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Thread: Games that would have been better on a different console

  1. #136
    What? Shir is gone? Raging in the Streets StarMist's Avatar
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    Quote Originally Posted by Raijin
    HOWEVER, Megaman X was initially released in 1993, and the first 6 button controller was released in 1993 as well iirc. If Capcom would have released Megaman X on the Genesis at all, there is a good chance that it might have been a 3 button only control scheme, because they were probably working on that game since the year before, not knowing that a 6 button controller would be on the way.
    Street Fighter II CE was released `93 (gamefaqs says September) so yeah Capcom had 6b pad support ready. I can't find Mega Man X's month of release but it seems late in the year.

    Quote Originally Posted by Barone View Post
    I'm not saying the stock controllers don't matter at all; but judging if this or that version of a game is better based on the controller (I'm not talking about the software part of the in game controls) sounds totally nonsense to me.
    At this point for MD/SNES/PS/SS etc games it's silly but during the life of a console it makes sense because everything's more expensive and information is (was, at least) harder to come by. It sucks to pony up for a new system only to find its controller needs to be replaced just for a certain game, or every time for specialty games.
    No one judges a controller based on the library of games for that given system, it seems to be considered absurd to the common sense; so why the opposite is so common?
    I do. I couldn't care less if the CDi had the perfect joystick, racing gear, and lightgun in consideration that from what I've seen of its library all I'd want to play on it is adventure or p&c.

    All that I know is that this argument arises every time someone is trying to advocate an inferior version of a game. Go figure...
    Example of a typical nonsense quote: "Genesis version of SFII is better than the SNES's 'cause the 6 button controller fits it perfectly". OK, cool. Than if you buy a third party 6 button controller for the SNES the game itself will, magically, became better??? Oh, no, I forgot, 3rd parties are out of question...
    When people went to buy their 6 button controller for their Genesis it's alright 'cause it said "SEGA" on the controller (even if it's a Majesto one); a SNES owner buying a 3rd party 6 button controller is an heresy and that's why it's no valid in any discussion and I'm always wrong.
    The same goes for Saturn and PS1.
    *shrugs*
    Yep. [*insert Sega scream*]

    Quote Originally Posted by vintagegamecrazy
    I'll bring this thread back to its roots by saying that Racing Aces and the Japanese exclusive Devil's Course should've been 32X exclusives. These two games are not bad in and of themselves but just suffer from under powered hardware and are just what the 32X needed to shine with. I think they could've been killer apps for the struggling 32X had they come out for it.
    Hyper Golf Devil's Course is on the Saturn, released as Valora Valley Golf in the US and Europe. It's at most a sequel to Devil's Course (Wicked 18) but feels like a lot of recycled material to me. Anyhow the point is that it's not better than its 16 bit incarnations. It's more 3D but it still sucks.
    btw Wicked 18 (Devil's Course) was also on the 3DO with very little improvement.

  2. #137
    ESWAT Veteran Da_Shocker's Avatar
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    Quote Originally Posted by Barone View Post
    This, a million times.

    People here love to use this argument to say that Saturn games are superior to PS1 games. Or that Genesis games are better than the SNES ones due to that. Besides the clear nonsense, it's interesting to notice that the same people defend the cheapo Dreamcast controller and don't accept it to be a disadvantage when talking about DC games...
    Also, 3rd party controllers are always ignored in the discussions since "they didn't came with the console" as if all Genesis had came with two 6 Button Arcade Pads... Bias.


