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Thread: Should Knuckles ant Tails get spinoffs (again)?

  1. #1
    Twin Amazon Road Rasher miru's Avatar
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    Sonic Should Knuckles ant Tails get spinoffs (again)?

    I think they both need spinoffs.

    We could actually see them doing something for once.
    I demand a Blaze spinoff!

    Me blog

    Hope Exists

  2. #2
    Master of Shinobi TheSonicRetard's Avatar
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    Naw.
    A retarded Sonic.

  3. #3
    Hero of Algol kool kitty89's Avatar
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    If on par with Tail's Adventure, yet . . . Sky Patrol, hell no!
    Chaotix was OK too.
    6 days older than SEGA Genesis
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    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  4. #4
    Master of Shinobi MrSega's Avatar
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    Quote Originally Posted by TheSonicRetard View Post
    Naw.
    Tails Adventure 2? Indeed. He's currently the most popluar character in the franchise & Tails Adventure for Game Gear was actually a modest success. What also helps the case for another Tails spinoff is that the TailsXRouge coupling "Rails" unthinkable 10 years ago & almost obscure just 5 years ago, has gained momentum and gathered quite a.following in the past couple of years. All these factors are creating the contestion of a "Miles Prower" rebranding & revisioning.



    Knuckles Chaotix 2? What TSR said, Nah. As a former huge KTE fan, even I'll admit a sequel would be a poor business move by SEGA. His massive popluarity from the 90s & early 2000s has waned. Chaotix really was a unique and innovative platformer, but it was doomed because of the system it was on.
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  5. #5
    Master of Shinobi MrSega's Avatar
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    Quote Originally Posted by kool kitty89 View Post
    If on par with Tail's Adventure, yet . . . Sky Patrol, hell no!
    Chaotix was OK too.
    I personally believe that if SEGA ever made a "Tails Adventure 2" it would be less like the original GG version & more like "Ratchet & Clank" & "Shadow The Hedgehog". The original concept is too pretenious for the fans of today.
    SEGA is the Messiah of Console Gaming.


    In July 2013, Exactly 164 months after Dreamcast launched, something BIG will happen at SEGA. Which is "ORBI" the world.

    All the NAYSAYERS will be silenced forever when Orbi get's its "Notice of Allowance".


    http://trademarks.justia.com/855/17/orbi-85517235.html The Beginning. Officially published in the OG:



    http://trademarks.justia.com/855/17/orbi-85517210.html July 2013. To the City and the World.

  6. #6
    Grandmaster's Reckoning ESWAT Veteran Knuckle Duster's Avatar
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    I'd rather see a new Alex Kidd, Streets of Rage, or Panzer Dragoon.

  7. #7
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    I wouldn't mind a Tails or Knuckles 3D platformer tailored around the character's abilities.


    You just can't handle my jawusumness responces.

  8. #8
    Mister Pilgrim Master of Shinobi Cucollins12's Avatar
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    pff if sonic isnt doing well....
    too old for video games huh?

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    Death Adder's minion Danza's Avatar
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    I think in the future it wouldn't hurt. Currently however I think Sega need to keep focus on Sonic. A spinoff is always fine as long as it's fun. I'm pretty sure sega won't risk any spinoffs at the moment in the state they are in sadly.

  10. #10
    Captain Bit Master of Shinobi 16-bit's Avatar
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    Quote Originally Posted by Knuckle Duster View Post
    I'd rather see a new Alex Kidd, Streets of Rage, or Panzer Dragoon.
    Seeing Alex Kidd in Allstars Transformed really got me curious in seeing how a modern take on the IP could work. One thing that I really like about Sega these days is that most of what they publish aren't sort of gritty shooter/action game which sort of seem to be the main money makers these days (not saying that it's necessarily a bad thing here).

    I'm all for new Sega IPs as well!

    As for Sonic's friends making possible appearances in future games, the important thing is that if they do make appearances the mechanics have to be relatively the same. If you take a look at Sonic and Knuckles, playing as Knuckles is just as fun as playing as Sonic because you can go just as fast, but it changes the gameplay up enough in that you can access different pathways through stages by using his abilities.

    This design philosophy needs to be one that Sega takes back, I don't want to find pieces of the Master Emerald or pilot a mech in a Sonic game (although admittedly playing as Tails in SA2 wasn't too bad).

  11. #11
    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by MrSega View Post
    I personally believe that if SEGA ever made a "Tails Adventure 2" it would be less like the original GG version & more like "Ratchet & Clank" & "Shadow The Hedgehog". The original concept is too pretenious for the fans of today.
    There's been plenty of action-adventure "collectathon" platformers that've done well on the market since then . . . maybe not so much this most recent generation, but I wouldn't say it's out of the question. (and IMO that gameplay style works great in 3D too)

    Honestly, it's kind of too bad that Tails Adventure was a GG exclusive back then too. Would have been cool as a home console game.


    As for Shadow . . . as far as the 3rd person shooter + platformer aspect goes, I'd be fine with that, but there's other areas where that game fell short (especially if you don't play it in small doses -the redundant playthroughs can get grating for one, and the control/mechanics aren't nearly as tight as SA2). The shooter aspect worked a hell of a lot better than the vehicles did . . . yet that's the gimmick that got re-used for Shadow in some later games. (and made for some of the hilariously bad moments of Sonic '06 for one)

    OTOH, with the huge margin for screwing up that sort of IP again, it would probably be better to play it safe and avoid that entirely.
    6 days older than SEGA Genesis
    -------------
    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

  12. #12
    Pity rep is still rep. Raging in the Streets Mr Smith's Avatar
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    No. Close this thread.


    Quote Originally Posted by Kamahl
    You my lord, are a poet and a scholar. Of death.

  13. #13
    King of the Ring WCPO Agent ThugsRook's Avatar
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    Quote Originally Posted by Mr Smith View Post
    No. Close this thread.
    agreed

  14. #14
    Master of Shinobi TheSonicRetard's Avatar
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    Quote Originally Posted by 16-bit View Post
    Seeing Alex Kidd in Allstars Transformed really got me curious in seeing how a modern take on the IP could work.


    the best way to use Alex Kidd today
    A retarded Sonic.

  15. #15
    I remain nonsequitur Shining Hero sheath's Avatar
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    Somebody needs to take that batman slapping robin meme and adapt it to this thread.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, .... would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

    "Sega tried to have similarly strict licensing agreements as Nintendo...The only reason it didn't take off was because EA..." TrekkiesUnite

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