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Thread: Is TMNT for the NES really as bad as I think?

  1. #91
    Master of Shinobi NostalgicMachine's Avatar
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    Quote Originally Posted by Baloo View Post
    Starmist, I must say that when it comes to Ninja Gaiden at least the game has a flow to it and is very easy to control. Castlevania has shitty controls in comparison and jumping is a stiff nightmare. Ninja Gaiden just has ridiculous enemy patters and terrible respawn points. They improved on the general basis in the two sequels on NES, even if they are still hard as balls. They are much more playable though than pretty much any 8-Bit Castlevania game on controls alone. I can get frustrated and still want to keep playing in Ninja Gaiden, I can't say the same for Castlevania though. NostalgicMachine pretty much made a great point about the stairs, I can't really think of any points in Ninja Gaiden where the landscape of the level itself is infuriating until at least 6-2 in the original Castlevania.

    Between Castlevania, Zelda II, and Ninja Gaiden though I don't think any of us will forget that awful motion of jumping back after getting hit. What the fuck. I'm at the very last palace in Zelda II, another excellent but equally as difficult game. That one too has solid controls though. It may be the black sheep of the series, but despite similarities to other side-scrolling NES games I wouldn't call that an unforgiving piece of shit either, though at some points in the game it really is.
    I have to agree with everything you just said here; plagued by control issues, and DAMN that jump back bullshit!

    Quote Originally Posted by Curryman123 View Post
    Original TMNT for nes... It's a shit load of fuck....
    Lmao, YES.

  2. #92
    Master of Shinobi cheaterdragon1's Avatar
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    Quote Originally Posted by j_factor View Post
    It's a long story...
    Well, spit it out man. We're all listening.
    Owner of the Nintendo 64 fansite Micro-64.
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  3. #93
    Shake well before use Master of Shinobi Robotwo's Avatar
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    Quote Originally Posted by j_factor View Post
    It's a long story...
    Is it that one about the guy who made a NWC Gold Repro that looked identical to the real thing just for the sake of it?

  4. #94
    Master of Shinobi NostalgicMachine's Avatar
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    Quote Originally Posted by Robotwo View Post
    Is it that one about the guy who made a NWC Gold Repro that looked identical to the real thing just for the sake of it?
    You mean just taking a LoZ cart, removing the sticker, and printing out a copy of the NWC logo and glueing it on?

  5. #95
    Shake well before use Master of Shinobi Robotwo's Avatar
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    That I haven't seen,
    I've seeen someone take a LoZ cart, remove the label, print a NWC logo, glue it on, cut a hole in the plastic and insert a dummy PCB with DIP switches and a PCB from a regular NWC repro though.
    Attachment 5714

  6. #96
    Master of Shinobi MrSega's Avatar
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    Quote Originally Posted by NostalgicMachine View Post
    Absolutely. The original Castlevania is legendary, but stairs = the worst enemy in the game. Not to mention the fly back that occurs when you get hit by an enemy while jumping platforms...the game is literally a nightmare control wise. Dracula's Curse still had some goofy stair moments, but the overall badass-ness of the game made up for all that.



    I still love this game; it's the only one I still throw in the NES for a good TMNT romp. It's either that or Turtles in Time, and on rare occasions Tournament Fighters (SNES and/or Genesis).
    Tournament Fighters was a mixed bag on Genesis and kinda semi-decent on SNES. I never played the NES version but I heard its actually better than its 16-bit counterparts, is that true?
    SEGA is the Messiah of Console Gaming.


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    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  7. #97
    Road Rasher Armoured Priest's Avatar
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    Quote Originally Posted by StarMist View Post
    You are such a prick. And this after I'd even confessed to liking your avatar. Coming from one of the site's few N-word fans this (^) actually guilted me into finishing the bloody game. You know, you could've just told me the game ends at stage 18. There I was stuck at 17 and expecting the game to extend for another 15 stages. So.....
    Some observations about Castlevania:
    - The control scheme is stiff but the execution leaves nothing to be desired. (It's not till Chi no Rinne that the scheme becomes loose enough to not be an annoyance).
    - The presentation blows. Strong contender for Konami's worst looking NES game*; whilst the music's less offensive K's music is so good on the NES in general that this falls into that category as well. *I'd have to check their earliest FC productions.
    - I have no clue about the import of the II and III icons. It seems they should denote enhanced power for a given auxiliary weapon but I've yet to benefit from having them.
    - The ending is as deficient as any anywhere. The mock credits are revolting.
    - It's a mediocre game with an ingenious hook: the whip as a main weapon really makes it stand out. -- Have crossbows ever been introduced to the series? Or garlic?
    - Dracula's second form is miserable to fight.
    The Ninja Gaidens are perfect examples of why unlimited continues don't make games easier. I'd have a hundredfold better shot of beating them if the games just gave me 5 lives with in situ respawns and a curt game over once they were exhausted. Being sent back two bosses and three stages by the final boss is a fucking killjoy.
    The II and III Icons enable you to have more secondary weapons on screen at once. Not helping you with the dagger, only moderately helpful with the holy water and axes, awesome with the boomerang cross (I can often take out Death with a III Icon Boomerang without taking a hit)

    Garlic was used in Belmont's Revenge (2nd NES game) if memory serves.

  8. #98
    Shake well before use Master of Shinobi Robotwo's Avatar
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    Quote Originally Posted by MrSega View Post
    Tournament Fighters was a mixed bag on Genesis and kinda semi-decent on SNES. I never played the NES version but I heard its actually better than its 16-bit counterparts, is that true?
    Depends entirely on who you ask.
    For me the NES version is by far the one I play the most, but it might not be too appealing to hardcore fighting game fans due to the simplistic controlls and few buttons to work with.

  9. #99
    Master of Shinobi Kollision's Avatar
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    Wait, what?
    Tournament Fighters on the NES?

  10. #100
    Shake well before use Master of Shinobi Robotwo's Avatar
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    Quote Originally Posted by Kollision View Post
    Wait, what?
    Tournament Fighters on the NES?

    It was so goooooood~

  11. #101
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    Quote Originally Posted by Robotwo View Post
    Is it that one about the guy who made a NWC Gold Repro that looked identical to the real thing just for the sake of it?
    A dude took a real NWC gold cart and got it slabbed and graded by VGA. In slabbing it, they took the cartridge apart, exposing the EPROMs and likely destroying it.


    You just can't handle my jawusumness responces.

  12. #102
    Shake well before use Master of Shinobi Robotwo's Avatar
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    Wait, they didn't put any form of stickers over the windows on the EPROMs?
    Sounds like a genious move right there.

  13. #103
    ding-doaw Raging in the Streets tomaitheous's Avatar
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    Quote Originally Posted by Robotwo View Post
    Wait, they didn't put any form of stickers over the windows on the EPROMs?
    Sounds like a genious move right there.
    You'd be surprised how resilient eproms are to normal light. I once set an eprom off an old board, outside in the sun for the whole day (during summer and in Arizona no less) and it didn't clear much.

  14. #104
    Shake well before use Master of Shinobi Robotwo's Avatar
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    Depends on the manufacturer I guess, I've heard rare cases where they get at least parts cleared from even minor UV exposure.
    And having even a few bytes cleared could be enough to corrupt the ROM after all.

  15. #105
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    Even so, that's no way to treat a rare artifact like a gold NWC cart. And what does the VGA grade even mean in this case?


    You just can't handle my jawusumness responces.

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