    By the way, the ASCII controllers are the best option for those looking for SNES layout pads on the Genesis.
    I'm def not biased but I will say that both the 6 button Genesis and Saturn pad are far better than damn near everything else for most 2D games. I feel that the SNES pad does fit the MK series better than either 6 button controller from Sega due to the nature of the block button. Sony's controllers are AWFUL for 2D games but for FPS and other 3D games they're nice. MS has some pretty good pads but again a shitty ass d-pad. The DC was a horrible controller. I did like the analog stick but that d-pad was a joke and them getting rid of 2 buttons was dumb as hell. I have bought a few 3rd party pads but back in the day there wasn't much variety on the SNES. Everything was designed just like an SNES pad. Whereas on the Genesis you had SNES style pads and 6 button pads designed like the old 3 button controller.
    Quote Originally Posted by Zoltor View Post
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  3. #138
    Raging in the Streets Moirai's Avatar
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    Quote Originally Posted by Da_Shocker View Post
    The DC was a horrible controller. I did like the analog stick but that d-pad was a joke and them getting rid of 2 buttons was dumb as hell.
    While I might disagree that the DC controller is horrible per se, I do think they should have used the Saturn's d-pad and six button layout. the analog stick was decent though. Though it would have been better if it were rubberized to give it a bit more grip. I would have preferred something like a Saturn 3D pad with a better analog stick and VMU slot. And also with the different sized buttons that the original saturn pad had, smaller buttons on top and bigger ones on the botton row.

  4. #139
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    I have a 6-button pad for Dreamcast. Some generic brand. It gets the job done for Street Fighter, but it's still not as good as the Saturn pad.

    Sega made a replica Saturn controller for PSX/PS2, but so far it's eluded me. I have a PS2 Virtua Stick that I never use.

    I don't think I ever had a problem with the d-pad on the Controller S. Then again it's rarely used.


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  5. #140
    Raging in the Streets Moirai's Avatar
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    Quote Originally Posted by j_factor View Post
    I have a 6-button pad for Dreamcast. Some generic brand. It gets the job done for Street Fighter, but it's still not as good as the Saturn pad.

    Sega made a replica Saturn controller for PSX/PS2, but so far it's eluded me. I have a PS2 Virtua Stick that I never use.

    I don't think I ever had a problem with the d-pad on the Controller S. Then again it's rarely used.
    Isn't there a Saturn to dreamcast controller adapter you can use to make. Saturn pad work on the dreamcast?

    My dream controller is a something in between a saturn pad and neo geo cd pad. Like a Saturn pad with the clicky thumbstick from the NGCD pad. Why oh why does it not exist?! *cries*

  6. #141
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    Quote Originally Posted by AlecRob View Post
    Isn't there a Saturn to dreamcast controller adapter you can use to make. Saturn pad work on the dreamcast?
    Yes, but they're hard to come by.


    You just can't handle my jawusumness responces.

  7. #142
    Raging in the Streets Moirai's Avatar
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    Quote Originally Posted by j_factor View Post
    Yes, but they're hard to come by.
    Would it be possible to make one?

  8. #143
    Master of Shinobi Curryman123's Avatar
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    Gradius III>>>>>Genesis

    MUSHA>>>>>Pc Engine CD

    YS IV>>>>>>SEGA CD translated by working designs for USA

    COD>>>>>>>Atari 2600
    ------------------------------------------------------------
    Watch your back, shoot straight, and never cut a deal with the dragon. (from Shadowrun)

  9. #144
    Raging in the Streets Moirai's Avatar
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    I would have rather seen MUSHA On the sega CD. The PCE has enough shmups!

    I would like to have seen it make use of some of the SCD's hardware capabilities. Like scaling/rotation stuff

    Megaman the wily wars on sega cd would have been cool, and with a awesome metal soundtrack!

    Street fighter II on the sega cd would be good, with the arcade original soundtrack and improved graphics.

    Sonic 3 + Sonic and knuckles for sega CD should have been made. They could have called it "Sonic 3 Complete" or something. Redo the music to use the SCD's sound chip. Ala sonic cd past stages.

    Chrono Trigger and Secret of Mana on Sega CD would kick ass!
    A "treasure collection" of Dynamite Headdy, Alien Soldier, and Gunstar Heroes would have been great for the Sega CD too. Though I doubt anything like would have been made ever ack in the day.

    the Sega CD had lots of unrealized potential. They could have used it to bundle several games onto one disc, like "greatest hits" collections or something. 650MB can hold a hell of a lot of genesis games.
    Last edited by Moirai; 11-24-2012 at 03:25 AM.

  10. #145
    Master of Shinobi Curryman123's Avatar
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    You are right....

