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Thread: PS Vita sales plummet to new weekly low in Japan

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    Hero of Algol TrekkiesUnite118's Avatar
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    What if said major game breaking bug happens on the last level? What if the controls are fine except for on one of the last few levels? This isn't something that can be found out in 5 minutes with a game. For what you are asking they would need to spend at least a week on each game they got. Playtesting is a long process, when you try to rush it you miss things.

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    Quote Originally Posted by Zoltor View Post
    ...Again you must've not read, because that was touched on as well, lic only acted to deter developement of clones, and unhashed out games(it was very effective in stopping clones, but unhashed/broken games, it only mitigated it somewhat).
    I don't think that's what the licensing was for. I don't believe it had anything to do with controlling the quality of a game. The license only made it so that approved publishers can release games as per Nintendo's policy. Licensed developers were given the code for the NES lockout chip so that their game would play on the NES. This was Nintendo's way of controlling games being released without them making money on it.

    Also, someone had mentioned the 4 game per year policy. I wanted to mention that some companies opened a second company in order to bypass that. For example, Konami also owned Ultra Games, in order to release more games per year.

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    Master of Shinobi JCU's Avatar
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    Quote Originally Posted by Da_Shocker View Post
    LOL at some of the shit being said in here. Sony was dumb as hell to think they could sale the Vita for 249 and 299 after Nintendo undercutted there ass. ANd man the Vita is a bit to big IMO. I will wait for the 199 or 249 Slim LTE version that will come out next year.
    Strictly in terms of performance and capability, the 3DS could never sell at its initial price point even if it had a suitable library to coincide with the price. I believe it could have sold at $199.99 if quality games were made available during its release but over a year into release and it still suffers from extreme droughts in releases. Sony is offering a higher priced, yet much more powerful, system but there is not much to play which would justify the prices. Things could be much different if you didn't see the same ten games on the shelves. Both companies seemed hell bent on getting their system(s) to the market without giving much thought to what the hell would be played on each.

  4. #79
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    On topic...I have a Vita and am fairly disappointed in it. If I could get my money back, I'd sell it. But I agree with the person who said it's over-engineered. I think it's too good for its own good (does that even make sens?).

    One of the (3)DS's success, imo, is that a lot of games are quick to pick up and put down. The Vita, like the PSP, require a higher level of commitment, especially since games have to load, and because the experience is more console-like, you sit through cutscenes and what-not.

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    Quote Originally Posted by TrekkiesUnite118 View Post
    What if said major game breaking bug happens on the last level? What if the controls are fine except for on one of the last few levels? This isn't something that can be found out in 5 minutes with a game. For what you are asking they would need to spend at least a week on each game they got. Playtesting is a long process, when you try to rush it you miss things.
    That's what developer shortcuts are for(stage selects, lv/equipment editer, exc).

    To Griever: Please don't tell me they are still using the primitive disc reader tech(that was used to read floppy discs in the 90s, and back) to still read the disks(boy I hope my PSP doesn't break due to using such fragile tech, you would think they would use better tech for the vita)?

    Damn the loading, the noise(it sounds like a old tape recorder for crying out loud), exc. Handhelds arent suppose to have any loading at all, neverming long loading times, and the only sound you should hear, is the game's music/sound effects.
    Last edited by Zoltor; 04-13-2012 at 02:02 PM.

  6. #81
    Rogue Master of Shinobi Pulstar's Avatar
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    My feelings about those recent handhelds:


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    Hero of Algol TrekkiesUnite118's Avatar
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    Quote Originally Posted by Zoltor View Post
    That's what developer shortcuts are for(stage selects, lv/equipment editer, exc).

    To Griever: Please don't tell me they are still using the primitive disc reader tech(that was used to read floppy discs in the 90s, and back) to still read the disks(boy I hope my PSP doesn't break due to using such fragile tech, you would think they would use better tech for the vita)?

    Damn the loading, the noise(it sounds like a old tape recorder for crying out loud), exc. Handhelds arent suppose to have any loading at all, neverming long loading times, and the only sound you should hear, is the game's music/sound effects.
    I'm pretty sure the Disc technology used for the PSP is radically different and more advanced than what was used by Floppy Disks in the 80's and 90's. And Vita uses Cartridges.

    And again, what if the severe game breaking bug doesn't show up if you use the developer shortcuts? What if it only shows up when you play the game normally? Game testing is about testing the game as it would perform in a consumers environment, not how it performs in your development studio.

  8. #83
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    Quote Originally Posted by Pulstar View Post
    Seeing this caused me to yawn.

  9. #84
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    Quote Originally Posted by TrekkiesUnite118 View Post
    I'm pretty sure the Disc technology used for the PSP is radically different and more advanced than what was used by Floppy Disks in the 80's and 90's. And Vita uses Cartridges.

    And again, what if the severe game breaking bug doesn't show up if you use the developer shortcuts? What if it only shows up when you play the game normally? Game testing is about testing the game as it would perform in a consumers environment, not how it performs in your development studio.
    Only slightly so, and that's awesome that the vita uses carts, but then why in hell is loading a issue? I can only imagine it must be related to poor OS design in some way.

    If a game breaking bug wont show up, how gamebreaking is it really.
    Last edited by Zoltor; 04-13-2012 at 02:27 PM.

  10. #85
    Master of Shinobi TheSonicRetard's Avatar
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    Quote Originally Posted by TrekkiesUnite118 View Post
    I think he meant butt out.

    EDIT: Oh god, I think I'm beginning to learn the language and grammar of the Zoltor.
    His use of quotes, parenthesis, and "aka" all grate on me so much. Randomly quoting shit, with 4/5 of his post in a parenthesis (with paragraphs), using "also known as" in place of "i.e." or "e.g." or "ex." in most cases.

    Like the above. "Also known as points at the 2600." that's some retarded grammar.
    A retarded Sonic.

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    Quote Originally Posted by Zoltor View Post
    Only slightly so, and that's awesome, the vita uses carts, but then why in hell is loading a issue? I can only imagine it must be related to poor OS design in some way.

    If a game breaking bug wont show up, how gamebreaking is it really.
    It can still show up, it just might not show up through use of Debug means. A perfect example is Croc on the Saturn. Through a development station it loads fine. Load it up on a stock Saturn and you're treated to a horrific graphical glitch where half the polygons don't show up. The only way to fix it is to boot it from the Saturn bios menu.

    As for loading maybe it's decompression, like a lot of SNES and Genesis games that also have loading.

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    ESWAT Veteran Da_Shocker's Avatar
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    Quote Originally Posted by Zoltor View Post
    Only slightly so, and that's awesome that the vita uses carts, but then why in hell is loading a issue? I can only imagine it must be related to poor OS design in some way.

    If a game breaking bug wont show up, how gamebreaking is it really.
    You do know when I play games on Android phone which has a Class 10 32GB micro sd card it still has loading right?
    Quote Originally Posted by Zoltor View Post
    Japan on the other hand is in real danger, if Japanese men don't start liking to play with their woman, more then them selves, experts calculated the Japanese will be extinct within 300 years.

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    DS games have little, if any loading. I would think that Vita games could be the same. I understand the Vita carts hold more data, but the system is also more powerful and should be capable of better performance.

    Da_Shocker, I don't think using a phone for loading is a fair comparison being that it's not a dedicated gaming device (even though they're getting there). But the architectures are different enough where I understand and expect loading on a phone.

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    Oh god, it's like there's two of them...

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    Do you have TP??? Raging in the Streets Cornholio857's Avatar
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    Quote Originally Posted by TrekkiesUnite118 View Post
    Oh god, it's like there's two of them...
    *sigh*

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