If Nintendo is there first, it doesn't matter, they are gonna get all the games anyway, on top of that the Famicom was the only decent system out there anyway(so this made it so game developers had to choose between making a ton of crap for the systems that ruined the industry or make a few quality title a years for a system that is well supported, and capeable of more then 70s arcade games), you act like it changed the industry for the worse. Also by the time Super Famicom came out, Nintendo didn't do that as far as I know, except for possibly Rare, which was basically subsidized by Nintendo anyway(which made it make sense, they would mostly make games for Nintendo, which if you look at Rare's history, wasn't that strict, because they did make a few Genesis games).
"Nintendo demanded that they manufacture all the cartridges themselves, they charged 3rd parties double the amount it cost to manufacture them, and then they charged them a hefty licensing fee on top of that. 3rd parties had two choices, either they could cave in to every demand Nintendo made, or they could support another system, which had >10% marketshare, which meant their company went out of business."
This is a good thing(lol It's still a hell of a lot cheaper then what Sony charges by the way), it forces companies to put effort into making games. There's a reason why alot of the "early" 3rd party games sucked on the NES, because Nintendo basically paid the bill for the publication of games(thinking it would bring more quality developers in, but it did the opposite, so they put a end to that tactic, and gave developers a reason to put effort into their games)
Again, this really only existed in the NES days, and you are kidding yourself if such games could even be put on other systems at the time. Most of the games that exist on the NES either wouldn't exist at all(if X company didn't choose to go with the system) or would be a empty shell of a game, that is very different(placed on the SMS).
Also you seem to imply companies would want to release games on the other systems, Sega was still hung up on Arcade gaming, why the hell would a company want to put a console style game, on a arcade centric system, and the other systems out there sucked in general(little more then updated 2600 clones).
However don't take that as Nintendo dropping support for developers, they still supported the games(Nintendo Power, tools/developer kits, and such), they just stopped footing the bill for the most expensive aspect of making a game, the publication)

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