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Thread: Arcade platformers

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    ESWAT Veteran DarkDragon's Avatar
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    Default Arcade platformers

    I'm talking about games that had scrolling not early 80's single screen games. What do you think are the best ones ? Is Strider the best ? Castlevania ?

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    Death Bringer ESWAT Veteran Black_Tiger's Avatar
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    Black Tiger is my favorite arcade game. It's Capcom's take on Castlevania, with more platforming.

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    ESWAT Veteran DarkDragon's Avatar
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    Why do you think side scrolling platformers were a lot bigger on consoles than they were in the arcades? I'm talking about the Nes/Genesis/TG16/SNES era and the arcade during those years those systems were popular.

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    Angry Liberal Arts Major Hero of Algol Iron Lizard's Avatar
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    Quote Originally Posted by DarkDragon View Post
    Why do you think side scrolling platformers were a lot bigger on consoles than they were in the arcades? I'm talking about the Nes/Genesis/TG16/SNES era and the arcade during those years those systems were popular.
    Maybe because they require a bit more skill even with unlimited continues where as beat em ups and shooters its possible to just dump money into them keep going till the end.
    Last edited by Iron Lizard; 12-15-2011 at 06:00 PM.

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    Master of Shinobi
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    I've always been partial to Robocop.

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    What? Shir is gone? Raging in the Streets StarMist's Avatar
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    Quote Originally Posted by DarkDragon View Post
    Why do you think side scrolling platformers were a lot bigger on consoles than they were in the arcades? I'm talking about the Nes/Genesis/TG16/SNES era and the arcade during those years those systems were popular.
    Because they demand an extreme amount of memorisation to the degree of cheap coin suckage in arcades. Sonic is one of few platformers really fit for the arcades, yet even then the emerald stages in 3 and esp S&K would've been quite unfair. Conversely, when of approachable difficulty or mastered the sessions are too long (unprofitable), whereas a Capcom/SNK fighter can be 1CC'd in under fifteen minutes and most shmups under 30; whilst there were certainly much longer shmups they tended to be cruel and simply more adept coinsuckers. Shmups also have checkpoints or instant repsawns; platformers normally send the player back to the beginning of the lv, which in the long run makes them far more frustrating.
    They're also poorer spectator games and broadly antithetical to cooperative play.

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    Master of Shinobi
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    Yeah, the whole point of an arcade game was that you didn't get more bang for your buck(Okay, quarter). They made them flashy and addictive for a reason.

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    The Best Genesis Master of Shinobi GohanX's Avatar
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    Also, most side scrolling arcade games were hard as hell, to the point that for the most part only the really hardcore wanted to play them. I'm looking at you, Magician Lord.
    Quote Originally Posted by CMA Death Adder
    Recently I sold the majority of my 32X games for a measly 18 bucks. With it, I bought some tacos. Definitely a more pleasing choice.

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    Nameless One
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    Shinobi is the best, mostly because it rewards practice and is not just a cheap quarter muncher. It doesn't take a gaming god to one credit the thing.

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    Mortal Kombat expert Master of Shinobi N.Saibot's Avatar
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    Battletoads are the best arcade platformers, ever. People who can't do the high speed sections in either games have to go practice some more.

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