The smell of scorched oil hangs in the air as a premonition of danger, while the engine gloriously shouts its war cry...
Throughout history, suspicion has always bred conflict. The real conflict, though, resides in people's hearts. This conflict has just begun.
nes x-men nes x-men nes x-men
I don't understand the TMSS hate. All it boils down to me is a first world problem. I don't think I've seen a more stupid and ridiculous thing to hate. TMSS? Really?
![]()
5 seconds is nothing, hell I think it's more like 3 seconds. It takes me 5 seconds to walk from the Genesis to sit down on the couch. By the time I sit down and am looking at the screen, it's already gone.
More than that, actually, plus there are a bunch of Chinese/Russian games that trash the TMSS register on startup and can't be played under TMSS even with a Game Genie.
I know of five games released in the US that fail TMSS -- Budokan, Ishido, Onslaught, Populous, Zany Golf. Fortunately none of them use a battery backup, so they're all playable through a GG except Budokan, which still won't boot (though the Euro version apparently works fine, and one person reported having a US Budokan that would play on a Nomad).
There were also apparently at least eight Japanese cartridges that won't pass it. (I don't know if Super Daisenryaku uses a battery or a password system; if the former then it's unplayable on a Model 2 since you can't save through a Game Genie.)
Usually, but even that won't work for Budokan or some pirates (Harry Potter, Iraq War 2003, Pokemon Crazy Drummer, etc.).
I don't personally mind TMSS that much; my first Genesis had it so it's what I'm used to, and so many other consoles have splash screens anyway (Intellivision, Vectrex, PlayStation, Dreamcast, GameCube, Game Boy, etc.).
But OTOH I've always liked the story about how Steve Jobs pushed his programmers to cut 2-3 seconds off the Mac bootup time because, averaged out across all the users and all the boots, it'd save the equivalent of a human lifetime. Across the millions of Genesis consoles with TMSS, and all the thousands of times they've been started up, it's a lot of wasted time. A back of the envelope calculation says that if ~10 million TMSS consoles were sold (I'm sure it was more), each of them would only need to go through 80 bootups each to waste a total of 80 years.
Every Genesis i've ever owned has had TMSS, except for my latest one.
It's weird not seeing it.
The machines I has as a child had that screen, so its what I prefer. It has its charm as a bootup logo. It's usually gone by the time I get comfy after turning on the machine anyway, so it doesn't waste any time. And it's much less obtrusive than the half-hour copyright screens and loading texts in modern games.
Hating the TMSS is just stupid.
As someone who grew up with the TMSS screen, I prefer seeing it as well. It lets me know the system accepted the cart and I'm about to play the best system ever.
Honestly, it kind of bothers me on the ATGAMES systems when you select a game it doesn't display the TMSS screen.
TMSS![]()
![]()
My modified Genny with Battle Mania Daiginjou
Sega-16: Where the Genesis/MegaDrive lives
Amy Rose in Sonic Shorts volume 4 "Heyyy Sonic, guess who lost their virginity?" Sonic: "Uhh you?" Amy pulls out bottle of chloroform "You did!!!"
Customized Sega Genesis Model 1 - VA3. Energy efficient with buck converters instead of LM7805's.
I like the TMSS screen when modding because it gives me an instant response when turning the system on. It's useful for all kinds of mods, like overclocking, region modding and video upgrading. As soon as the system turns on, I can see if it booted a game or if the new S-Video mod is working.
To be fair, I could use a game with a fast start up when modding a TMSS-less Genesis (like Garfield), but it's hard remembering which games don't have a 2 or 3 second pause before the Sega logo. On a TMSS screen, no matter what game I'm using, a screen always appears at instant start up.
I don't hate the TMSS. I hate communists and pedophiles. I do, however, choose something superior over something inferior, even when the differences are small.
New user who wants access to the forum? PM Melf!
So did the VA2. My VA2 Genesis Model 1 has correct Mono sound.
Every Genesis I've used up to motherboard revision VA6 (not VA6.8 as I've never seen one in person) has the same sound, but I noted something with the VA2 motherboard: the low-pass filter uses different components. I don't know what value capacitors there are, but in place of 10Kohm resistors in parallel with those capacitors (which are 5.6nF on the VA3 to VA6.8 motherboards), I found 47Kohm resistors. No wonder when I tried to replace those caps with 5.6nF capacitors to fix distorted sound when the volume slider is at volume 0, the audio was super muffled and quiet.
I think the reason why people hate TMSS is because it's is not a true original Sega Genesis, it like if you buy new car with the different engine, same car design but they had to change the original engine because it was to expensive to produce, in this case there have been a lot of changes hardware wise to the model one aka the sound, some changes were bad and good. personally I don't see a problem With TMSS, it me it's very nostalgic.
My Consoles: Nes(toaster), Nes (toploader), Snes, Sega Genesis 2x Model 1 (HD and Va7) , Genesis Model 2 ,Sega Cd model 2 (bois ver 2.00) ,Sega Saturn N64, PS1 , Xbox 1(modded running XMBC) , 2x Xbox360(2 jaspers)
My Handhelds: Sega Game Gear , Nintendo Ds, Sega Nomad
You people must have it pretty good if you complain about something as meaningless as TMSS.
There are currently 1 users browsing this thread. (0 members and 1 guests)