The Wii specs have not been fully revealed, which makes the comparison a lot tougher.
The hardware is an extension of the GC hardware, but how much it's improved is hard to tell. Processor is twice as fast, and it was a little more than twice as much ram. Looking at it from that alone, it's a weak update compared to the evolution of it's peers. The GPU is pretty much kept secret for whatever reason, but so far seems to be just a 50% faster version of the GC GPU with more VRAM. Considering it's still a fixed funtion pipeline GPU (even the original Xbox already supported shaders) the upgrade is in fact pretty pathetic.
A Wii game would not run on the GC though. The differences in memory and speed allow for higher quality textures and higher polygon counts that the GC just can't do.
(Texture quality in particular should be a really big difference)

Reply With Quote



