The first System Shock game still hasn't received the level of respect I think it deserves. It's not often that a game is ahead of its time in so many ways and does those elements so well that it totally stands the test of time. I love its sequel, too, but it overshadows it far too much.
Doom was the first corridor shooter for many. System Shock came out shortly afterwards and would have far too intimidating for most people back then.
In 1994 it had:
- True 3d environments
- A physics system with weapons recoil and object weight
- Alternate firing settings
- Weapon variety: various guns, melee, time bombs, land mines, tranquilizer darts, gas grenades, electrical weapons, etc.
- Item variety: medpacks, detox patches, battery packs, sight enhancers
- Mission objectives
- Voice acting (SHODAN's still the coolest enemy voice in a game, IMO)
- Story elements that unfold by the player's exploration
- In-game scripted events
- Mouse aiming
- Leaning and crouching
- Game settings to make the game more or less combat or puzzle oriented
- A map where you can make notes and a setting to display it while playing
- Character upgrades: jet boots, lantern, hacking software, speed boosters
So yeah, I hope more people will check out the game (preferably the CD-ROM version with the voices) via DOSBox/Dfend or whatever.The old school graphics and atypical controls might turn you off at first but it's well worth sticking with.

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