    Space Harrier II>>>Sega cd

    Love this game, but scaling is kinda choppy

    Outrun Turbo>>>>on Saturn instead of MD
    ------------------------------------------------------------
    Watch your back, shoot straight, and never cut a deal with the dragon. (from Shadowrun)

  11. #146
    Master of Shinobi Curryman123's Avatar
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    Truxton>>>>>Truxton 1 and 2 (Arcade gears series maybe) for Sega Saturn with Tate...oooh why didn't this happen!!!

    sry for the double post
    ------------------------------------------------------------
    Watch your back, shoot straight, and never cut a deal with the dragon. (from Shadowrun)

  12. #147
    Master of Shinobi NostalgicMachine's Avatar
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    Quote Originally Posted by AlecRob View Post

    I would like to have seen it make use of some of the SCD's hardware capabilities. Like scaling/rotation stuff

    Megaman the wily wars on sega cd would have been cool, and with a awesome metal soundtrack!

    Street fighter II on the sega cd would be good, with the arcade original soundtrack and improved graphics.

    Sonic 3 + Sonic and knuckles for sega CD should have been made. They could have called it "Sonic 3 Complete" or something. Redo the music to use the SCD's sound chip. Ala sonic cd past stages.

    Chrono Trigger and Secret of Mana on Sega CD would kick ass!
    A "treasure collection" of Dynamite Headdy, Alien Soldier, and Gunstar Heroes would have been great for the Sega CD too. Though I doubt anything like would have been made ever ack in the day.

    the Sega CD had lots of unrealized potential. They could have used it to bundle several games onto one disc, like "greatest hits" collections or something. 650MB can hold a hell of a lot of genesis games.
    This. All of the above titles would have been awesome (if done correctly, of course) on the Sega CD. Street Fighter was a must IMO, and I don't know why they didn't capitalize on the series with the SCD back when the game was peaking.

  13. #148
    Let's Go Away Master of Shinobi kokujin's Avatar
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    I would have loved to see Star Fox and Super Metroid on the Genesis.I feel the Genesis was a better fit for sci-fi games, I think the FM synth and darker color palette work better with the themes.

    Less talk more action!

  14. #149
    Death Bringer ESWAT Veteran Black_Tiger's Avatar
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    Quote Originally Posted by j_factor View Post
    Yes, but they're hard to come by.
    They were easy to come by at the time. I never had any trouble playing 2D games on DC because by the time there were any I really wanted to play, I could buy the Saturn adapter in regular stores like EB.



    Quote Originally Posted by Curryman123 View Post
    YS IV>>>>>>SEGA CD translated by working designs for USA
    What kind of improvements could be made? This is the kind of tailor-made-for-a-console game that I can only see being downgraded in a move to Sega-CD.

  15. #150
    Hero of Algol
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    Quote Originally Posted by StarMist View Post
    At this point for MD/SNES/PS/SS etc games it's silly but during the life of a console it makes sense because everything's more expensive and information is (was, at least) harder to come by. It sucks to pony up for a new system only to find its controller needs to be replaced just for a certain game,
    100% agreed.

    Quote Originally Posted by StarMist View Post
    or every time for specialty games.
    PS1 says: "Hiiiiii!"


    Quote Originally Posted by StarMist View Post
    I do. I couldn't care less if the CDi had the perfect joystick, racing gear, and lightgun in consideration that from what I've seen of its library all I'd want to play on it is adventure or p&c.
    It makes sense if you think this way.



    Quote Originally Posted by Da_Shocker View Post
    I'm def not biased but I will say that both the 6 button Genesis and Saturn pad are far better than damn near everything else for most 2D games. I feel that the SNES pad does fit the MK series better than either 6 button controller from Sega due to the nature of the block button. Sony's controllers are AWFUL for 2D games but for FPS and other 3D games they're nice. MS has some pretty good pads but again a shitty ass d-pad. The DC was a horrible controller. I did like the analog stick but that d-pad was a joke and them getting rid of 2 buttons was dumb as hell. I have bought a few 3rd party pads but back in the day there wasn't much variety on the SNES. Everything was designed just like an SNES pad. Whereas on the Genesis you had SNES style pads and 6 button pads designed like the old 3 button controller.
    Yep.

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