The word "Crash" in regards to the US game industry collapse(it collapsed not crashed) of 1983-1984 is so complex in elaboration and so taken out of context, that people keep assuming Nintendo somehow saved the industry, when they in fact did not.
Atari was already in peril financially well before 1983. Ever since Kassar took over, the company became too over-inflated and was way too overzealous in the type of properties sold and unwise in their business structure and investment plans.
I recall that the "Activision VS Atari" lawsuit and issue occurred in late 1980 and was resolved in the Spring of 1981. Activision's Earliest first published 3rd party releases were "Freeway" and "Ice Hockey". Atari was against the the idea of other companies licensing properties for VCS because there wasn't yet a such thing as royalties or licensing in regards to software properties.
I was referring to the fact that in 1981, this court victory by Activision allowed anyone with a gaming idea to develop games for 2600. When I state "Liberal 3rd party policies" its by the fact that Atari had no legal control over what was distributed on the VCS. It was liberal because anybody could license or design a game for it. There wasn't yet 3rd party contracts so anything could be made and distributed for the system.
Atari couldn't stop Mystique from releasing those horrible porn games. And Activision and others couldn't stop smaller ambitious companies from ripping-off their ideas. I have every reason to believe that most games back in the early 1980s weren't patented so any design or idea could be copied without permission.
Shovelware? Meh Wii and PS2 have WAY more useless IPs and cash-in bullshit than 2600. And SEGA's licensing policy was WAY different and WAY more moderate than Nintendo's draconian and neo communist 3rd party policies. SEGA's Seal of Quality was actually more about "Quality". SEGA of America practiced what they preached. And I don't meant that in a biased way.
How many Genesis games can you name that are shovelware? I hardly remember very many. Genesis has probably the strongest B+ 3rd party library than any other console in gaming history. We know the extremist bullshit Nintendo pulled in the mid and late 1980s. Until 1989, nobody was allowed to develop for their competitors. Also Nintendo restricted the amount of releases by Quarter. Only 12 or less NES titles were allowed release per quarter from 1986-1989. Nintendo ALSO resented theRental of games. They tried unsuccessfully in 1988 to take Blockbuster to court over rental policies and claimed that renting games ruined the shelf life and marketability of NES games.
Nintendo was also fairly greedy during the Super NES days. Most publishers only got 11% in royalties, developers got even less. Nintendo also was still fairly Conservative regarding its Seal of Quality by the early and mid 90s, but not as extreme.
Sony has never, I repeat NEVER given a shit on the quality of their 3rd party software. They could care less about what gets released on Playstation. As long as its licensed and as long as they get a large profit margin from 1st party license returns. Their fine. Garbage like Fantastic Four,Grudge Warriors,Batman Beyond,Fighting Force,Frogger made profit from their returns. Sony also used to have capital to pay their publishers handsomely in royalties. Over 40%. Just make the damn game and put our name on it. Back then, Anything bearing Sony's name ensured good sales.
Quality control is important in game libraries in overall quality, play-ability and lastibility and was the one thing only SEGA had in their 3rd party policies until the asstard Bernie took over. He then begin to abuse the policy.


Reply With Quote

