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    Quote Originally Posted by Lync View Post
    How the hell can anyone see what they're doing!? It's so dark, I spent more time looking at the overhead maps than anything else. If staring into a pitch-black screen is atmospheric, then I'm clearly missing something with Doom 64.
    Brightness control.

    A properly calibrated display looks great with Doom PSX/64.

    Miscalibrated Doom PSX/64 is unplayable.

  14. #59
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    Quote Originally Posted by Lync View Post
    Please pardon the bump - but I just have to say having grabbed this game again and played it all the years later, Doom 64 is practically unplayable and at best unenjoyable.

    How the hell can anyone see what they're doing!? It's so dark, I spent more time looking at the overhead maps than anything else. If staring into a pitch-black screen is atmospheric, then I'm clearly missing something with Doom 64.

    I haven't been this eager to sell off a game since Winback. And that is what is so damn frustrating for me with the N64. You try going outside those same top ten or twenty games, which are usually for whatever reason the same as the top underrated games for the system, and it's just a complete miss. I'm hard pressed to find another game to fill the void that I was looking for with Doom 64. What a love-hate relationship I have with this console... recommendations welcomed...
    I fully agree. I dont understand the love of DooM 64. I found the enemy sprites so messy, level design a lot to be desired, especially compared with original DooM. Also the shotgun... the most iconic weapon with such great reloading gone... bleh...

  15. #60
    Heat Guy WCPO Agent Lync's Avatar
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    Quote Originally Posted by NeoVamp View Post
    Could always try the pc remake/port Doom 64 EX.
    or if you want more blood get Brutal Doom 64.
    I've heard of Doom 64 EX and it's certainly an improvement. Too bad you don't see reproduction carts for N64, this might have been worthwhile.

    Quote Originally Posted by OverDrone View Post
    Yeah, I watched a playthrough of Doom64 a while back because I thought the naysayers might be exaggerating about the game's visibility issues.

    They weren't.

    props to 'em for remaking the game for N64 the way they did, but holy hell did they drop the ball with that part of it. I've been playing Doom PSX the last few days actually, and the lack of lighting is used to great effect in some bits, albeit sparingly.
    Absolutely, I've been exploring N64 games for awhile now, giving them the benefit of the doubt - but this is one where the truth was damning. I'd need to invest in night-vision goggles to play Doom 64.

    Quote Originally Posted by Blades View Post
    Brightness control.

    A properly calibrated display looks great with Doom PSX/64.

    Miscalibrated Doom PSX/64 is unplayable.
    Quote Originally Posted by Nightwolf View Post
    I fully agree. I dont understand the love of DooM 64. I found the enemy sprites so messy, level design a lot to be desired, especially compared with original DooM. Also the shotgun... the most iconic weapon with such great reloading gone... bleh...
    I have a Nintendo-made S-Video cable, and even with my television settings maxed out, I couldn't seem to put much of a dent on the video clarity. I actually liked the sprites, the levels are a pain only because I can't see where I'm going, and the weapons seemed pretty faithful...

    But all in all, it's really just an ongoing thing with me and the N64. I love it, but I hate how after fifteen games deep the library falls flat. Like, I'm still trying to find that 'Ristar' or 'Ranger-X' title for N64 kind of thing, just hasn't happened yet. The saga continues...

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