
Originally Posted by
A Black Falcon
And if we needed a reminder of how right what I said was, here it is: you're entirely focused on whether it's a perfect arcade port or not, and not on how good of a stand-alone game it is. This isn't the arcade game, it's a console game. Console games should be expected to have more content than arcade games, in order to keep players playing longer than most of them would in the arcades. And that's what Time Warner did, added stuff to make this a more full-featured game. Just a casual glance at the arcade and championship modes makes it obvious where most of their focus was in developing this game: in the new championship mode. The arcade mode only has the three original tracks and one original car; the other seven tracks and three vehicle types are championship only. That alone should be all you need to know about where their focus went when making this game: into the new content, and the new mode that you play it in. Adding more tracks and a championship mode was a fantastic idea, and it's something Sega should have been doing at that time too.
Now, I do think that it'd have been great if all 10 tracks and 4 cars were put into the "Arcade" mode in Saturn V.R. too, but oh well... as it is it's okay.
As for the other stuff you said, the new tracks aren't generic, first. The visual style alone clearly sets them apart -- very few other racing games look like Virtua Racing, with that distinctive flat-shaded polygon look. The track designs are all good, too -- they did a good job with the course designs. They look like Virtua Racing-style courses, but they're new, very much like the two new tracks from the 32X game. They're all much, much more faithful to the series than the two new tracks from the PS2 remake... though of course, the same goes for the controls and gameplay. And on that note, even if the handling isn't exactly the same as the 32X game, I think it's very close, and certainly has that distinctive Virtua Racing feel to it. It's absolutely nothing like the very generic controls in the PS2 remake. It's like a slightly different version of Virtua Racing.