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Thread: Games that would have been better on a different console

  1. #106
    Super Robot Raging in the Streets Obviously's Avatar
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    Quote Originally Posted by Solkia View Post
    Funnily enough, there's a bootleg of Rockman X3 for the Genesis, and it's horrendous.

    If nothing else it shows that they could have done it and it might have been good if Capcom had made it themselves. I might not even own a Super Nintendo if the Mega Man X games were on Genesis .

  2. #107
    Hero of Algol
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    Quote Originally Posted by Team Andromeda View Post
    All games on one system can be done on another - its just what they will lose in translation to another console . When it came to VDP II effects the PS had a hard time doing them, just like the Saturn had a nightmare with PS effects like 3D transparency and lighting . It can all be done in software, but to me its always better to have Hardware support

    But some of my games would be

    PS IV - Should have been a Mega CD title

    Comic Zone - Should have been a High Res Saturn 2 player title

    Thunder Hawk II - Should have been a Mega CD title with all the improvements made with the Soul Star Engine

    Moneyball - Should have been a Dreamcast game

    Star Wars Arcade - Saturn title

    Shining Wisdom - Should have stayed a Mega Drive title

    Castlevania: Rondo of Blood - A Mega CD title using some fancy sprite effects
    Have to agree with you this time.

  3. #108
    Road Rasher retro nick's Avatar
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    All 32X games should have been moved to Saturn.

  4. #109
    Raging in the Streets Moirai's Avatar
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    Quote Originally Posted by retro nick View Post
    All 32X games should have been moved to Saturn.
    Eeyup.

    Metal Gear solid should have been on the Saturn, seriously.

  5. #110
    Level 6 Rocket Knight Raging in the Streets jerry coeurl's Avatar
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    Quote Originally Posted by AlecRob View Post
    Eeyup.

    Metal Gear solid should have been on the Saturn, seriously.
    How would it be better?


    Quote Originally Posted by soviet View Post
    If Sega making condoms,I will to one-night-stands in every night~

  6. #111
    Firebomber7 Outrunner Breetai's Avatar
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    Quote Originally Posted by StarMist View Post
    Crisis Force -->> PCE = no slowdown, and it has tons
    Naw, I like it on the Famicom. It's kind of a show-off piece for it. The PCE has a ton of great shooters anyway. Yes, it would have been better on the PCE, but I still like it where it is.

    Gradius III, on the other hand, would have been better on the PCE over the SNES.

  7. #112
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    Quote Originally Posted by AlecRob View Post
    Eeyup.

    Metal Gear solid should have been on the Saturn, seriously.
    A Saturn port was originally planned.

    But knowing Konami, they would've cheaped out on it.


    You just can't handle my jawusumness responces.

  8. #113
    Raging in the Streets Moirai's Avatar
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    Quote Originally Posted by jerry coeurl View Post
    How would it be better?
    Just look at the shenmue beta... If they had been able to squeeze that kind of power out of the Saturn for MGS,it would have been incredible!

  9. #114
    Level 6 Rocket Knight Raging in the Streets jerry coeurl's Avatar
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    MGS already is incredible on the PSX, though.


    Quote Originally Posted by soviet View Post
    If Sega making condoms,I will to one-night-stands in every night~

  10. #115
    I remain nonsequitur Shining Hero sheath's Avatar
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    MGS only would have been as good or better on Saturn if they had completely rewritten it to use high color VDP2 floors. Judging from Symphony of the Night on Saturn, Konami never ever would have bothered to do such a thing. So, we would have gotten a slower version of MGS with uglier textures and dithered transparencies like Die Hard Trilogy.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

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  11. #116
    Raging in the Streets Moirai's Avatar
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    Quote Originally Posted by sheath View Post
    MGS only would have been as good or better on Saturn if they had completely rewritten it to use high color VDP2 floors. Judging from Symphony of the Night on Saturn, Konami never ever would have bothered to do such a thing. So, we would have gotten a slower version of MGS with uglier textures and dithered transparencies like Die Hard Trilogy.
    That's probably true, sadly. A Saturn optimized version would be so amazing...

  12. #117
    Master of Shinobi Curryman123's Avatar
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    Panzer Dragoon Saga and Dragon Force should have been on the PS1..than PS1 would have all the best RPGs.
    ------------------------------------------------------------
    Watch your back, shoot straight, and never cut a deal with the dragon. (from Shadowrun)

  13. #118
    Road Rasher Raijin's Avatar
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    Quote Originally Posted by Obviously View Post
    If nothing else it shows that they could have done it and it might have been good if Capcom had made it themselves. I might not even own a Super Nintendo if the Mega Man X games were on Genesis .
    I like to pretend that godawful bootleg doesn't exist.
    In any case, you reminded me of something I forgot to mention. The X series wouldn't work on the Genesis because of the controller difference. On SNES, Jump is B, Shoot is Y and Dash is A. For me, being able to do all three at once is absolutely manditory. Because the Genesis controller has all of the buttons so close together, it's completely impossible to do these three things (also while being able to switch weapons on the fly), and trust me, I've talked about this and went over this many times before.

  14. #119
    ding-doaw Raging in the Streets tomaitheous's Avatar
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    Quote Originally Posted by AlecRob View Post
    Just look at the shenmue beta... If they had been able to squeeze that kind of power out of the Saturn for MGS,it would have been incredible!
    How much have you played or seen of Shenmue on the saturn? I've watched a few short videos and nothing really seems impressive to me, except for the faces which look pretty good. Everything else looks correct for that era. Well, maybe later in the generation cycle, but still nothing overly impressive. Matter of fact, some points in the game look below average (like the solid color floor in some areas).


    Also, the saturn has VDP2 for tilemap that can be rotated and scaled to fit into perspective for floors and such (assuming the floor is completely flat surface), but the saturn lacks tiling textures. The PS1 can do texture tiling, which among other uses - can replicate some large repeating patterns for floors (or walls too unlike the VDP2).


    A question for Chilly Willy; The VDP1 renders to a frame buffer but does the VDP2 do this as well? Or is the VDP2 raster based (i.e. mixed with the frame buffer per scanline to output realtime)?

  15. #120
    Death Bringer ESWAT Veteran Black_Tiger's Avatar
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    Quote Originally Posted by Raijin View Post
    I like to pretend that godawful bootleg doesn't exist.
    In any case, you reminded me of something I forgot to mention. The X series wouldn't work on the Genesis because of the controller difference. On SNES, Jump is B, Shoot is Y and Dash is A. For me, being able to do all three at once is absolutely manditory. Because the Genesis controller has all of the buttons so close together, it's completely impossible to do these three things (also while being able to switch weapons on the fly), and trust me, I've talked about this and went over this many times before.
    Trust me, we've talked about this and went over this many times before. Controllers don't define consoles. If you want the stock SNES pad button layout, then why not just use one of the Genesis pads that has it?

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